Player Matchup

Odin
Odin
Lordslayer3878
Odin
Level 3
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 4L
1,132 Elo+
Party 1
Loki
Loki
RexBlack69
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,454 Elo+
Party 1
Athena
Athena
ShadowCosine129
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
976 Elo+
Party 1
Eset
Eset
XxWiltonxX25393
Eset
Level 48
God Stats
0W - 1L
1,822 SR
Queue Stats
10W - 24L
1,299 Elo+
Solo
Aphrodite
Aphrodite
pinkch3ese__
Aphrodite
Level 47
God Stats
2W - 1L
1,732 SR
Queue Stats
10W - 15L
1,382 Elo+
Solo
Team Averages
Level 38
1,557 SR
1,248 Elo+

VS

Team Averages
Level 55
1,458 SR
1,307 Elo+
Ra
Ra
EasyWorkLVL2
Ra
Level 26
God Stats
3W - 8L
1,326 SR
Queue Stats
45W - 65L
1,329 Elo+
Party 2
Loki
Loki
GFG Bopper
Loki
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,189 Elo+
Party 2
Bacchus
Bacchus
LegitAGhost
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 42L
1,262 Elo+
Party 2
Kuzenbo
Kuzenbo
Samwyse2004
Kuzenbo
Level 105
God Stats
1W - 0L
1,463 SR
Queue Stats
3W - 3L
1,258 Elo+
Party 3
Hachiman
Hachiman
VulnerableChild
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,611
1,102
2,168
11,633
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 1
8,009
1,335
9,621
6,981
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 3
7,270
1,212
2,487
8,964
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 1 / 3
7,824
1,304
8,051
5,449
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
pinkch3ese__
Aphrodite
11
0 / 2 / 0
6,223
1,037
1,395
3,536
1,844
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

299

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,492
1,415
8,077
3,982
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 5
7,270
1,212
5,771
5,432
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
LegitAGhost
Bacchus
13
2 / 1 / 6
8,088
1,348
5,301
6,569
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Samwyse2004
Kuzenbo
12
3 / 1 / 7
7,359
1,227
5,335
6,624
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
1 / 1 / 10
7,233
1,206
8,885
4,561
1,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
13
13
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
2
2
5
2.25
W
Bacchus
LegitAGhost
Bacchus
2
1
6
5
L
0
7
1
0.07
L
4
0
1
4.5
W
Kuzenbo
Samwyse2004
Kuzenbo
3
1
7
6.5
L
0
3
3
0.5
W
Hachiman
1
1
10
6
L
1
1
3
2.5
L
Aphrodite
pinkch3ese__
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
33,369
36,563
Taken
27,168
23,801
Mitigated
17,246
2,479
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,077
1,008
529
425
3,982
1,497
0
1,675
2,226
28,421
0
W
5,771
1,275
0
0
5,432
1,833
0
3,379
2,008
0
12,243
W
Bacchus
LegitAGhost
Bacchus
5,301
1,096
0
1,449
6,569
6,646
0
2,230
4,152
13,122
0
L
2,168
1,067
0
283
11,633
10,474
0
6,136
5,194
0
6,642
L
9,621
1,582
0
0
6,981
3,030
0
4,516
2,376
0
24,341
W
Kuzenbo
Samwyse2004
Kuzenbo
5,335
2,574
0
714
6,624
5,953
0
2,901
3,610
6,342
174
L
2,487
1,533
0
475
8,964
6,183
0
3,780
5,097
3,916
0
W
Hachiman
8,885
6,992
0
1,262
4,561
1,317
0
1,748
2,813
0
12,534
L
8,051
226
34
254
5,449
2,270
0
2,366
2,994
23,533
0
L
Aphrodite
pinkch3ese__
Aphrodite
1,395
247
718
715
3,536
1,844
0
1,092
2,363
5,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
38,442
91
Minions Killed
98
3
Camps Cleared
4
524,006
Distance Traveled
665,139
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,492
1,415
49
8
0
146,048
0
W
Loki
7,270
1,212
13
2
1
146,120
0
W
Bacchus
8,088
1,348
18
3
0
146,649
0
L
Odin
6,611
1,102
8
1
0
101,179
0
L
Loki
8,009
1,335
16
3
0
135,558
0
W
Kuzenbo
7,359
1,227
8
1
3
125,488
0
L
Athena
7,270
1,212
6
1
0
102,731
0
W
Hachiman
7,233
1,206
10
2
0
100,834
0
L
Eset
7,824
1,304
53
9
1
125,991
0
L
Aphrodite
6,223
1,037
8
1
2
58,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role