Player Matchup

Ah Muzen Cab
Ah Muzen Cab
All_Mike935
Ah Muzen Cab
Level 129
God Stats
6W - 8L
1,318 SR
Queue Stats
241W - 257L
1,445 Elo+
Party 1
Hera
Hera
AyaneButterfly
Hera
Level 148
God Stats
3W - 0L
1,917 SR
Queue Stats
45W - 34L
1,591 Elo+
Party 1
Cerberus
Cerberus
Dark_Nips_Rises
Cerberus
Level 195
God Stats
5W - 2L
1,563 SR
Queue Stats
266W - 275L
1,616 Elo+
Party 1
Chang'e
Chang'e
Scoophall
Chang'e
Level 147
God Stats
6W - 1L
1,777 SR
Queue Stats
512W - 434L
1,631 Elo+
Solo
Ishtar
Ishtar
htienoM
Ishtar
Level 159
God Stats
2W - 3L
1,370 SR
Queue Stats
210W - 220L
1,585 Elo+
Party 1
Team Averages
Level 156
1,589 SR
1,574 Elo+

VS

Team Averages
Level 161
1,518 SR
1,554 Elo+
Sobek
Sobek
 
Sobek
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Donkeysnather8
Xbalanque
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,550 Elo+
Solo
Chang'e
Chang'e
Duplicatename
Chang'e
Level 135
God Stats
3W - 6L
1,486 SR
Queue Stats
386W - 403L
1,550 Elo+
Solo
Mulan
Mulan
ZCarrr
Mulan
Level 163
God Stats
2W - 3L
1,572 SR
Queue Stats
323W - 295L
1,616 Elo+
Solo
Da Ji
Da Ji
anotherland
Da Ji
Level 158
God Stats
11W - 12L
1,533 SR
Queue Stats
1,225W - 1,207L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
All_Mike935
Ah Muzen Cab
17
2 / 3 / 9
10,027
716
12,086
11,484
6,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 10
10,489
749
21,341
9,695
5,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
16
3 / 3 / 11
10,080
720
10,878
18,235
23,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Scoophall
Chang'e
18
6 / 2 / 8
10,971
784
22,077
15,515
12,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
htienoM
Ishtar
17
2 / 4 / 14
10,320
737
11,909
14,624
8,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 3 / 8
10,630
759
11,774
24,044
32,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Donkeysnather8
Xbalanque
15
1 / 4 / 7
8,870
634
11,311
15,065
6,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
17
4 / 2 / 6
9,684
692
10,155
15,879
7,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
ZCarrr
Mulan
15
0 / 3 / 10
8,421
602
10,092
19,824
27,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 5 / 9
9,092
649
13,648
16,693
15,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
54
17
Kills
14
15
Deaths
17
52
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
3
8
2.67
W
Ah Muzen Cab
All_Mike935
Ah Muzen Cab
2
3
9
2.17
W
4
3
10
3
W
Cerberus
3
3
11
2.83
L
Xbalanque
Donkeysnather8
Xbalanque
1
4
7
1.13
L
Chang'e
4
2
6
3.5
W
Chang'e
Scoophall
Chang'e
6
2
8
5
L
Mulan
ZCarrr
Mulan
0
3
10
1.67
L
5
5
9
1.9
W
Ishtar
htienoM
Ishtar
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,291
Damage
56,980
69,553
Taken
91,505
56,541
Mitigated
88,690
33,274
Healing
46,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,774
493
951
3,490
24,044
32,084
0
11,418
12,626
24,787
0
W
Ah Muzen Cab
All_Mike935
Ah Muzen Cab
12,086
1,340
0
1,418
11,484
6,426
3,199
4,173
7,311
0
36,881
W
21,341
3,249
1,126
536
9,695
5,498
1,506
3,067
6,628
29,861
0
W
Cerberus
10,878
328
229
8,967
18,235
23,645
325
4,386
13,849
22,576
0
L
Xbalanque
Donkeysnather8
Xbalanque
11,311
5,997
1,461
3,035
15,065
6,365
1,389
10,818
4,247
0
34,470
L
Chang'e
10,155
155
23,350
9,713
15,879
7,270
72
10,964
4,915
24,359
0
W
Chang'e
Scoophall
Chang'e
22,077
1,335
8,428
8,222
15,515
12,839
1,785
5,512
10,003
36,090
0
L
Mulan
ZCarrr
Mulan
10,092
374
955
1,960
19,824
27,508
0
12,107
7,717
0
15,570
L
13,648
2,393
1,134
338
16,693
15,463
0
8,989
7,704
0
23,041
W
Ishtar
htienoM
Ishtar
11,909
8,420
436
3,912
14,624
8,133
828
4,791
9,833
0
29,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,887
Gold Earned
46,697
165
Minions Killed
154
0
Camps Cleared
0
1,294,479
Distance Traveled
1,273,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,630
759
20
1
0
292,405
0
W
Ah Muzen Cab
10,027
716
34
2
0
286,903
0
W
Hera
10,489
749
26
2
0
239,366
0
W
Cerberus
10,080
720
24
2
0
283,571
0
L
Xbalanque
8,870
634
69
5
0
235,373
0
L
Chang'e
9,684
692
41
3
0
268,184
0
W
Chang'e
10,971
784
37
3
0
256,307
0
L
Mulan
8,421
602
12
1
0
235,324
0
L
Da Ji
9,092
649
12
1
0
241,933
0
W
Ishtar
10,320
737
44
3
0
228,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role