Player Matchup

Chronos
Chronos
Frankthetanki69
Chronos
Level 26
God Stats
0W - 3L
1,184 SR
Queue Stats
110W - 110L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
Inharket
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,331 Elo+
Party 1
Chang'e
Chang'e
SNOWSCOLDE
Chang'e
Level 128
God Stats
8W - 3L
1,773 SR
Queue Stats
219W - 181L
1,505 Elo+
Party 1
Pele
Pele
billlogbob
Pele
Level 157
God Stats
4W - 3L
1,645 SR
Queue Stats
642W - 643L
1,463 Elo+
Party 1
Vulcan
Vulcan
hopefulmarmot
Vulcan
Level 146
God Stats
4W - 4L
1,605 SR
Queue Stats
229W - 222L
1,408 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,426 Elo+

VS

Team Averages
Level 110
1,315 SR
1,452 Elo+
Xbalanque
Xbalanque
GodsMercy
Xbalanque
Level 126
God Stats
4W - 6L
1,277 SR
Queue Stats
232W - 240L
1,480 Elo+
Solo
Hun Batz
Hun Batz
ShowTyme93
Hun Batz
Level 136
God Stats
5W - 13L
1,053 SR
Queue Stats
905W - 867L
1,472 Elo+
Solo
Neith
Neith
SquallsGriever
Neith
Level 134
God Stats
4W - 1L
1,685 SR
Queue Stats
167W - 160L
1,456 Elo+
Party 2
Scylla
Scylla
VERBBBAY
Scylla
Level 68
God Stats
2W - 5L
1,213 SR
Queue Stats
198W - 183L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
flish28
Sylvanus
Level 84
God Stats
3W - 1L
1,345 SR
Queue Stats
17W - 29L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 4
10,851
603
14,242
25,071
12,737
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Inharket
Gilgamesh
18
0 / 4 / 7
11,017
612
2,512
22,877
22,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SNOWSCOLDE
Chang'e
20
3 / 7 / 6
12,238
680
16,822
37,636
33,361
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
5 / 9 / 1
12,397
689
27,440
31,464
15,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 0
7,896
439
0
3,706
1,057

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GodsMercy
Xbalanque
5
0 / 0 / 0
8,310
462
0
0
0
Hun Batz
ShowTyme93
Hun Batz
20
8 / 6 / 16
13,242
736
30,786
25,782
29,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 2 / 16
14,959
831
36,918
22,280
14,988
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
VERBBBAY
Scylla
20
12 / 1 / 17
15,103
839
33,363
16,706
9,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
flish28
Sylvanus
20
1 / 3 / 22
13,463
748
9,109
29,196
24,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
8
Kills
33
33
Deaths
12
18
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Xbalanque
GodsMercy
Xbalanque
0
0
0
0
L
Gilgamesh
Inharket
Gilgamesh
0
4
7
0.88
L
Chang'e
SNOWSCOLDE
Chang'e
3
7
6
0.86
W
Hun Batz
ShowTyme93
Hun Batz
8
6
16
2.67
W
12
2
16
10
W
Scylla
VERBBBAY
Scylla
12
1
17
20.5
L
5
9
1
0.61
W
Sylvanus
flish28
Sylvanus
1
3
22
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,016
Damage
110,176
120,754
Taken
93,964
85,241
Mitigated
77,529
45,764
Healing
44,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,242
3,069
862
1,664
25,071
12,737
144
11,688
13,383
31,769
0
W
Xbalanque
GodsMercy
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Inharket
Gilgamesh
2,512
80
31
1,702
22,877
22,115
0
8,835
14,042
0
6,654
L
Chang'e
SNOWSCOLDE
Chang'e
16,822
1,366
16,233
18,219
37,636
33,361
168
10,562
27,074
37,212
0
W
Hun Batz
ShowTyme93
Hun Batz
30,786
2,587
936
1,279
25,782
29,163
809
6,475
19,307
0
56,563
W
36,918
17,683
1,061
4,608
22,280
14,988
4,573
5,603
16,677
0
74,147
W
Scylla
VERBBBAY
Scylla
33,363
287
2,017
2,708
16,706
9,122
1,862
5,423
11,283
65,603
0
L
27,440
2,944
257
6,796
31,464
15,971
0
10,404
21,060
0
64,689
W
Sylvanus
flish28
Sylvanus
9,109
3,169
18,340
13,804
29,196
24,256
1,404
13,563
15,633
17,214
0
L
0
0
0
0
3,706
1,057
0
983
2,723
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,399
Gold Earned
65,077
175
Minions Killed
208
0
Camps Cleared
0
1,146,104
Distance Traveled
1,295,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,851
603
42
2
0
254,426
0
W
Xbalanque
8,310
462
0
0
0
0
0
L
Gilgamesh
11,017
612
6
0
0
297,255
0
L
Chang'e
12,238
680
45
3
0
317,421
0
W
Hun Batz
13,242
736
28
2
0
299,869
0
W
Neith
14,959
831
101
6
0
325,525
0
W
Scylla
15,103
839
73
4
0
365,202
0
L
Pele
12,397
689
82
5
0
277,002
0
W
Sylvanus
13,463
748
6
0
0
304,453
0
L
Vulcan
7,896
439
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role