Player Matchup

Vulcan
Vulcan
Bareci
Vulcan
Level 126
God Stats
363W - 297L
1,563 SR
Queue Stats
1,766W - 1,820L
1,467 Elo+
Solo
Ix Chel
Ix Chel
Telmitia
Ix Chel
Level 157
God Stats
80W - 72L
1,408 SR
Queue Stats
520W - 541L
1,457 Elo+
Solo
Athena
Athena
Tripping24
Athena
Level 157
God Stats
293W - 236L
1,629 SR
Queue Stats
1,155W - 1,125L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rizza140
Ah Muzen Cab
Level 155
God Stats
5W - 2L
1,487 SR
Queue Stats
23W - 19L
1,613 Elo+
Solo
Artemis
Artemis
thedvlwithin666
Artemis
Level 144
God Stats
316W - 358L
1,471 SR
Queue Stats
1,479W - 1,555L
1,439 Elo+
Solo
Team Averages
Level 148
1,512 SR
1,499 Elo+

VS

Team Averages
Level 144
1,502 SR
1,605 Elo+
Ix Chel
Ix Chel
Chaot1c01
Ix Chel
Level 120
God Stats
1W - 2L
1,211 SR
Queue Stats
35W - 22L
1,578 Elo+
Solo
Scylla
Scylla
Godspeace
Scylla
Level 147
God Stats
15W - 1L
1,649 SR
Queue Stats
257W - 103L
1,743 Elo+
Party 1
Atlas
Atlas
NilremDoomdale
Atlas
Level 159
God Stats
108W - 19L
1,672 SR
Queue Stats
206W - 68L
1,747 Elo+
Party 1
Camazotz
Camazotz
Sloanly
Camazotz
Level 141
God Stats
28W - 15L
1,479 SR
Queue Stats
346W - 176L
1,590 Elo+
Party 1
Anhur
Anhur
naturalflavors
Anhur
Level 151
God Stats
9W - 7L
1,500 SR
Queue Stats
867W - 947L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bareci
Vulcan
14
0 / 0 / 0
8,419
842
0
0
0
Ix Chel
Telmitia
Ix Chel
15
0 / 4 / 0
9,663
966
4,401
10,443
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Tripping24
Athena
15
0 / 3 / 0
10,168
1,017
7,471
26,745
21,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
rizza140
Ah Muzen Cab
15
0 / 1 / 0
9,478
948
10,286
8,868
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 0
8,987
899
8,600
10,648
4,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

172

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chaot1c01
Ix Chel
16
3 / 0 / 6
10,585
1,059
13,913
7,484
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Godspeace
Scylla
16
5 / 0 / 5
11,249
1,125
19,396
6,314
2,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 9
10,632
1,063
8,340
7,776
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Sloanly
Camazotz
16
2 / 0 / 5
10,377
1,038
6,115
6,558
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 0 / 5
10,197
1,020
6,076
7,138
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
12
12
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bareci
Vulcan
0
0
0
0
W
Ix Chel
Chaot1c01
Ix Chel
3
0
6
6
W
Scylla
Godspeace
Scylla
5
0
5
7.5
W
0
0
9
4.5
W
Camazotz
Sloanly
Camazotz
2
0
5
4.5
L
Ix Chel
Telmitia
Ix Chel
0
4
0
0
L
Athena
Tripping24
Athena
0
3
0
0
W
2
0
5
4.5
L
Ah Muzen Cab
rizza140
Ah Muzen Cab
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,758
Damage
53,840
56,704
Taken
35,270
33,740
Mitigated
23,163
1,830
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bareci
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Chaot1c01
Ix Chel
13,913
2,231
1,629
1,124
7,484
3,302
0
2,853
4,631
39,130
0
W
Scylla
Godspeace
Scylla
19,396
1,359
377
1,629
6,314
2,470
0
1,667
4,647
41,508
0
W
8,340
2,660
0
1,036
7,776
11,309
0
3,491
4,285
13,891
0
W
Camazotz
Sloanly
Camazotz
6,115
1,291
0
2,518
6,558
3,009
0
2,421
4,137
0
32,511
L
Ix Chel
Telmitia
Ix Chel
4,401
503
592
104
10,443
4,496
0
8,151
2,100
41,394
0
L
Athena
Tripping24
Athena
7,471
624
0
892
26,745
21,153
0
16,839
9,447
24,396
0
W
6,076
3,094
0
851
7,138
3,073
0
1,440
5,698
0
16,288
L
Ah Muzen Cab
rizza140
Ah Muzen Cab
10,286
4,098
0
242
8,868
3,439
0
6,294
2,424
0
27,457
L
8,600
2,990
0
0
10,648
4,652
0
9,507
851
0
13,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,715
Gold Earned
53,040
184
Minions Killed
243
6
Camps Cleared
10
738,240
Distance Traveled
1,011,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,419
842
0
0
0
0
0
W
Ix Chel
10,585
1,059
80
8
3
209,017
0
W
Scylla
11,249
1,125
63
6
2
219,156
0
W
Atlas
10,632
1,063
8
1
0
169,617
0
W
Camazotz
10,377
1,038
69
7
0
224,473
0
L
Ix Chel
9,663
966
89
9
5
163,001
0
L
Athena
10,168
1,017
38
4
0
212,050
0
W
Anhur
10,197
1,020
23
2
5
189,616
0
L
Ah Muzen Cab
9,478
948
46
5
0
214,386
0
L
Artemis
8,987
899
11
1
1
148,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role