Player Matchup

Sylvanus
Sylvanus
Rozunaito
Sylvanus
Level 157
God Stats
5W - 11L
1,370 SR
Queue Stats
720W - 748L
1,483 Elo+
Party 1
Bakasura
Bakasura
T3norboi
Bakasura
Level 149
God Stats
3W - 1L
1,635 SR
Queue Stats
719W - 723L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
steven103111
Kukulkan
Level 88
God Stats
25W - 19L
1,541 SR
Queue Stats
160W - 157L
1,465 Elo+
Party 1
Team Averages
Level 131
1,515 SR
1,478 Elo+

VS

Team Averages
Level 88
1,675 SR
1,493 Elo+
Susano
Susano
AsapSoulja
Susano
Level 56
God Stats
10W - 10L
1,742 SR
Queue Stats
172W - 173L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
BLUNTROLLER99
Cabrakan
Level 121
God Stats
6W - 2L
1,615 SR
Queue Stats
168W - 174L
1,500 Elo+
Solo
Sol
Sol
Br0oklynS0ulja
Sol
Level 87
God Stats
6W - 5L
1,670 SR
Queue Stats
134W - 152L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rozunaito
Sylvanus
14
0 / 3 / 6
10,909
682
7,723
17,904
17,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
T3norboi
Bakasura
15
6 / 2 / 2
12,549
784
16,324
17,353
9,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
steven103111
Kukulkan
17
2 / 0 / 5
12,527
783
10,338
4,301
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AsapSoulja
Susano
13
1 / 2 / 2
10,707
669
9,087
12,003
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
BLUNTROLLER99
Cabrakan
14
2 / 3 / 2
11,589
724
7,728
14,538
19,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 3 / 3
11,311
707
14,233
15,205
6,072
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
5
5
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
AsapSoulja
Susano
1
2
2
1
L
Cabrakan
BLUNTROLLER99
Cabrakan
2
3
2
1
L
2
3
3
1.17
W
Sylvanus
Rozunaito
Sylvanus
0
3
6
1
W
Bakasura
T3norboi
Bakasura
6
2
2
3.5
W
Kukulkan
steven103111
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
31,048
39,558
Taken
41,746
28,471
Mitigated
29,781
10,889
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AsapSoulja
Susano
9,087
2,214
0
1,960
12,003
4,613
0
4,094
6,706
0
42,497
L
Cabrakan
BLUNTROLLER99
Cabrakan
7,728
1,077
0
861
14,538
19,096
0
6,376
6,551
18,057
0
L
14,233
3,491
393
6,223
15,205
6,072
30
7,603
6,948
83,487
0
W
Sylvanus
Rozunaito
Sylvanus
7,723
1,066
1,420
5,110
17,904
17,390
64
11,388
5,970
16,371
2,008
W
Bakasura
T3norboi
Bakasura
16,324
10,532
0
4,099
17,353
9,197
0
7,709
9,306
0
49,769
W
Kukulkan
steven103111
Kukulkan
10,338
332
0
260
4,301
1,884
864
2,152
2,022
77,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
33,607
208
Minions Killed
212
0
Camps Cleared
0
949,683
Distance Traveled
906,070
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,707
669
57
4
0
313,491
0
L
Cabrakan
11,589
724
27
2
0
286,718
1
L
Sol
11,311
707
128
8
0
305,861
0
W
Sylvanus
10,909
682
13
1
0
291,750
0
W
Bakasura
12,549
784
74
5
0
339,984
2
W
Kukulkan
12,527
783
121
8
0
317,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role