Player Matchup

Nemesis
Nemesis
Kingsly3rd
Nemesis
Level 125
God Stats
1W - 2L
1,395 SR
Queue Stats
75W - 73L
1,494 Elo+
Solo
Terra
Terra
PBRTrashPanda
Terra
Level 67
God Stats
2W - 1L
1,505 SR
Queue Stats
79W - 75L
1,451 Elo+
Solo
Sol
Sol
ZoidianKings
Sol
Level 100
God Stats
2W - 0L
1,838 SR
Queue Stats
129W - 89L
1,523 Elo+
Solo
Maman Brigitte
Maman Brigitte
anwabuk
Maman Brigitte
Level 139
God Stats
1W - 0L
1,543 SR
Queue Stats
43W - 23L
1,524 Elo+
Solo
Bacchus
Bacchus
fire_by_ice
Bacchus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,458 Elo+
Solo
Team Averages
Level 101
1,556 SR
1,490 Elo+

VS

Team Averages
Level 81
1,376 SR
1,401 Elo+
Sylvanus
Sylvanus
Joshjrm1
Sylvanus
Level 67
God Stats
0W - 1L
1,267 SR
Queue Stats
11W - 13L
1,389 Elo+
Party 1
Bastet
Bastet
KirscheGalaxis
Bastet
Level 129
God Stats
1W - 2L
1,472 SR
Queue Stats
29W - 44L
1,376 Elo+
Party 1
Hercules
Hercules
ScHoolboy W
Hercules
Level 53
God Stats
1W - 3L
1,324 SR
Queue Stats
175W - 203L
1,423 Elo+
Solo
Loki
Loki
Sir_Blast_Emm
Loki
Level 47
God Stats
0W - 1L
1,314 SR
Queue Stats
17W - 18L
1,432 Elo+
Party 1
Serqet
Serqet
xTheeWardenx
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kingsly3rd
Nemesis
15
2 / 1 / 11
8,779
732
11,852
13,074
14,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 14
9,472
789
4,867
15,843
14,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
13 / 1 / 2
11,382
949
24,218
11,217
6,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maman Brigitte
anwabuk
Maman Brigitte
14
0 / 5 / 11
8,428
702
5,911
13,819
6,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
fire_by_ice
Bacchus
15
1 / 2 / 12
8,737
728
4,472
14,302
14,263
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Joshjrm1
Sylvanus
15
4 / 5 / 5
8,524
710
7,928
18,268
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

16
2 / 2 / 6
8,250
688
16,656
10,673
4,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
ScHoolboy W
Hercules
14
2 / 4 / 4
7,854
655
8,339
14,022
12,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
6,445
537
2,660
2,745
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serqet
15
2 / 4 / 2
7,438
620
8,849
13,584
17,161
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
16
Kills
10
11
Deaths
16
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Joshjrm1
Sylvanus
4
5
5
1.3
W
Nemesis
Kingsly3rd
Nemesis
2
1
11
7.5
L
2
2
6
2.5
W
0
2
14
3.5
L
Hercules
ScHoolboy W
Hercules
2
4
4
1
L
0
1
1
0.5
W
13
1
2
14
W
Maman Brigitte
anwabuk
Maman Brigitte
0
5
11
1.1
W
Bacchus
fire_by_ice
Bacchus
1
2
12
3.5
L
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,320
Damage
44,432
68,255
Taken
59,292
56,239
Mitigated
49,874
33,265
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Joshjrm1
Sylvanus
7,928
2,028
4,081
4,538
18,268
14,424
0
14,224
4,044
13,653
0
W
Nemesis
Kingsly3rd
Nemesis
11,852
6,382
1,939
1,609
13,074
14,112
824
1,960
10,729
0
19,631
L
16,656
3,348
228
3,493
10,673
4,682
0
7,440
3,233
0
29,672
W
4,867
1,204
11,693
7,175
15,843
14,816
708
2,885
12,804
10,779
0
L
Hercules
ScHoolboy W
Hercules
8,339
642
509
3,315
14,022
12,691
0
8,808
5,214
0
18,573
L
2,660
209
208
283
2,745
916
0
616
2,129
0
7,634
W
24,218
9,365
1,308
2,864
11,217
6,249
4,775
708
10,509
53,852
0
W
Maman Brigitte
anwabuk
Maman Brigitte
5,911
336
204
1,093
13,819
6,799
1,177
832
12,511
17,339
0
W
Bacchus
fire_by_ice
Bacchus
4,472
1,029
2,255
3,125
14,302
14,263
373
1,543
12,516
9,885
0
L
Serqet
8,849
1,067
1,561
1,218
13,584
17,161
0
8,380
5,204
0
12,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,798
Gold Earned
38,511
147
Minions Killed
74
0
Camps Cleared
0
1,071,930
Distance Traveled
816,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,524
710
14
1
0
150,771
0
W
Nemesis
8,779
732
19
2
0
186,694
0
L
Bastet
8,250
688
18
2
0
236,346
0
W
Terra
9,472
789
9
1
0
244,771
0
L
Hercules
7,854
655
26
2
0
166,994
0
L
Loki
6,445
537
5
0
0
72,427
0
W
Sol
11,382
949
84
7
0
187,995
0
W
Maman Brigitte
8,428
702
21
2
0
221,528
0
W
Bacchus
8,737
728
14
1
0
230,942
0
L
Serqet
7,438
620
11
1
0
189,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role