Player Matchup

Discordia
Discordia
Iantumarido
Discordia
Level 79
God Stats
2W - 2L
1,409 SR
Queue Stats
110W - 107L
1,525 Elo+
Solo
Shiva
Shiva
MaximoBro2800
Shiva
Level 68
God Stats
12W - 13L
1,655 SR
Queue Stats
68W - 98L
1,281 Elo+
Solo
Neith
Neith
Orshabal
Neith
Level 117
God Stats
66W - 78L
1,509 SR
Queue Stats
110W - 131L
1,433 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,413 Elo+

VS

Team Averages
Level 85
1,462 SR
1,322 Elo+
Ah Puch
Ah Puch
Gyuuku
Ah Puch
Level 128
God Stats
0W - 1L
1,472 SR
Queue Stats
7W - 15L
1,321 Elo+
Party 1
Da Ji
Da Ji
Hollysher
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,284 Elo+
Party 1
Ne Zha
Ne Zha
MaxExtremo
Ne Zha
Level 121
God Stats
41W - 37L
1,415 SR
Queue Stats
58W - 75L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Iantumarido
Discordia
14
1 / 1 / 8
10,097
777
11,897
8,060
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 8
10,753
827
8,985
11,735
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Orshabal
Neith
15
8 / 2 / 5
11,500
885
6,565
12,004
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gyuuku
Ah Puch
13
4 / 2 / 0
10,325
794
15,760
9,228
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Hollysher
Da Ji
11
0 / 9 / 2
9,055
697
4,156
13,200
6,580
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
MaxExtremo
Ne Zha
11
0 / 3 / 2
8,713
670
3,928
10,780
10,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
4
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Gyuuku
Ah Puch
4
2
0
2
L
Da Ji
Hollysher
Da Ji
0
9
2
0.11
W
Discordia
Iantumarido
Discordia
1
1
8
5
L
Ne Zha
MaxExtremo
Ne Zha
0
3
2
0.33
W
5
1
8
9
W
Neith
Orshabal
Neith
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
23,844
31,799
Taken
33,208
18,218
Mitigated
20,238
9,036
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Gyuuku
Ah Puch
15,760
238
0
707
9,228
3,530
0
4,870
4,176
59,440
0
L
Da Ji
Hollysher
Da Ji
4,156
673
0
204
13,200
6,580
0
3,735
9,196
0
14,213
W
Discordia
Iantumarido
Discordia
11,897
0
0
1,990
8,060
3,026
78
4,666
3,394
58,125
0
L
Ne Zha
MaxExtremo
Ne Zha
3,928
595
0
2,452
10,780
10,128
0
3,415
6,921
0
15,167
W
8,985
536
285
1,613
11,735
10,214
0
5,045
6,690
0
31,128
W
Neith
Orshabal
Neith
6,565
2,521
0
5,148
12,004
4,978
1,033
6,127
5,877
0
47,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
28,093
191
Minions Killed
106
0
Camps Cleared
0
786,755
Distance Traveled
713,251
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,325
794
69
5
0
233,827
0
L
Da Ji
9,055
697
26
2
0
211,031
0
W
Discordia
10,097
777
92
7
0
255,443
5
L
Ne Zha
8,713
670
11
1
0
268,393
4
W
Shiva
10,753
827
32
2
0
293,943
1
W
Neith
11,500
885
67
5
0
237,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role