Player Matchup

Danzaburou
Danzaburou
MINCH1328
Danzaburou
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
64W - 85L
1,367 Elo+
Party 2
Skadi
Skadi
Nakashimay
Skadi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,347 Elo+
Party 1
Anubis
Anubis
PsychoKitten898
Anubis
Level 82
God Stats
2W - 0L
1,744 SR
Queue Stats
39W - 53L
1,343 Elo+
Party 1
Yu Huang
Yu Huang
THExDARKxWITHIN
Yu Huang
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 60L
1,422 Elo+
Party 1
Arachne
Arachne
thehurtlocker78
Arachne
Level 66
God Stats
2W - 4L
1,169 SR
Queue Stats
86W - 97L
1,355 Elo+
Party 2
Team Averages
Level 78
1,439 SR
1,367 Elo+

VS

Team Averages
Level 83
1,368 SR
1,463 Elo+
Ratatoskr
Ratatoskr
RugbyGod640
Ratatoskr
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
411W - 413L
1,443 Elo+
Solo
Thoth
Thoth
ShãttèŕÐŕèãmź
Thoth
Level 64
God Stats
1W - 3L
1,361 SR
Queue Stats
103W - 153L
1,384 Elo+
Solo
King Arthur
King Arthur
Tha JUDGE88
King Arthur
Level 69
God Stats
0W - 4L
1,132 SR
Queue Stats
248W - 376L
1,410 Elo+
Party 3
Hou Yi
Hou Yi
karmahhhhh703
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Solo
Charon
Charon
lilithskeeper
Charon
Level 66
God Stats
1W - 1L
1,348 SR
Queue Stats
355W - 511L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MINCH1328
Danzaburou
16
0 / 1 / 13
9,433
726
5,840
7,191
3,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
17
5 / 4 / 8
10,455
804
8,831
9,329
3,760
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 10
11,940
918
16,421
14,061
7,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
18
5 / 4 / 13
11,000
846
11,634
9,514
3,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 1 / 11
9,692
746
8,306
9,134
5,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
RugbyGod640
Ratatoskr
1
0 / 0 / 0
3,384
260
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

19
5 / 4 / 3
10,714
824
12,397
10,462
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Tha JUDGE88
King Arthur
11
0 / 8 / 3
7,373
567
2,154
15,041
12,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 4
8,900
685
10,951
15,201
6,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 4 / 5
10,369
798
10,984
14,743
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
21
Kills
11
12
Deaths
21
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MINCH1328
Danzaburou
0
1
13
6.5
W
Skadi
5
4
8
2.25
W
9
2
10
7
L
Ratatoskr
RugbyGod640
Ratatoskr
0
0
0
0
L
5
4
3
1.63
W
Yu Huang
5
4
13
2.88
L
King Arthur
Tha JUDGE88
King Arthur
0
8
3
0.19
L
3
5
4
1
L
3
4
5
1.38
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,032
Damage
36,486
49,229
Taken
55,447
24,429
Mitigated
39,926
16,719
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MINCH1328
Danzaburou
5,840
1,039
2,499
2,193
7,191
3,503
2,163
2,109
5,082
0
16,684
W
Skadi
8,831
4,846
486
563
9,329
3,760
1,013
5,582
3,747
0
18,781
W
16,421
1,066
1,701
5,890
14,061
7,967
1,203
5,813
8,248
49,740
0
L
Ratatoskr
RugbyGod640
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
12,397
591
442
606
10,462
4,169
234
6,239
4,223
46,193
0
W
Yu Huang
11,634
1,270
0
0
9,514
3,865
1,434
5,684
3,830
24,254
0
L
King Arthur
Tha JUDGE88
King Arthur
2,154
284
0
909
15,041
12,600
0
7,172
7,869
0
6,601
L
10,951
3,801
973
5,026
15,201
6,069
0
8,510
6,691
0
22,611
L
10,984
814
208
3,070
14,743
17,088
120
6,134
8,609
28,098
364
W
8,306
6,696
814
2,573
9,134
5,334
1,428
3,829
5,305
0
13,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
40,740
143
Minions Killed
171
0
Camps Cleared
0
1,207,494
Distance Traveled
823,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,433
726
20
2
0
290,966
0
W
Skadi
10,455
804
21
2
0
200,553
0
W
Anubis
11,940
918
63
5
0
218,063
0
L
Ratatoskr
3,384
260
0
0
0
0
0
L
Thoth
10,714
824
95
7
0
216,577
0
W
Yu Huang
11,000
846
31
2
0
207,349
0
L
King Arthur
7,373
567
8
1
0
159,757
0
L
Hou Yi
8,900
685
27
2
0
223,788
0
L
Charon
10,369
798
41
3
0
223,449
0
W
Arachne
9,692
746
8
1
0
290,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role