Player Matchup

Hachiman
Hachiman
GralNacho74
Hachiman
Level 134
God Stats
3W - 4L
1,375 SR
Queue Stats
322W - 343L
1,473 Elo+
Solo
Ymir
Ymir
HQerny
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,485 Elo+
Party 1
Raijin
Raijin
I Sonder l
Raijin
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 129L
1,490 Elo+
Party 1
Susano
Susano
Matrix Renagade
Susano
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 97L
1,537 Elo+
Party 1
Artemis
Artemis
Realthetical
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 111
1,475 SR
1,497 Elo+

VS

Team Averages
Level 117
1,361 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CanibusCrom
Surtr
Level 68
God Stats
0W - 3L
1,529 SR
Queue Stats
15W - 32L
1,318 Elo+
Party 2
Izanami
Izanami
ChocoMassa
Izanami
Level 128
God Stats
0W - 3L
1,183 SR
Queue Stats
54W - 53L
1,478 Elo+
Party 2
Ratatoskr
Ratatoskr
Drage700 dos
Ratatoskr
Level 21
God Stats
0W - 1L
1,206 SR
Queue Stats
9W - 13L
1,420 Elo+
Party 2
Cliodhna
Cliodhna
HimmlischeLiebe
Cliodhna
Level 190
God Stats
4W - 6L
1,390 SR
Queue Stats
1,620W - 1,685L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GralNacho74
Hachiman
15
2 / 5 / 15
9,466
861
8,835
10,447
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
HQerny
Ymir
5
0 / 0 / 0
6,518
593
0
0
0
Raijin
I Sonder l
Raijin
19
8 / 3 / 15
11,004
1,000
22,432
11,918
6,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
16 / 3 / 8
11,368
1,033
15,102
9,852
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Realthetical
Artemis
17
2 / 6 / 15
9,894
899
13,016
11,090
4,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 4 / 7
8,524
775
9,795
11,147
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 5 / 4
9,244
840
4,554
14,431
11,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ChocoMassa
Izanami
16
4 / 6 / 3
9,540
867
4,347
11,441
3,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Drage700 dos
Ratatoskr
17
4 / 6 / 7
9,744
886
9,819
16,425
9,206
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
15
5 / 7 / 3
9,287
844
7,920
12,839
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
28
Kills
16
17
Deaths
28
53
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
7
1.13
L
2
5
4
0.8
L
Izanami
ChocoMassa
Izanami
4
6
3
0.92
L
Ratatoskr
Drage700 dos
Ratatoskr
4
6
7
1.25
W
Hachiman
GralNacho74
Hachiman
2
5
15
1.9
W
Ymir
HQerny
Ymir
0
0
0
0
L
Cliodhna
5
7
3
0.93
W
Raijin
I Sonder l
Raijin
8
3
15
5.17
W
16
3
8
6.67
W
Artemis
Realthetical
Artemis
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,385
Damage
36,435
43,307
Taken
66,283
20,178
Mitigated
32,607
8,441
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,795
2,173
981
3,897
11,147
3,518
1,691
3,069
8,078
18,951
0
L
4,554
972
329
1,498
14,431
11,166
199
4,406
10,025
193
11,942
L
Izanami
ChocoMassa
Izanami
4,347
2,352
867
1,202
11,441
3,852
1,157
4,477
6,964
0
16,549
L
Ratatoskr
Drage700 dos
Ratatoskr
9,819
1,601
1,897
3,311
16,425
9,206
296
5,040
11,385
0
15,974
W
Hachiman
GralNacho74
Hachiman
8,835
4,005
717
1,904
10,447
3,834
1,616
3,464
6,983
0
20,698
W
Ymir
HQerny
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
7,920
15
93
688
12,839
4,865
0
5,440
7,399
0
18,919
W
Raijin
I Sonder l
Raijin
22,432
2,261
658
2,227
11,918
6,480
1,798
2,459
9,459
42,151
0
W
15,102
585
1,417
1,371
9,852
5,019
2,207
1,970
7,882
0
20,228
W
Artemis
Realthetical
Artemis
13,016
5,272
0
147
11,090
4,845
2,246
2,019
9,071
0
34,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
46,339
151
Minions Killed
98
0
Camps Cleared
0
767,821
Distance Traveled
961,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,524
775
19
2
0
204,506
0
L
Surtr
9,244
840
21
2
0
204,382
0
L
Izanami
9,540
867
20
2
0
194,690
0
L
Ratatoskr
9,744
886
14
1
0
205,605
0
W
Hachiman
9,466
861
30
3
0
196,381
0
W
Ymir
6,518
593
0
0
0
0
0
L
Cliodhna
9,287
844
24
2
0
152,702
0
W
Raijin
11,004
1,000
46
4
0
189,904
0
W
Susano
11,368
1,033
11
1
0
206,633
0
W
Artemis
9,894
899
64
6
0
174,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role