Player Matchup

Hachiman
Hachiman
LuckierSine88
Hachiman
Level 18
God Stats
9W - 7L
1,536 SR
Queue Stats
25W - 25L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
MegaLio2001
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 156L
1,461 Elo+
Party 1
King Arthur
King Arthur
fagost123
King Arthur
Level 126
God Stats
4W - 2L
1,467 SR
Queue Stats
159W - 167L
1,493 Elo+
Party 1
Team Averages
Level 64
1,501 SR
1,479 Elo+

VS

Team Averages
Level 50
1,592 SR
1,567 Elo+
Hel
Hel
armagedon935
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,566 Elo+
Party 2
Neith
Neith
exceededspace
Neith
Level 55
God Stats
2W - 2L
1,653 SR
Queue Stats
7W - 10L
1,343 Elo+
Solo
Chernobog
Chernobog
xX--ZIA_BOSS--Xx
Chernobog
Level 13
God Stats
3W - 3L
1,622 SR
Queue Stats
3W - 4L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LuckierSine88
Hachiman
11
0 / 0 / 5
8,119
738
8,014
4,383
1,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 2
8,350
759
7,377
4,516
1,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
fagost123
King Arthur
12
3 / 0 / 2
8,784
799
8,300
8,787
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
7,576
689
5,292
8,684
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 0
7,560
687
4,984
9,875
3,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
9
0 / 1 / 0
7,206
655
3,447
8,315
2,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
LuckierSine88
Hachiman
0
0
5
2.5
W
2
0
2
3
L
0
1
0
0
L
0
3
0
0
W
King Arthur
fagost123
King Arthur
3
0
2
4
L
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
13,723
17,686
Taken
26,874
11,951
Mitigated
9,373
6,176
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
LuckierSine88
Hachiman
8,014
3,623
0
1,940
4,383
1,687
0
1,185
3,198
0
30,561
W
7,377
1,495
0
1,450
4,516
1,897
0
2,024
2,492
40,616
0
L
5,292
96
2,643
4,680
8,684
3,186
0
2,930
5,455
33,268
0
L
4,984
1,450
0
3,144
9,875
3,390
0
2,446
6,606
0
33,141
W
King Arthur
fagost123
King Arthur
8,300
654
0
2,786
8,787
8,367
0
2,269
6,518
612
34,999
L
Chernobog
3,447
1,480
0
372
8,315
2,797
0
2,056
5,673
0
21,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
22,342
145
Minions Killed
125
0
Camps Cleared
0
638,240
Distance Traveled
603,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,119
738
41
4
0
197,327
0
W
Nu Wa
8,350
759
60
5
0
215,259
0
L
Hel
7,576
689
44
4
0
230,483
0
L
Neith
7,560
687
43
4
0
190,649
0
W
King Arthur
8,784
799
44
4
0
225,654
0
L
Chernobog
7,206
655
38
3
0
182,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role