Player Matchup

Bakasura
Bakasura
PAIN858
Bakasura
Level 100
God Stats
1W - 4L
1,329 SR
Queue Stats
131W - 106L
1,484 Elo+
Solo
Artemis
Artemis
SniperLuke2000
Artemis
Level 104
God Stats
2W - 6L
1,550 SR
Queue Stats
493W - 475L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
drakefranco
Baron Samedi
Level 106
God Stats
4W - 3L
1,576 SR
Queue Stats
126W - 149L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sp2099
Morgan Le Fay
Level 124
God Stats
5W - 7L
1,456 SR
Queue Stats
370W - 360L
1,536 Elo+
Party 1
Arachne
Arachne
xxtraviecitoxx
Arachne
Level 61
God Stats
13W - 13L
1,478 SR
Queue Stats
169W - 170L
1,458 Elo+
Solo
Team Averages
Level 99
1,478 SR
1,481 Elo+

VS

Team Averages
Level 77
1,377 SR
1,478 Elo+
Janus
Janus
AgRButternubs
Janus
Level 107
God Stats
17W - 17L
1,483 SR
Queue Stats
484W - 427L
1,551 Elo+
Solo
Ne Zha
Ne Zha
GodsLullaby
Ne Zha
Level 46
God Stats
4W - 2L
1,153 SR
Queue Stats
219W - 190L
1,432 Elo+
Solo
Loki
Loki
Grissanation
Loki
Level 63
God Stats
8W - 5L
1,543 SR
Queue Stats
118W - 108L
1,497 Elo+
Solo
Geb
Geb
MillyBfromTN
Geb
Level 87
God Stats
9W - 9L
1,515 SR
Queue Stats
444W - 431L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
ZaB x Pro Hades
Baron Samedi
Level 80
God Stats
6W - 2L
1,191 SR
Queue Stats
37W - 29L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PAIN858
Bakasura
13
1 / 1 / 1
7,264
484
5,024
10,837
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 1
6,907
460
4,732
11,090
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
drakefranco
Baron Samedi
12
0 / 0 / 2
7,508
501
5,145
8,037
5,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
sp2099
Morgan Le Fay
13
1 / 0 / 0
8,168
545
5,783
3,178
1,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 0
8,692
579
6,768
14,029
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,209
547
2,430
7,843
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
1 / 2 / 1
7,489
499
3,721
14,822
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 0
8,457
564
8,345
7,976
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
7,108
474
4,266
9,935
6,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
ZaB x Pro Hades
Baron Samedi
13
0 / 1 / 1
7,846
523
7,253
8,021
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
6
6
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ne Zha
1
2
1
0.75
W
5
0
0
5
W
0
0
1
0.5
L
Bakasura
PAIN858
Bakasura
1
1
1
1.5
L
0
4
1
0.13
W
Baron Samedi
ZaB x Pro Hades
Baron Samedi
0
1
1
0.5
L
Baron Samedi
drakefranco
Baron Samedi
0
0
2
1
L
Morgan Le Fay
sp2099
Morgan Le Fay
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
26,015
47,171
Taken
48,597
21,029
Mitigated
23,355
19,001
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,430
70
0
1,612
7,843
3,002
0
3,534
4,281
77,529
0
W
Ne Zha
3,721
1,781
0
2,807
14,822
6,213
0
1,396
13,396
0
65,674
W
8,345
2,133
0
3,130
7,976
2,917
0
1,581
6,395
0
68,033
W
4,266
279
1,942
3,117
9,935
6,511
0
4,320
5,615
21,834
0
L
Bakasura
PAIN858
Bakasura
5,024
3,658
0
2,085
10,837
4,087
0
1,114
9,723
0
46,676
L
4,732
1,709
0
2,828
11,090
3,487
0
967
10,123
0
52,391
W
Baron Samedi
ZaB x Pro Hades
Baron Samedi
7,253
1,630
172
2,609
8,021
4,712
0
97
7,924
55,769
0
L
Baron Samedi
drakefranco
Baron Samedi
5,145
508
1,730
3,057
8,037
5,938
0
3,373
4,664
33,310
0
L
Morgan Le Fay
sp2099
Morgan Le Fay
5,783
176
0
972
3,178
1,422
0
1,541
1,637
63,249
0
L
6,768
4,304
0
8,329
14,029
6,095
746
6,954
7,075
0
72,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
39,109
448
Minions Killed
480
0
Camps Cleared
0
1,563,560
Distance Traveled
1,551,971
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,209
547
152
10
0
312,858
0
W
Ne Zha
7,489
499
83
6
0
331,309
0
W
Loki
8,457
564
119
8
0
338,295
1
W
Geb
7,108
474
23
2
0
306,398
2
L
Bakasura
7,264
484
90
6
0
382,097
0
L
Artemis
6,907
460
94
6
0
287,712
2
W
Baron Samedi
7,846
523
103
7
0
263,111
2
L
Baron Samedi
7,508
501
39
3
0
296,200
0
L
Morgan Le Fay
8,168
545
112
7
0
292,224
4
L
Arachne
8,692
579
113
8
0
305,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role