Player Matchup

Danzaburou
Danzaburou
Silver IV
DeMonteLeonTwon
Danzaburou
Silver IV
Level 46
God Stats
45W - 30L
1,585 SR
Queue Stats
84W - 99L
1,028 MMR
Solo
Cthulhu
Cthulhu
Silver I
Zalo7bingo
Cthulhu
Silver I
Level 159
God Stats
7W - 11L
1,396 SR
Queue Stats
211W - 232L
1,114 MMR
Solo
Agni
Agni
Silver III
martin3gg
Agni
Silver III
Level 102
God Stats
24W - 24L
1,523 SR
Queue Stats
57W - 70L
1,029 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,501 SR
1,057 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,609 SR
1,058 MMR
Olorun
Olorun
Silver IV
donkeymonkey176
Olorun
Silver IV
Level 159
God Stats
91W - 94L
1,503 SR
Queue Stats
294W - 339L
895 MMR
Solo
Cupid
Cupid
Silver III
gottenword
Cupid
Silver III
Level 109
God Stats
3W - 1L
1,641 SR
Queue Stats
156W - 189L
1,126 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
xMercenary22x
Tsukuyomi
Gold V
Level 124
God Stats
41W - 34L
1,684 SR
Queue Stats
231W - 256L
1,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeMonteLeonTwon
Danzaburou
11
4 / 1 / 4
8,681
868
4,913
6,856
3,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Zalo7bingo
Cthulhu
11
3 / 1 / 5
8,385
839
3,456
9,229
8,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
12
2 / 0 / 7
8,651
865
5,378
4,148
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesPersephoneYmirNe Zha

VS

Bans
ThanatosKuzenboHadesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,514
751
4,692
9,580
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
9
0 / 2 / 1
6,686
669
4,481
6,128
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
xMercenary22x
Tsukuyomi
2
0 / 0 / 1
4,554
455
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeMonteLeonTwon
Danzaburou
4
1
4
6
W
Cthulhu
Zalo7bingo
Cthulhu
3
1
5
5.5
L
1
7
0
0.14
L
Cupid
0
2
1
0.25
W
Agni
2
0
7
5.5
L
Tsukuyomi
xMercenary22x
Tsukuyomi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,747
Damage
9,173
20,233
Taken
15,708
13,593
Mitigated
6,739
4,763
Healing
1,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeMonteLeonTwon
Danzaburou
4,913
2,951
0
2,475
6,856
3,156
1,201
2,062
4,794
0
38,004
W
Cthulhu
Zalo7bingo
Cthulhu
3,456
58
128
1,753
9,229
8,667
575
2,226
7,003
22,612
268
L
4,692
1,687
0
1,231
9,580
4,254
21
4,883
4,449
30,614
2,562
L
Cupid
4,481
1,976
0
589
6,128
2,485
0
3,153
2,693
0
13,413
W
Agni
5,378
755
0
407
4,148
1,770
770
652
3,496
32,037
0
L
Tsukuyomi
xMercenary22x
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
18,754
134
Minions Killed
75
0
Camps Cleared
0
581,065
Distance Traveled
305,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,681
868
48
5
0
182,987
0
W
Cthulhu
8,385
839
28
3
0
196,524
0
L
Olorun
7,514
751
45
5
0
157,825
0
L
Cupid
6,686
669
30
3
0
147,323
0
W
Agni
8,651
865
58
6
0
201,554
0
L
Tsukuyomi
4,554
455
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role