Player Matchup

Arachne
Arachne
CallMeSenpai2812
Arachne
Level 157
God Stats
9W - 5L
1,660 SR
Queue Stats
202W - 189L
1,607 Elo+
Party 3
Artemis
Artemis
DeleaDinamo1948
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,571 Elo+
Solo
Khepri
Khepri
Fijiqil
Khepri
Level 175
God Stats
7W - 2L
2,018 SR
Queue Stats
416W - 404L
1,601 Elo+
Solo
Chaac
Chaac
kairiskonan
Chaac
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
43W - 48L
1,578 Elo+
Party 3
Merlin
Merlin
nores27
Merlin
Level 99
God Stats
3W - 2L
1,744 SR
Queue Stats
96W - 78L
1,600 Elo+
Party 3
Team Averages
Level 98
1,637 SR
1,591 Elo+

VS

Team Averages
Level 137
1,506 SR
1,547 Elo+
Vulcan
Vulcan
Aliastarxx
Vulcan
Level 188
God Stats
1W - 1L
1,589 SR
Queue Stats
62W - 53L
1,593 Elo+
Party 2
Awilix
Awilix
BacardiWarrior
Awilix
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,571 Elo+
Party 1
Chang'e
Chang'e
D4rk_L1NK_101111
Chang'e
Level 159
God Stats
2W - 0L
1,474 SR
Queue Stats
213W - 213L
1,478 Elo+
Party 2
Atlas
Atlas
Elum1nous
Atlas
Level 177
God Stats
1W - 1L
1,424 SR
Queue Stats
257W - 237L
1,520 Elo+
Party 2
Anhur
Anhur
Sengra
Anhur
Level 154
God Stats
15W - 15L
1,545 SR
Queue Stats
269W - 259L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,273
527
4,006
11,007
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 3 / 1
4,863
486
3,202
6,669
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Fijiqil
Khepri
9
1 / 1 / 0
5,400
540
1,488
8,825
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 0
5,286
529
1,421
6,051
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
nores27
Merlin
9
0 / 4 / 0
4,980
498
4,405
7,941
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aliastarxx
Vulcan
10
4 / 0 / 2
6,193
619
8,112
4,994
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 3
5,784
578
4,472
7,410
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,438
644
3,556
4,235
2,290
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Elum1nous
Atlas
9
1 / 0 / 5
6,108
611
4,466
8,432
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Sengra
Anhur
11
3 / 1 / 2
6,641
664
6,897
5,908
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aliastarxx
Vulcan
4
0
2
5
W
1
1
3
2.5
L
0
2
1
0.25
W
1
0
0
1
L
0
3
1
0.17
W
Atlas
Elum1nous
Atlas
1
0
5
3.5
L
Khepri
Fijiqil
Khepri
1
1
0
1
W
Anhur
Sengra
Anhur
3
1
2
4
L
1
0
0
1
L
Merlin
nores27
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,522
Damage
27,503
40,493
Taken
30,979
18,214
Mitigated
16,004
10,703
Healing
11,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aliastarxx
Vulcan
8,112
2,427
0
1,234
4,994
1,789
195
1,906
3,088
43,744
0
W
4,472
2,042
0
759
7,410
2,852
0
510
6,900
0
45,523
L
4,006
2,866
0
3,365
11,007
3,799
0
3,790
7,217
0
40,879
W
3,556
365
312
3,588
4,235
2,290
0
0
4,235
46,066
0
L
3,202
1,185
0
1,605
6,669
1,693
0
1,433
5,236
0
28,854
W
Atlas
Elum1nous
Atlas
4,466
1,801
0
3,229
8,432
6,749
0
2,172
6,260
17,856
0
L
Khepri
Fijiqil
Khepri
1,488
239
125
2,816
8,825
5,695
0
3,279
5,546
22,422
144
W
Anhur
Sengra
Anhur
6,897
3,970
0
2,641
5,908
2,324
31
1,161
4,747
0
51,230
L
1,421
192
0
2,152
6,051
4,409
0
2,830
3,221
0
30,039
L
Merlin
nores27
Merlin
4,405
369
0
640
7,941
2,618
0
4,802
3,139
38,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
31,164
289
Minions Killed
342
0
Camps Cleared
0
989,859
Distance Traveled
1,079,164
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,193
619
85
9
0
237,564
2
W
Awilix
5,784
578
74
7
0
248,762
4
L
Arachne
5,273
527
61
6
0
227,029
0
W
Chang'e
6,438
644
84
8
0
192,424
2
L
Artemis
4,863
486
50
5
0
200,492
0
W
Atlas
6,108
611
17
2
0
208,323
5
L
Khepri
5,400
540
38
4
0
180,082
0
W
Anhur
6,641
664
82
8
0
192,091
0
L
Chaac
5,286
529
50
5
0
204,817
0
L
Merlin
4,980
498
90
9
0
177,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role