Player Matchup

Danzaburou
Danzaburou
Silver V
DiabolicalXeno
Danzaburou
Silver V
Level 156
God Stats
1W - 2L
1,557 SR
Queue Stats
34W - 68L
795 MMR
Solo
Jormungandr
Jormungandr
Silver II
Nehpik
Jormungandr
Silver II
Level 106
God Stats
1W - 2L
1,486 SR
Queue Stats
21W - 25L
1,143 MMR
Solo
Hera
Hera
Silver III
Tre3idaGoD
Hera
Silver III
Level 101
God Stats
19W - 23L
1,443 SR
Queue Stats
79W - 127L
1,089 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,495 SR
1,009 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,501 SR
1,487 MMR
Discordia
Discordia
Gold III
NoticeableSenpai
Discordia
Gold III
Level 128
God Stats
10W - 13L
1,656 SR
Queue Stats
79W - 84L
1,653 MMR
Party 1
Achilles
Achilles
Silver III
RamThaGoat
Achilles
Silver III
Level 155
God Stats
1W - 1L
1,264 SR
Queue Stats
77W - 89L
909 MMR
Party 1
Odin
Odin
Gold I
pikachusfaded25
Odin
Gold I
Level 176
God Stats
5W - 1L
1,582 SR
Queue Stats
23W - 18L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiabolicalXeno
Danzaburou
10
0 / 4 / 1
7,576
689
7,918
10,339
4,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Nehpik
Jormungandr
11
1 / 3 / 0
7,654
696
4,296
11,403
9,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 6 / 1
7,109
646
3,619
7,216
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
PersephoneNoxMaman BrigitteBacchusAphrodite

VS

Bans
ThothGilgameshMartichorasHou YiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
4 / 1 / 8
9,432
857
11,757
6,036
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RamThaGoat
Achilles
11
3 / 0 / 9
8,762
797
4,911
12,683
14,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 2 / 5
9,141
831
8,556
13,030
9,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DiabolicalXeno
Danzaburou
0
4
1
0.13
L
Jormungandr
Nehpik
Jormungandr
1
3
0
0.33
W
Discordia
4
1
8
8
W
Achilles
RamThaGoat
Achilles
3
0
9
7.5
L
0
6
1
0.08
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,833
Damage
25,224
28,958
Taken
31,749
16,149
Mitigated
26,462
4,325
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DiabolicalXeno
Danzaburou
7,918
3,115
0
557
10,339
4,048
0
4,840
5,237
0
28,035
L
Jormungandr
Nehpik
Jormungandr
4,296
1,094
0
2,774
11,403
9,519
0
3,828
7,189
22,054
0
W
Discordia
11,757
519
0
1,534
6,036
2,694
1,566
1,393
4,643
46,243
0
W
Achilles
RamThaGoat
Achilles
4,911
1,382
0
5,468
12,683
14,147
573
4,025
8,658
0
12,745
L
3,619
735
0
994
7,216
2,582
0
2,578
4,360
18,165
0
W
8,556
1,799
0
1,973
13,030
9,621
685
3,127
9,903
0
29,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,339
Gold Earned
27,335
93
Minions Killed
113
0
Camps Cleared
0
517,680
Distance Traveled
616,005
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,576
689
49
4
0
188,317
0
L
Jormungandr
7,654
696
20
2
0
158,495
0
W
Discordia
9,432
857
71
6
0
202,950
2
W
Achilles
8,762
797
19
2
0
201,224
3
L
Hera
7,109
646
24
2
0
170,868
0
W
Odin
9,141
831
23
2
0
211,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role