Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RubberSkunk
Skadi
Level 172
God Stats
5W - 2L
1,564 SR
Queue Stats
581W - 618L
1,443 Elo+
Solo
Rama
Rama
SexP0tato
Rama
Level 87
God Stats
1W - 1L
1,253 SR
Queue Stats
50W - 70L
1,434 Elo+
Party 1
Sol
Sol
SryISuk
Sol
Level 27
God Stats
2W - 2L
1,194 SR
Queue Stats
29W - 50L
1,353 Elo+
Party 1
Neith
Neith
hempkey
Neith
Level 59
God Stats
6W - 5L
1,583 SR
Queue Stats
223W - 237L
1,481 Elo+
Solo
Team Averages
Level 99
1,419 SR
1,442 Elo+

VS

Team Averages
Level 151
1,512 SR
1,489 Elo+
Danzaburou
Danzaburou
ASwitch456
Danzaburou
Level 106
God Stats
1W - 1L
1,509 SR
Queue Stats
99W - 90L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
ChesireCat91
Ao Kuang
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 291L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Coyson
Gilgamesh
Level 126
God Stats
2W - 3L
1,600 SR
Queue Stats
138W - 147L
1,535 Elo+
Party 2
Zeus
Zeus
WonkyWoof
Zeus
Level 200
God Stats
5W - 15L
1,276 SR
Queue Stats
737W - 760L
1,470 Elo+
Solo
Achilles
Achilles
johnny2tymes2
Achilles
Level 168
God Stats
2W - 2L
1,675 SR
Queue Stats
223W - 231L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
10 / 3 / 2
10,185
1,019
10,518
7,146
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 8
9,405
941
9,055
8,399
3,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
2 / 2 / 8
8,635
864
9,167
6,983
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
12
0 / 4 / 7
7,662
766
3,105
8,179
2,871
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
hempkey
Neith
15
3 / 3 / 9
9,208
921
9,502
12,184
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASwitch456
Danzaburou
16
5 / 3 / 5
9,072
907
8,755
9,833
4,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ChesireCat91
Ao Kuang
6
0 / 0 / 0
5,707
571
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Coyson
Gilgamesh
14
3 / 6 / 8
8,106
811
9,585
15,934
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
12
1 / 4 / 3
7,288
729
6,258
7,383
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
johnny2tymes2
Achilles
13
3 / 5 / 6
8,196
820
9,525
14,417
19,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
18
Kills
12
14
Deaths
18
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
3
2
3.67
L
Danzaburou
ASwitch456
Danzaburou
5
3
5
2.5
L
Ao Kuang
ChesireCat91
Ao Kuang
0
0
0
0
L
Gilgamesh
Coyson
Gilgamesh
3
6
8
1.17
W
3
2
8
3.5
W
Rama
2
2
8
3
W
Sol
0
4
7
0.88
L
Zeus
1
4
3
0.63
W
Neith
hempkey
Neith
3
3
9
2.5
L
Achilles
johnny2tymes2
Achilles
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
34,123
42,891
Taken
47,567
18,888
Mitigated
44,452
14,354
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,518
273
927
1,125
7,146
3,609
517
744
6,264
26,907
0
L
Danzaburou
ASwitch456
Danzaburou
8,755
2,797
583
2,404
9,833
4,734
0
3,292
6,541
0
23,203
L
Ao Kuang
ChesireCat91
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Coyson
Gilgamesh
9,585
1,243
909
2,669
15,934
17,415
0
3,572
12,362
0
17,438
W
9,055
2,829
1,162
2,401
8,399
3,688
1,345
1,102
7,073
0
23,459
W
Rama
9,167
7,521
593
1,935
6,983
3,043
1,843
401
6,365
0
14,099
W
Sol
3,105
990
226
1,301
8,179
2,871
1,399
1,600
6,166
10,047
0
L
Zeus
6,258
373
318
574
7,383
2,672
0
2,739
4,644
9,973
0
W
Neith
hempkey
Neith
9,502
1,514
1,188
3,496
12,184
5,677
2,542
2,411
9,226
0
13,995
L
Achilles
johnny2tymes2
Achilles
9,525
712
446
2,755
14,417
19,631
0
4,020
10,397
0
15,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
38,369
109
Minions Killed
66
0
Camps Cleared
0
967,549
Distance Traveled
658,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,185
1,019
27
3
0
171,616
0
L
Danzaburou
9,072
907
26
3
0
179,971
0
L
Ao Kuang
5,707
571
0
0
0
49,953
0
L
Gilgamesh
8,106
811
17
2
0
175,350
0
W
Skadi
9,405
941
29
3
0
235,379
0
W
Rama
8,635
864
20
2
0
191,545
0
W
Sol
7,662
766
15
2
0
160,511
0
L
Zeus
7,288
729
11
1
0
82,167
0
W
Neith
9,208
921
18
2
0
208,498
0
L
Achilles
8,196
820
12
1
0
171,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role