Player Matchup

Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Ciquel
Arachne
Level 128
God Stats
22W - 24L
1,452 SR
Queue Stats
284W - 272L
1,497 Elo+
Party 3
Cupid
Cupid
Creed122002
Cupid
Level 121
God Stats
5W - 4L
1,678 SR
Queue Stats
52W - 54L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Dwam
Nu Wa
Level 68
God Stats
6W - 7L
1,488 SR
Queue Stats
83W - 81L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
UnaccountableX
Guan Yu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 267L
1,463 Elo+
Party 3
Team Averages
Level 110
1,524 SR
1,477 Elo+

VS

Team Averages
Level 109
1,397 SR
1,491 Elo+
Hou Yi
Hou Yi
Andres_Lagarza
Hou Yi
Level 87
God Stats
5W - 1L
1,567 SR
Queue Stats
133W - 129L
1,481 Elo+
Solo
Janus
Janus
Orentix
Janus
Level 103
God Stats
13W - 8L
1,524 SR
Queue Stats
293W - 259L
1,518 Elo+
Party 2
Zeus
Zeus
Soup_Cool
Zeus
Level 144
God Stats
2W - 3L
1,355 SR
Queue Stats
219W - 205L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
YiPi_Ki-YaY-MFer
Baron Samedi
Level 68
God Stats
5W - 6L
1,175 SR
Queue Stats
367W - 361L
1,468 Elo+
Party 2
Horus
Horus
Zayo_94
Horus
Level 144
God Stats
6W - 6L
1,363 SR
Queue Stats
112W - 121L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 1 / 0
6,423
494
4,368
14,033
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Ciquel
Arachne
11
1 / 0 / 1
6,105
470
1,352
8,782
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 4 / 1
5,472
421
2,881
8,244
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Dwam
Nu Wa
11
0 / 0 / 0
6,414
493
1,871
4,999
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,645
511
6,073
11,102
11,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,779
521
6,507
8,108
3,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Orentix
Janus
13
1 / 0 / 2
7,220
555
6,370
7,418
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
13
0 / 0 / 0
7,380
568
3,015
3,261
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
YiPi_Ki-YaY-MFer
Baron Samedi
11
0 / 1 / 5
6,637
511
7,178
8,510
6,675
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Horus
Zayo_94
Horus
12
1 / 2 / 0
6,923
533
6,905
12,006
9,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
6
6
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
0
2
W
4
0
1
4.5
L
Arachne
Ciquel
Arachne
1
0
1
1.5
L
0
4
1
0.13
L
Nu Wa
Dwam
Nu Wa
0
0
0
0
W
Janus
Orentix
Janus
1
0
2
2
W
Zeus
0
0
0
0
L
0
1
2
1
W
Baron Samedi
YiPi_Ki-YaY-MFer
Baron Samedi
0
1
5
2.5
W
Horus
Zayo_94
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
29,975
47,160
Taken
39,303
29,755
Mitigated
23,085
12,602
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,368
1,677
410
4,876
14,033
10,365
32
4,729
9,304
23,570
0
W
6,507
3,439
0
3,281
8,108
3,330
438
1,558
6,550
0
45,427
L
Arachne
Ciquel
Arachne
1,352
1,032
0
807
8,782
3,342
0
2,341
6,441
0
42,248
L
2,881
1,329
345
2,154
8,244
3,026
0
4,856
3,388
0
30,583
L
Nu Wa
Dwam
Nu Wa
1,871
584
0
1,490
4,999
1,573
52
3,398
1,601
40,313
0
W
Janus
Orentix
Janus
6,370
195
0
3,877
7,418
2,645
0
757
6,649
67,635
1,230
W
Zeus
3,015
578
0
840
3,261
1,051
98
1,398
1,763
62,005
0
L
6,073
845
256
2,264
11,102
11,449
0
825
10,277
2,558
45,593
W
Baron Samedi
YiPi_Ki-YaY-MFer
Baron Samedi
7,178
1,528
479
3,953
8,510
6,675
41
2,007
6,503
30,047
0
W
Horus
Zayo_94
Horus
6,905
2,593
30
2,405
12,006
9,384
0
1,272
10,722
0
46,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
34,939
339
Minions Killed
402
0
Camps Cleared
0
1,272,912
Distance Traveled
1,236,929
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,423
494
49
4
0
271,504
2
W
Hou Yi
6,779
521
64
5
0
222,674
6
L
Arachne
6,105
470
60
5
0
293,906
0
L
Cupid
5,472
421
51
4
0
205,858
2
L
Nu Wa
6,414
493
92
7
0
251,004
0
W
Janus
7,220
555
111
9
0
298,296
0
W
Zeus
7,380
568
121
9
0
243,340
4
L
Guan Yu
6,645
511
87
7
0
250,640
3
W
Baron Samedi
6,637
511
32
2
0
241,341
2
W
Horus
6,923
533
74
6
0
231,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role