Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze V
 
Bellona
Bronze V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Ant1guan_
Anhur
Silver I
Level 146
God Stats
9W - 5L
1,528 SR
Queue Stats
309W - 322L
1,140 MMR
Solo
Awilix
Awilix
Silver II
SpookyHypezz
Awilix
Silver II
Level 109
God Stats
3W - 7L
1,556 SR
Queue Stats
39W - 51L
1,261 MMR
Party 1
Vulcan
Vulcan
Silver III
micksteppe-micks
Vulcan
Silver III
Level 107
God Stats
1W - 2L
1,296 SR
Queue Stats
24W - 36L
1,069 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,476 SR
1,294 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 64
1,473 SR
1,186 MMR
Mercury
Mercury
Silver II
Bartho
Mercury
Silver II
Level 44
God Stats
18W - 18L
1,585 SR
Queue Stats
112W - 116L
1,189 MMR
Solo
Raijin
Raijin
Silver I
Daaarks
Raijin
Silver I
Level 45
God Stats
19W - 23L
1,371 SR
Queue Stats
67W - 73L
1,132 MMR
Solo
Eset
Eset
Silver III
K-type999
Eset
Silver III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,119 MMR
Solo
Hachiman
Hachiman
Silver V
grillodc97
Hachiman
Silver V
Level 86
God Stats
1W - 2L
1,280 SR
Queue Stats
27W - 26L
1,261 MMR
Solo
Sol
Sol
Silver IV
karenALVP19
Sol
Silver IV
Level 103
God Stats
6W - 7L
1,630 SR
Queue Stats
81W - 90L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 2 / 3
6,741
613
5,991
9,359
5,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
 
Bellona
10
0 / 2 / 0
5,978
543
5,598
12,063
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Ant1guan_
Anhur
11
1 / 1 / 0
6,750
614
2,408
6,732
2,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
11
5 / 1 / 0
6,495
590
6,607
7,082
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,365
579
3,389
4,871
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
JanusBaba YagaUllrMaman BrigitteKhepri

VS

Bans
Morgan Le FayKuzenboSusanoAresIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bartho
Mercury
11
2 / 2 / 2
6,077
552
4,563
8,825
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Daaarks
Raijin
11
4 / 1 / 2
6,490
590
7,849
8,402
2,882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
8
1 / 2 / 2
5,274
479
1,484
4,873
2,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
grillodc97
Hachiman
9
0 / 3 / 1
5,169
470
4,012
8,041
2,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 0 / 1
6,990
635
8,351
8,261
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
8
Kills
8
8
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
3
1.75
W
Bellona
 
Bellona
0
2
0
0
W
Anhur
Ant1guan_
Anhur
1
1
0
1
L
Mercury
Bartho
Mercury
2
2
2
1.5
L
Raijin
Daaarks
Raijin
4
1
2
5
L
Eset
1
2
2
1
W
Awilix
5
1
0
5
L
Hachiman
grillodc97
Hachiman
0
3
1
0.17
L
1
0
1
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,993
Damage
26,259
40,107
Taken
38,402
20,788
Mitigated
13,836
16,268
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,991
655
532
3,704
9,359
5,881
0
3,154
6,205
43,120
0
W
Bellona
 
Bellona
5,598
1,503
0
5,290
12,063
7,705
0
7,845
4,218
0
38,766
W
Anhur
Ant1guan_
Anhur
2,408
2,095
0
3,235
6,732
2,491
1,263
1,934
4,798
0
48,014
L
Mercury
Bartho
Mercury
4,563
2,776
0
860
8,825
2,661
0
723
8,102
0
38,269
L
Raijin
Daaarks
Raijin
7,849
1,039
0
605
8,402
2,882
0
4,467
3,935
40,644
0
L
Eset
1,484
119
0
1,451
4,873
2,749
0
2,196
2,677
17,948
0
W
Awilix
6,607
2,518
0
2,602
7,082
2,784
151
1,285
5,797
0
44,418
L
Hachiman
grillodc97
Hachiman
4,012
2,786
0
3,396
8,041
2,309
0
1,994
6,047
0
27,554
L
8,351
2,831
0
6,209
8,261
3,235
558
0
8,261
50,910
7,746
W
3,389
1,003
0
905
4,871
1,927
0
2,960
1,911
52,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
30,000
379
Minions Killed
290
0
Camps Cleared
0
1,098,574
Distance Traveled
1,063,563
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,741
613
73
7
0
206,859
2
W
Bellona
5,978
543
69
6
0
221,759
2
W
Anhur
6,750
614
80
7
0
187,085
4
L
Mercury
6,077
552
56
5
0
266,698
0
L
Raijin
6,490
590
62
6
0
213,016
2
L
Eset
5,274
479
22
2
0
186,053
5
W
Awilix
6,495
590
69
6
0
266,170
0
L
Hachiman
5,169
470
58
5
0
205,217
0
L
Sol
6,990
635
92
8
0
192,579
5
W
Vulcan
6,365
579
88
8
0
216,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role