Player Matchup

Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Felladir
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 114L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
Fiictiion
Heimdallr
Level 89
God Stats
4W - 3L
1,458 SR
Queue Stats
139W - 138L
1,388 Elo+
Solo
Da Ji
Da Ji
JH1821
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Sylvanus
Sylvanus
nab1AK47
Sylvanus
Level 54
God Stats
0W - 2L
1,280 SR
Queue Stats
38W - 70L
1,312 Elo+
Solo
Team Averages
Level 49
1,447 SR
1,474 Elo+

VS

Team Averages
Level 82
1,385 SR
1,432 Elo+
Guan Yu
Guan Yu
BrutalBarf
Guan Yu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 72L
1,449 Elo+
Party 2
Anubis
Anubis
Burija
Anubis
Level 86
God Stats
1W - 0L
1,427 SR
Queue Stats
38W - 38L
1,416 Elo+
Party 2
Freya
Freya
MKA Best
Freya
Level 61
God Stats
2W - 2L
1,379 SR
Queue Stats
46W - 44L
1,449 Elo+
Solo
Nox
Nox
RawMuscles
Nox
Level 107
God Stats
3W - 2L
1,404 SR
Queue Stats
53W - 69L
1,451 Elo+
Party 2
Fafnir
Fafnir
eXcooller
Fafnir
Level 67
God Stats
1W - 2L
1,213 SR
Queue Stats
156W - 189L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 6 / 6
8,849
737
14,202
13,346
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Felladir
Ravana
11
0 / 9 / 4
7,393
616
4,816
14,601
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Fiictiion
Heimdallr
18
5 / 4 / 1
9,862
822
14,412
12,408
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
JH1821
Da Ji
10
0 / 9 / 5
7,019
585
4,509
12,674
4,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
nab1AK47
Sylvanus
16
2 / 3 / 6
9,623
802
8,143
15,451
15,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrutalBarf
Guan Yu
17
7 / 2 / 19
10,266
856
8,714
16,690
18,976
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
Burija
Anubis
18
12 / 2 / 17
11,642
970
26,350
14,629
8,967
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
MKA Best
Freya
16
3 / 1 / 15
9,403
784
8,879
6,491
3,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 19
10,248
854
15,710
8,895
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
eXcooller
Fafnir
16
1 / 2 / 20
10,313
859
4,810
13,425
15,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
8
Kills
31
31
Deaths
8
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
6
0.67
W
Guan Yu
BrutalBarf
Guan Yu
7
2
19
8.25
W
Anubis
Burija
Anubis
12
2
17
10.25
L
Ravana
Felladir
Ravana
0
9
4
0.22
L
Heimdallr
Fiictiion
Heimdallr
5
4
1
1.38
L
Da Ji
JH1821
Da Ji
0
9
5
0.28
W
Freya
MKA Best
Freya
3
1
15
10.5
W
8
1
19
17.5
W
Fafnir
eXcooller
Fafnir
1
2
20
5.5
L
Sylvanus
nab1AK47
Sylvanus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,082
Damage
64,463
68,480
Taken
60,130
36,728
Mitigated
51,520
13,211
Healing
35,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,202
9,090
279
1,558
13,346
4,712
0
10,037
3,309
0
26,716
W
Guan Yu
BrutalBarf
Guan Yu
8,714
804
9,498
7,395
16,690
18,976
783
2,354
14,336
0
17,076
W
Anubis
Burija
Anubis
26,350
1,829
693
6,019
14,629
8,967
2,046
1,721
12,908
48,941
0
L
Ravana
Felladir
Ravana
4,816
616
334
109
14,601
6,061
0
12,904
1,697
0
7,517
L
Heimdallr
Fiictiion
Heimdallr
14,412
6,955
1,390
1,850
12,408
6,330
0
10,003
2,405
0
39,554
L
Da Ji
JH1821
Da Ji
4,509
0
139
0
12,674
4,385
0
10,135
2,539
0
6,701
W
Freya
MKA Best
Freya
8,879
2,084
1,403
1,882
6,491
3,173
2,669
759
5,732
19,171
0
W
15,710
1,028
809
638
8,895
5,032
1,937
1,009
7,886
29,951
0
W
Fafnir
eXcooller
Fafnir
4,810
996
3,487
4,085
13,425
15,372
466
2,300
11,125
6,563
0
L
Sylvanus
nab1AK47
Sylvanus
8,143
2,407
2,539
5,013
15,451
15,240
0
12,670
2,781
16,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
51,872
112
Minions Killed
153
0
Camps Cleared
0
936,069
Distance Traveled
1,252,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,849
737
32
3
0
185,128
0
W
Guan Yu
10,266
856
28
2
0
281,288
0
W
Anubis
11,642
970
54
5
0
242,824
0
L
Ravana
7,393
616
7
1
0
180,072
0
L
Heimdallr
9,862
822
53
4
0
173,020
0
L
Da Ji
7,019
585
4
0
0
191,885
0
W
Freya
9,403
784
27
2
0
226,383
0
W
Nox
10,248
854
39
3
0
234,871
0
W
Fafnir
10,313
859
5
0
0
266,896
0
L
Sylvanus
9,623
802
16
1
0
205,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role