Player Matchup

Chiron
Chiron
Huma22cc
Chiron
Level 38
God Stats
3W - 4L
1,809 SR
Queue Stats
94W - 84L
1,511 Elo+
Party 1
Nike
Nike
OSITOKILLZ74
Nike
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Shinytoywheels
Zhong Kui
Level 45
God Stats
22W - 20L
1,624 SR
Queue Stats
135W - 136L
1,348 Elo+
Solo
Arachne
Arachne
brattyhat161
Arachne
Level 113
God Stats
3W - 4L
1,439 SR
Queue Stats
123W - 113L
1,511 Elo+
Party 1
Hel
Hel
thxyou666_YT
Hel
Level 106
God Stats
136W - 111L
1,554 SR
Queue Stats
210W - 198L
1,481 Elo+
Solo
Team Averages
Level 83
1,585 SR
1,471 Elo+

VS

Team Averages
Level 110
1,527 SR
1,466 Elo+
Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Alexischido
Anubis
Level 81
God Stats
3W - 3L
1,379 SR
Queue Stats
310W - 326L
1,392 Elo+
Party 3
Ao Kuang
Ao Kuang
JaYxTnO
Ao Kuang
Level 121
God Stats
14W - 11L
1,576 SR
Queue Stats
555W - 525L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
NightmareXXXII
Jing Wei
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,473 Elo+
Solo
Sol
Sol
guapo123
Sol
Level 123
God Stats
14W - 5L
1,680 SR
Queue Stats
324W - 336L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Huma22cc
Chiron
9
0 / 0 / 0
4,833
483
2,148
3,249
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 1
5,328
533
5,938
9,696
5,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Shinytoywheels
Zhong Kui
10
2 / 1 / 1
5,396
540
4,378
5,998
3,925
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
brattyhat161
Arachne
9
1 / 4 / 0
5,476
548
1,573
8,586
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
5,307
531
1,956
6,414
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 0 / 1
5,865
587
1,476
6,028
3,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
9
0 / 3 / 0
5,445
545
2,482
5,699
2,390
Ao Kuang
JaYxTnO
Ao Kuang
10
2 / 1 / 1
5,922
592
3,268
5,205
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
10
0 / 0 / 1
5,680
568
3,881
4,286
1,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 1 / 1
7,202
720
8,825
7,173
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
8
8
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
1
1.5
W
Anubis
0
3
0
0
L
Chiron
Huma22cc
Chiron
0
0
0
0
W
Ao Kuang
JaYxTnO
Ao Kuang
2
1
1
2.5
W
Jing Wei
0
0
1
0.5
L
2
2
1
1.25
L
Zhong Kui
Shinytoywheels
Zhong Kui
2
1
1
2.5
L
Arachne
brattyhat161
Arachne
1
4
0
0.25
W
5
1
1
5.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
19,932
33,943
Taken
28,391
15,820
Mitigated
11,852
9,077
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,476
283
0
1,434
6,028
3,900
0
1,591
4,437
14,513
0
W
Anubis
2,482
0
0
1,705
5,699
2,390
200
1,691
4,008
30,819
0
L
Chiron
Huma22cc
Chiron
2,148
392
211
826
3,249
1,042
336
525
2,724
0
29,230
W
Ao Kuang
JaYxTnO
Ao Kuang
3,268
872
0
372
5,205
1,948
0
1,350
3,855
44,805
0
W
Jing Wei
3,881
3,343
0
2,613
4,286
1,570
0
1,161
3,125
0
42,042
L
5,938
702
0
1,440
9,696
5,805
0
5,987
3,709
0
25,509
L
Zhong Kui
Shinytoywheels
Zhong Kui
4,378
1,029
79
1,569
5,998
3,925
0
2,967
3,031
29,918
0
L
Arachne
brattyhat161
Arachne
1,573
1,169
0
833
8,586
2,821
0
3,276
5,310
0
33,855
W
8,825
3,669
0
4,894
7,173
2,044
1,184
541
6,632
49,700
0
L
1,956
38
1,031
3,088
6,414
2,227
330
3,296
3,118
29,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
30,114
268
Minions Killed
299
0
Camps Cleared
0
994,547
Distance Traveled
966,052
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,865
587
4
0
0
194,070
0
W
Anubis
5,445
545
52
5
0
164,553
0
L
Chiron
4,833
483
49
5
0
177,387
3
W
Ao Kuang
5,922
592
73
7
0
233,936
0
W
Jing Wei
5,680
568
91
9
0
203,768
0
L
Nike
5,328
533
42
4
0
215,798
0
L
Zhong Kui
5,396
540
56
6
0
183,391
0
L
Arachne
5,476
548
44
4
0
218,444
0
W
Sol
7,202
720
79
8
0
169,725
0
L
Hel
5,307
531
77
8
0
199,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role