Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
C33SPED3S
Charybdis
Level 108
God Stats
7W - 9L
1,314 SR
Queue Stats
105W - 113L
1,419 Elo+
Solo
Odin
Odin
King_of_ketou
Odin
Level 46
God Stats
4W - 6L
1,052 SR
Queue Stats
16W - 31L
1,229 Elo+
Solo
Awilix
Awilix
eZyGyan
Awilix
Level 142
God Stats
2W - 0L
1,720 SR
Queue Stats
104W - 122L
1,487 Elo+
Solo
Anubis
Anubis
metallicaghost
Anubis
Level 108
God Stats
38W - 37L
1,453 SR
Queue Stats
201W - 197L
1,431 Elo+
Party 1
Team Averages
Level 112
1,408 SR
1,413 Elo+

VS

Team Averages
Level 102
1,386 SR
1,429 Elo+
Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Its_Flex_Elite_x
Arachne
Level 47
God Stats
2W - 7L
1,251 SR
Queue Stats
127W - 135L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PouffyCookie66
Morgan Le Fay
Level 124
God Stats
0W - 3L
1,287 SR
Queue Stats
283W - 292L
1,408 Elo+
Solo
Freya
Freya
rocconahuel
Freya
Level 77
God Stats
1W - 3L
1,391 SR
Queue Stats
141W - 135L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 0 / 1
5,455
779
4,393
5,827
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
C33SPED3S
Charybdis
7
0 / 0 / 0
4,292
613
2,356
4,062
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 0
4,433
633
1,518
5,590
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
eZyGyan
Awilix
8
0 / 0 / 0
4,337
620
1,873
6,134
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 1
5,210
744
2,633
2,943
1,186
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 1
4,519
646
3,645
5,946
5,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
8
0 / 1 / 0
4,149
593
1,901
8,444
6,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,144
592
1,302
5,580
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
PouffyCookie66
Morgan Le Fay
3
0 / 0 / 0
3,373
482
1,727
986
249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 0
4,608
658
3,614
3,073
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Horus
 
Horus
0
1
0
0
W
Charybdis
C33SPED3S
Charybdis
0
0
0
0
L
0
1
0
0
W
0
1
0
0
L
Morgan Le Fay
PouffyCookie66
Morgan Le Fay
0
0
0
0
W
Awilix
eZyGyan
Awilix
0
0
0
0
W
1
0
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,773
Damage
12,189
24,556
Taken
24,029
10,391
Mitigated
14,088
12,919
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,393
899
0
2,711
5,827
2,721
0
830
4,997
0
37,384
L
Bacchus
 
Bacchus
3,645
594
0
2,139
5,946
5,224
0
382
5,564
18,364
0
L
Horus
 
Horus
1,901
1,125
210
3,923
8,444
6,101
26
224
8,220
0
20,708
W
Charybdis
C33SPED3S
Charybdis
2,356
1,230
0
2,890
4,062
1,265
0
2,273
1,649
0
28,236
L
1,302
799
0
1,786
5,580
1,477
0
1,936
3,644
0
20,152
W
1,518
491
30
1,706
5,590
3,241
0
2,664
2,728
0
14,017
L
Morgan Le Fay
PouffyCookie66
Morgan Le Fay
1,727
224
0
330
986
249
0
91
895
8,511
0
W
Awilix
eZyGyan
Awilix
1,873
703
0
3,224
6,134
1,978
0
1,370
4,720
0
21,926
W
2,633
381
0
2,358
2,943
1,186
520
1,329
1,476
36,069
0
L
3,614
1,304
0
1,643
3,073
1,037
0
0
3,073
22,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
20,793
248
Minions Killed
166
0
Camps Cleared
0
750,077
Distance Traveled
716,406
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,455
779
63
9
0
144,846
0
L
Bacchus
4,519
646
25
4
0
175,492
0
L
Horus
4,149
593
30
4
0
150,766
2
W
Charybdis
4,292
613
54
8
0
125,852
0
L
Arachne
4,144
592
40
6
0
184,698
0
W
Odin
4,433
633
24
3
0
145,598
0
L
Morgan Le Fay
3,373
482
21
3
0
52,022
0
W
Awilix
4,337
620
43
6
0
189,480
0
W
Anubis
5,210
744
64
9
0
144,301
0
L
Freya
4,608
658
50
7
0
153,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role