Player Matchup

Surtr
Surtr
DinoChef2209
Surtr
Level 154
God Stats
6W - 5L
1,564 SR
Queue Stats
223W - 211L
1,463 Elo+
Solo
Bakasura
Bakasura
SpawnSlays
Bakasura
Level 129
God Stats
6W - 5L
1,485 SR
Queue Stats
373W - 417L
1,576 Elo+
Party 1
Thoth
Thoth
TOT_coolmen360YT
Thoth
Level 124
God Stats
8W - 7L
1,615 SR
Queue Stats
643W - 650L
1,513 Elo+
Party 1
Maui
Maui
locust_rainW
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 120L
1,502 Elo+
Party 3
Medusa
Medusa
weston_grey
Medusa
Level 105
God Stats
23W - 25L
1,503 SR
Queue Stats
112W - 127L
1,473 Elo+
Party 3
Team Averages
Level 115
1,533 SR
1,505 Elo+

VS

Team Averages
Level 116
1,585 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
DontTouchMyGobus
Zhong Kui
Level 86
God Stats
29W - 29L
1,563 SR
Queue Stats
162W - 162L
1,485 Elo+
Party 2
Anubis
Anubis
HowNowBrownCowl
Anubis
Level 158
God Stats
10W - 6L
1,634 SR
Queue Stats
324W - 304L
1,518 Elo+
Party 2
Zeus
Zeus
Möthman
Zeus
Level 87
God Stats
15W - 11L
1,619 SR
Queue Stats
84W - 80L
1,534 Elo+
Party 4
Bastet
Bastet
TXIPYTHON
Bastet
Level 129
God Stats
24W - 12L
1,607 SR
Queue Stats
222W - 211L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,704
475
3,521
10,310
7,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
SpawnSlays
Bakasura
12
1 / 0 / 1
6,665
555
4,064
10,286
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,436
453
4,046
4,752
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,601
467
2,743
7,670
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
1 / 3 / 1
6,160
513
4,180
6,482
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 4
6,243
520
2,337
2,816
1,677
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
12
2 / 0 / 1
7,422
619
7,423
6,447
4,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 3
7,036
586
6,316
6,856
3,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
10
2 / 3 / 1
6,476
540
7,101
7,460
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
TXIPYTHON
Bastet
13
2 / 0 / 2
6,897
575
3,692
8,039
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
9
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
4
3
L
0
2
0
0
W
Zhong Kui
2
0
1
2.5
W
2
0
3
3.5
W
Zeus
2
3
1
0.83
L
Bakasura
SpawnSlays
Bakasura
1
0
1
1.5
L
0
3
0
0
W
Bastet
TXIPYTHON
Bastet
2
0
2
3
L
1
1
1
1.5
L
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
26,869
39,500
Taken
31,618
21,288
Mitigated
14,905
10,950
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,337
770
191
821
2,816
1,677
0
680
2,136
15,561
0
L
3,521
1,251
0
4,427
10,310
7,226
0
7,061
3,249
261
31,375
W
Zhong Kui
7,423
1,797
0
5,834
6,447
4,926
591
59
6,388
55,319
0
W
6,316
517
0
4,851
6,856
3,180
486
4,035
2,401
55,502
0
W
Zeus
7,101
2,259
0
2,189
7,460
2,219
0
1,073
6,097
43,702
0
L
Bakasura
SpawnSlays
Bakasura
4,064
2,748
0
3,080
10,286
3,991
0
3,875
6,411
0
50,330
L
4,046
36
0
680
4,752
1,263
0
3,165
1,587
34,954
0
W
Bastet
TXIPYTHON
Bastet
3,692
1,388
0
5,772
8,039
2,903
383
1,027
6,737
0
54,947
L
2,743
428
0
1,355
7,670
5,998
253
4,237
3,433
17,285
0
L
Medusa
4,180
894
0
1,408
6,482
2,810
572
4,839
1,643
0
46,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
34,074
312
Minions Killed
382
0
Camps Cleared
0
1,136,686
Distance Traveled
1,159,296
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,243
520
23
2
0
240,509
3
L
Surtr
5,704
475
52
4
0
222,769
2
W
Zhong Kui
7,422
619
90
8
0
201,624
1
W
Anubis
7,036
586
107
9
0
221,608
4
W
Zeus
6,476
540
79
7
0
216,164
0
L
Bakasura
6,665
555
113
9
0
303,236
0
L
Thoth
5,436
453
49
4
0
188,439
1
W
Bastet
6,897
575
83
7
0
279,391
0
L
Maui
5,601
467
22
2
0
229,077
3
L
Medusa
6,160
513
76
6
0
193,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role