Player Matchup

Bacchus
Bacchus
BMXBanditFTW
Bacchus
Level 17
God Stats
19W - 14L
1,565 SR
Queue Stats
29W - 26L
1,455 Elo+
Party 2
Medusa
Medusa
EclipseAAC
Medusa
Level 117
God Stats
4W - 2L
1,719 SR
Queue Stats
121W - 94L
1,553 Elo+
Party 2
Merlin
Merlin
Gilly543
Merlin
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 130L
1,529 Elo+
Solo
Maman Brigitte
Maman Brigitte
NinJAboy0088
Maman Brigitte
Level 77
God Stats
15W - 11L
1,513 SR
Queue Stats
77W - 62L
1,461 Elo+
Solo
Amaterasu
Amaterasu
Soinano
Amaterasu
Level 106
God Stats
5W - 11L
1,383 SR
Queue Stats
211W - 206L
1,526 Elo+
Party 2
Team Averages
Level 84
1,536 SR
1,505 Elo+

VS

Team Averages
Level 133
1,563 SR
1,470 Elo+
Chronos
Chronos
 
Chronos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Nitram3000
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,359 Elo+
Party 1
Chaac
Chaac
Redsmokecloud
Chaac
Level 143
God Stats
71W - 63L
1,603 SR
Queue Stats
369W - 361L
1,534 Elo+
Solo
Arachne
Arachne
ShipmateDown
Arachne
Level 127
God Stats
11W - 7L
1,603 SR
Queue Stats
123W - 123L
1,435 Elo+
Party 1
Nox
Nox
sagecoder
Nox
Level 114
God Stats
12W - 7L
1,610 SR
Queue Stats
211W - 208L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BMXBanditFTW
Bacchus
9
2 / 2 / 1
4,959
496
2,511
6,377
4,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
EclipseAAC
Medusa
10
2 / 0 / 2
5,468
547
5,495
5,868
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Gilly543
Merlin
11
0 / 0 / 3
5,750
575
3,108
3,774
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
NinJAboy0088
Maman Brigitte
13
6 / 1 / 1
7,227
723
8,342
7,015
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Soinano
Amaterasu
10
1 / 4 / 4
5,861
586
5,320
10,981
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 0
5,192
519
1,963
5,398
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Nitram3000
Hachiman
9
1 / 2 / 1
5,278
528
6,443
6,446
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 4 / 0
6,690
669
7,001
11,539
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Arachne
ShipmateDown
Arachne
10
1 / 3 / 2
5,892
589
2,922
10,389
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
1 / 1 / 0
5,450
545
2,722
5,228
3,454
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
7
7
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
W
Bacchus
BMXBanditFTW
Bacchus
2
2
1
1.25
W
Medusa
EclipseAAC
Medusa
2
0
2
3
W
Merlin
Gilly543
Merlin
0
0
3
1.5
W
Maman Brigitte
NinJAboy0088
Maman Brigitte
6
1
1
6.5
L
Hachiman
Nitram3000
Hachiman
1
2
1
0.75
L
4
4
0
1
L
Arachne
ShipmateDown
Arachne
1
3
2
0.67
W
Amaterasu
Soinano
Amaterasu
1
4
4
0.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
21,051
34,015
Taken
39,000
15,470
Mitigated
17,384
10,034
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,963
188
0
1,638
5,398
1,773
0
3,141
1,942
34,043
0
W
Bacchus
BMXBanditFTW
Bacchus
2,511
584
224
1,421
6,377
4,048
0
1,386
4,991
13,376
0
W
Medusa
EclipseAAC
Medusa
5,495
2,039
0
2,196
5,868
2,458
0
1,081
4,787
0
33,774
W
Merlin
Gilly543
Merlin
3,108
180
0
1,104
3,774
1,345
0
1,246
2,528
38,898
0
W
Maman Brigitte
NinJAboy0088
Maman Brigitte
8,342
326
0
870
7,015
2,889
416
123
6,892
66,389
0
L
Hachiman
Nitram3000
Hachiman
6,443
3,479
0
2,515
6,446
2,127
169
1,859
4,587
0
31,709
L
7,001
2,060
0
2,538
11,539
6,289
535
4,041
7,498
0
40,434
L
Arachne
ShipmateDown
Arachne
2,922
1,647
0
3,260
10,389
3,741
0
3,607
6,694
0
31,406
W
Amaterasu
Soinano
Amaterasu
5,320
3,198
0
4,219
10,981
4,730
675
849
10,132
0
27,125
L
2,722
345
0
1,748
5,228
3,454
0
873
4,318
18,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
28,502
290
Minions Killed
259
0
Camps Cleared
0
1,036,348
Distance Traveled
891,124
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,192
519
64
6
0
163,874
0
W
Bacchus
4,959
496
16
2
0
216,596
0
W
Medusa
5,468
547
63
6
0
195,802
0
W
Merlin
5,750
575
66
7
0
184,881
2
W
Maman Brigitte
7,227
723
105
11
0
227,845
0
L
Hachiman
5,278
528
51
5
0
163,141
0
L
Chaac
6,690
669
61
6
0
178,806
0
L
Arachne
5,892
589
59
6
0
200,608
2
W
Amaterasu
5,861
586
40
4
0
211,224
0
L
Nox
5,450
545
24
2
0
184,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role