Player Matchup

Cthulhu
Cthulhu
Andi_ist_da1337
Cthulhu
Level 29
God Stats
9W - 3L
1,550 SR
Queue Stats
136W - 152L
1,329 Elo+
Party 1
Ullr
Ullr
Ghost_snipes09
Ullr
Level 65
God Stats
0W - 1L
1,183 SR
Queue Stats
162W - 177L
1,330 Elo+
Party 1
Zeus
Zeus
ToniTipe
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,453 Elo+
Solo
Team Averages
Level 54
1,411 SR
1,371 Elo+

VS

Team Averages
Level 57
1,299 SR
1,221 Elo+
Merlin
Merlin
ALEXJAMESGT3
Merlin
Level 19
God Stats
5W - 8L
1,164 SR
Queue Stats
15W - 27L
1,182 Elo+
Party 2
Gilgamesh
Gilgamesh
BigGibb3245
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 45L
1,266 Elo+
Party 2
Jormungandr
Jormungandr
MartinDragon18
Jormungandr
Level 67
God Stats
2W - 2L
1,233 SR
Queue Stats
4W - 11L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
9,183
706
4,368
10,906
7,269
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 1
8,979
691
6,075
11,462
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
9
0 / 3 / 0
7,923
609
7,180
5,386
1,998
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 6
9,364
720
4,893
4,068
1,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
BigGibb3245
Gilgamesh
11
4 / 1 / 2
9,364
720
8,503
15,619
10,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MartinDragon18
Jormungandr
12
4 / 1 / 3
9,659
743
10,261
11,044
12,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
6
3
L
1
1
1
1.5
W
Gilgamesh
BigGibb3245
Gilgamesh
4
1
2
5
L
1
4
1
0.38
W
Jormungandr
MartinDragon18
Jormungandr
4
1
3
5.5
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
23,657
27,754
Taken
30,731
14,070
Mitigated
24,851
3,245
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,893
41
0
1,122
4,068
1,516
108
1,418
2,607
38,975
0
L
4,368
707
467
1,962
10,906
7,269
0
7,678
3,228
23,422
0
W
Gilgamesh
BigGibb3245
Gilgamesh
8,503
1,285
0
3,406
15,619
10,909
58
6,411
9,106
0
29,895
L
6,075
2,082
104
479
11,462
4,803
0
4,999
6,463
0
38,006
W
Jormungandr
MartinDragon18
Jormungandr
10,261
1,963
0
1,052
11,044
12,426
0
4,785
6,153
31,403
0
L
Zeus
7,180
1,508
0
233
5,386
1,998
0
2,910
2,476
23,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
28,387
120
Minions Killed
119
0
Camps Cleared
0
614,188
Distance Traveled
709,198
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,364
720
60
5
0
219,096
0
L
Cthulhu
9,183
706
39
3
0
234,423
0
W
Gilgamesh
9,364
720
27
2
0
251,229
5
L
Ullr
8,979
691
54
4
0
220,801
1
W
Jormungandr
9,659
743
32
2
0
238,873
7
L
Zeus
7,923
609
27
2
0
158,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role