Player Matchup

Jormungandr
Jormungandr
Havoc11384
Jormungandr
Level 102
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 5L
1,431 Elo+
Party 1
Rama
Rama
Ishhgawd
Rama
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 81L
1,550 Elo+
Solo
Izanami
Izanami
ManaVampire
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Thor
Thor
Pretzelseller_00
Thor
Level 105
God Stats
0W - 1L
1,281 SR
Queue Stats
17W - 21L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
Xo-_Nightshade
Kukulkan
Level 77
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 1
Team Averages
Level 93
1,430 SR
1,502 Elo+

VS

Team Averages
Level 113
1,470 SR
1,469 Elo+
Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ChiefChex
Cabrakan
Level 128
God Stats
1W - 2L
1,626 SR
Queue Stats
187W - 166L
1,492 Elo+
Solo
Vamana
Vamana
HaughtNGro0o0vy
Vamana
Level 147
God Stats
6W - 8L
1,450 SR
Queue Stats
475W - 458L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
admirebl3z
Gilgamesh
Level 48
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 6L
1,210 Elo+
Party 2
Osiris
Osiris
juanlorenzo
Osiris
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Havoc11384
Jormungandr
14
3 / 4 / 6
7,681
768
8,317
12,868
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
13
1 / 4 / 4
7,346
735
5,508
7,543
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ManaVampire
Izanami
13
2 / 0 / 3
7,179
718
1,760
3,783
1,599
13
3 / 9 / 3
8,028
803
7,753
13,528
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
11
1 / 7 / 4
7,174
717
9,864
9,588
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
8 / 1 / 12
10,208
1,021
17,046
4,762
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
ChiefChex
Cabrakan
13
3 / 3 / 17
8,611
861
5,435
10,112
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 9
8,618
862
4,987
9,248
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
admirebl3z
Gilgamesh
13
2 / 2 / 14
8,034
803
5,121
9,944
7,969
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
5 / 2 / 14
9,216
922
10,279
7,693
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
10
Kills
24
24
Deaths
10
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
12
14
W
Cabrakan
ChiefChex
Cabrakan
3
3
17
3.83
W
6
2
9
5.25
L
Jormungandr
Havoc11384
Jormungandr
3
4
6
1.5
L
Rama
1
4
4
0.75
L
Izanami
ManaVampire
Izanami
2
0
3
3.5
L
3
9
3
0.5
L
Kukulkan
1
7
4
0.43
W
Gilgamesh
admirebl3z
Gilgamesh
2
2
14
4.5
W
Osiris
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,202
Damage
42,868
47,310
Taken
41,759
24,663
Mitigated
40,723
5,149
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,046
9,076
715
720
4,762
2,040
1,533
1,478
3,209
37,940
0
W
Cabrakan
ChiefChex
Cabrakan
5,435
722
2,352
2,427
10,112
14,394
54
3,768
6,132
7,673
0
W
4,987
1,630
1,042
1,846
9,248
8,115
1,312
3,359
5,554
0
12,954
L
Jormungandr
Havoc11384
Jormungandr
8,317
1,051
0
1,297
12,868
10,048
0
6,810
5,648
18,236
938
L
Rama
5,508
4,284
629
1,121
7,543
3,065
0
2,322
4,912
0
20,081
L
Izanami
ManaVampire
Izanami
1,760
1,029
161
1,215
3,783
1,599
0
1,202
2,297
0
5,725
L
7,753
681
0
200
13,528
5,702
0
7,052
5,933
0
14,988
L
Kukulkan
9,864
873
0
526
9,588
4,249
0
5,095
4,223
20,596
0
W
Gilgamesh
admirebl3z
Gilgamesh
5,121
409
202
317
9,944
7,969
607
4,452
5,265
0
8,688
W
Osiris
10,279
2,064
871
1,665
7,693
8,205
298
3,029
4,356
0
17,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,408
Gold Earned
44,687
107
Minions Killed
100
0
Camps Cleared
0
801,464
Distance Traveled
1,018,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,208
1,021
57
6
0
217,904
0
W
Cabrakan
8,611
861
3
0
0
182,301
0
W
Vamana
8,618
862
21
2
0
204,482
0
L
Jormungandr
7,681
768
24
2
0
183,877
0
L
Rama
7,346
735
37
4
0
159,114
0
L
Izanami
7,179
718
8
1
0
172,823
0
L
Thor
8,028
803
10
1
0
140,820
0
L
Kukulkan
7,174
717
28
3
0
144,830
0
W
Gilgamesh
8,034
803
5
1
0
213,043
0
W
Osiris
9,216
922
14
1
0
201,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role