Player Matchup

Anhur
Anhur
Cabredan
Anhur
Level 49
God Stats
34W - 28L
1,492 SR
Queue Stats
156W - 183L
1,447 Elo+
Solo
Anubis
Anubis
Hostile4Lyfe
Anubis
Level 67
God Stats
3W - 1L
1,794 SR
Queue Stats
24W - 26L
1,337 Elo+
Solo
Merlin
Merlin
SusBugJayy
Merlin
Level 46
God Stats
1W - 3L
1,266 SR
Queue Stats
90W - 88L
1,367 Elo+
Solo
Team Averages
Level 54
1,518 SR
1,383 Elo+

VS

Team Averages
Level 41
1,568 SR
1,375 Elo+
Izanami
Izanami
CousinFKR
Izanami
Level 38
God Stats
18W - 12L
1,676 SR
Queue Stats
64W - 52L
1,330 Elo+
Solo
Freya
Freya
KingJulian19
Freya
Level 27
God Stats
15W - 10L
1,522 SR
Queue Stats
68W - 78L
1,372 Elo+
Party 1
Nike
Nike
Rxd28
Nike
Level 57
God Stats
13W - 6L
1,506 SR
Queue Stats
95W - 86L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cabredan
Anhur
11
1 / 2 / 5
8,671
788
4,977
8,353
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
4 / 4 / 1
8,566
779
6,158
7,317
2,964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
SusBugJayy
Merlin
11
2 / 5 / 2
8,440
767
8,104
9,003
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CousinFKR
Izanami
13
6 / 2 / 5
9,587
872
9,258
9,061
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
4 / 3 / 5
9,074
825
5,062
8,771
2,738
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
Rxd28
Nike
11
1 / 2 / 7
8,362
760
6,637
8,116
4,913
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
11
11
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cabredan
Anhur
1
2
5
1.75
W
Izanami
CousinFKR
Izanami
6
2
5
4.25
L
Anubis
4
4
1
1.13
W
4
3
5
2.17
W
Nike
Rxd28
Nike
1
2
7
2.25
L
Merlin
SusBugJayy
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,239
Damage
20,957
24,673
Taken
25,948
10,322
Mitigated
9,948
3,620
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cabredan
Anhur
4,977
2,644
0
2,552
8,353
3,920
110
2,042
6,311
0
26,196
W
Izanami
CousinFKR
Izanami
9,258
5,781
0
2,085
9,061
2,297
922
5,827
2,996
0
39,100
L
Anubis
6,158
62
0
915
7,317
2,964
29
905
6,412
25,882
0
W
5,062
1,793
0
1,814
8,771
2,738
484
4,805
3,756
29,198
0
W
Nike
Rxd28
Nike
6,637
812
0
0
8,116
4,913
172
4,262
3,522
0
22,561
L
Merlin
SusBugJayy
Merlin
8,104
574
0
153
9,003
3,438
0
2,659
6,344
32,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
27,023
123
Minions Killed
118
0
Camps Cleared
0
502,402
Distance Traveled
605,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,671
788
40
4
0
178,531
0
W
Izanami
9,587
872
49
4
0
188,481
0
L
Anubis
8,566
779
54
5
0
157,408
0
W
Freya
9,074
825
46
4
0
212,326
0
W
Nike
8,362
760
23
2
0
204,891
0
L
Merlin
8,440
767
29
3
0
166,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role