Player Matchup

Chang'e
Chang'e
ISimpMid
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,772 Elo+
Party 2
Lancelot
Lancelot
KeikoDrako
Lancelot
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KhumBlackDad
Cthulhu
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 28L
1,502 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,591 Elo+

VS

Team Averages
Level 66
1,459 SR
1,507 Elo+
Bacchus
Bacchus
Beavs6121
Bacchus
Level 62
God Stats
36W - 23L
1,479 SR
Queue Stats
255W - 261L
1,458 Elo+
Party 1
Medusa
Medusa
PBRTrashPanda
Medusa
Level 67
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
justwjf
Morgan Le Fay
Level 68
God Stats
38W - 26L
1,609 SR
Queue Stats
311W - 328L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ISimpMid
Chang'e
10
2 / 3 / 0
7,187
719
6,059
9,216
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
KeikoDrako
Lancelot
8
0 / 6 / 3
6,788
679
1,800
11,002
4,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
KhumBlackDad
Cthulhu
9
0 / 4 / 1
6,680
668
4,198
11,881
10,953
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beavs6121
Bacchus
11
7 / 0 / 6
8,732
873
6,740
7,174
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
2 / 2 / 10
8,124
812
8,409
6,993
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
justwjf
Morgan Le Fay
12
4 / 1 / 7
8,445
845
11,647
4,582
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Beavs6121
Bacchus
7
0
6
10
L
Chang'e
ISimpMid
Chang'e
2
3
0
0.67
L
Lancelot
KeikoDrako
Lancelot
0
6
3
0.25
L
Cthulhu
KhumBlackDad
Cthulhu
0
4
1
0.13
W
2
2
10
3.5
W
Morgan Le Fay
justwjf
Morgan Le Fay
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
26,796
32,099
Taken
18,749
18,461
Mitigated
12,979
4,569
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Beavs6121
Bacchus
6,740
690
0
712
7,174
8,041
307
4,371
2,803
17,418
0
L
Chang'e
ISimpMid
Chang'e
6,059
788
1,588
1,571
9,216
3,461
0
5,413
3,803
28,842
0
L
Lancelot
KeikoDrako
Lancelot
1,800
440
0
514
11,002
4,047
0
5,824
5,178
0
12,557
L
Cthulhu
KhumBlackDad
Cthulhu
4,198
413
424
472
11,881
10,953
0
7,150
4,731
17,164
0
W
8,409
4,079
432
1,738
6,993
2,952
1,115
3,638
3,355
0
27,217
W
Morgan Le Fay
justwjf
Morgan Le Fay
11,647
1,895
0
1,311
4,582
1,986
678
2,590
1,992
41,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,655
Gold Earned
25,301
93
Minions Killed
96
0
Camps Cleared
0
547,642
Distance Traveled
535,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,732
873
12
1
0
175,864
0
L
Chang'e
7,187
719
39
4
0
184,757
0
L
Lancelot
6,788
679
22
2
0
187,728
0
L
Cthulhu
6,680
668
32
3
0
175,157
0
W
Medusa
8,124
812
33
3
0
181,095
0
W
Morgan Le Fay
8,445
845
51
5
0
178,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role