Player Matchup

Xing Tian
Xing Tian
Badbannana0420
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,705 Elo+
Party 2
Odin
Odin
Ray Gun Diaz
Odin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,404 Elo+
Solo
Ah Puch
Ah Puch
moldybread420
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,389 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,499 Elo+

VS

Team Averages
Level 105
1,660 SR
1,479 Elo+
Camazotz
Camazotz
Kruschevv
Camazotz
Level 107
God Stats
37W - 27L
1,550 SR
Queue Stats
371W - 395L
1,454 Elo+
Party 1
Chang'e
Chang'e
csquad2020
Chang'e
Level 124
God Stats
16W - 9L
1,680 SR
Queue Stats
344W - 378L
1,402 Elo+
Party 1
Bacchus
Bacchus
stryker4709
Bacchus
Level 84
God Stats
11W - 2L
1,749 SR
Queue Stats
77W - 36L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Badbannana0420
Xing Tian
10
1 / 4 / 0
7,961
663
4,931
11,733
7,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 3 / 2
8,129
677
3,740
12,864
8,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
11
2 / 4 / 1
8,609
717
13,366
7,250
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kruschevv
Camazotz
14
7 / 0 / 4
10,883
907
13,115
12,004
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
csquad2020
Chang'e
10
0 / 2 / 8
8,656
721
7,960
8,735
3,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
stryker4709
Bacchus
12
4 / 1 / 6
9,992
833
6,511
10,771
14,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Badbannana0420
Xing Tian
1
4
0
0.25
W
Camazotz
Kruschevv
Camazotz
7
0
4
9
L
0
3
2
0.33
W
Chang'e
csquad2020
Chang'e
0
2
8
2
L
Ah Puch
2
4
1
0.63
W
Bacchus
stryker4709
Bacchus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
27,586
31,847
Taken
31,510
17,915
Mitigated
23,560
3,586
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Badbannana0420
Xing Tian
4,931
771
237
787
11,733
7,297
0
4,685
7,048
17,158
0
W
Camazotz
Kruschevv
Camazotz
13,115
4,272
0
7,410
12,004
6,388
557
6,945
5,059
0
63,497
L
3,740
903
0
1,906
12,864
8,038
0
5,522
7,342
0
20,437
W
Chang'e
csquad2020
Chang'e
7,960
362
1,727
4,146
8,735
3,092
330
5,099
3,636
29,159
0
L
Ah Puch
13,366
628
0
656
7,250
2,580
62
4,314
2,936
39,197
0
W
Bacchus
stryker4709
Bacchus
6,511
820
0
1,299
10,771
14,080
483
6,955
3,816
14,494
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
29,531
89
Minions Killed
128
0
Camps Cleared
0
640,335
Distance Traveled
696,426
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,961
663
13
1
0
201,946
0
W
Camazotz
10,883
907
75
6
0
250,935
0
L
Odin
8,129
677
34
3
0
222,253
2
W
Chang'e
8,656
721
38
3
0
200,223
0
L
Ah Puch
8,609
717
42
4
0
216,136
0
W
Bacchus
9,992
833
15
1
0
245,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role