Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GringoXMandingo
Sol
Level 84
God Stats
3W - 1L
1,396 SR
Queue Stats
328W - 363L
1,413 Elo+
Solo
Merlin
Merlin
WannaB_British
Merlin
Level 88
God Stats
2W - 0L
1,699 SR
Queue Stats
10W - 6L
1,495 Elo+
Solo
Arachne
Arachne
WhatTheJade
Arachne
Level 102
God Stats
2W - 3L
1,304 SR
Queue Stats
243W - 238L
1,399 Elo+
Solo
Artio
Artio
WonkyWoof
Artio
Level 200
God Stats
12W - 7L
1,625 SR
Queue Stats
737W - 760L
1,461 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,454 Elo+

VS

Team Averages
Level 94
1,359 SR
1,417 Elo+
Artio
Artio
Brittybit
Artio
Level 89
God Stats
0W - 1L
1,198 SR
Queue Stats
43W - 48L
1,403 Elo+
Solo
Maman Brigitte
Maman Brigitte
BruceKeep
Maman Brigitte
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,400 Elo+
Solo
Ullr
Ullr
Mesapiegrande
Ullr
Level 86
God Stats
0W - 3L
1,293 SR
Queue Stats
103W - 111L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
Twisted1987
Erlang Shen
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 163L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
VersesThaWorld
Kumbhakarna
Level 108
God Stats
2W - 6L
1,303 SR
Queue Stats
349W - 385L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 5 / 7
9,716
883
13,448
11,390
5,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
8 / 1 / 12
10,658
969
19,941
6,035
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 1 / 18
10,893
990
28,616
7,809
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
WhatTheJade
Arachne
16
4 / 3 / 12
9,347
850
10,539
11,860
11,830
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
WonkyWoof
Artio
16
2 / 4 / 22
10,156
923
8,574
15,834
20,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Brittybit
Artio
13
0 / 5 / 5
7,796
709
3,552
20,705
15,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Maman Brigitte
BruceKeep
Maman Brigitte
15
6 / 5 / 3
8,797
800
7,474
11,051
4,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 4
8,433
767
6,938
19,303
12,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Twisted1987
Erlang Shen
13
3 / 7 / 4
7,700
700
8,817
17,793
15,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
VersesThaWorld
Kumbhakarna
14
2 / 6 / 6
8,227
748
6,143
19,101
11,457
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
28
Kills
13
14
Deaths
28
71
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
5
7
2.1
L
Artio
Brittybit
Artio
0
5
5
0.5
L
Maman Brigitte
BruceKeep
Maman Brigitte
6
5
3
1.5
W
8
1
12
14
L
2
5
4
0.8
L
Erlang Shen
Twisted1987
Erlang Shen
3
7
4
0.71
L
Kumbhakarna
VersesThaWorld
Kumbhakarna
2
6
6
0.83
W
7
1
18
16
W
Arachne
WhatTheJade
Arachne
4
3
12
3.33
W
Artio
WonkyWoof
Artio
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,118
Damage
32,924
52,928
Taken
87,953
44,930
Mitigated
59,687
23,410
Healing
23,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,448
2,514
282
4,497
11,390
5,411
0
3,280
8,110
0
16,198
L
Artio
Brittybit
Artio
3,552
457
4,429
5,888
20,705
15,656
0
15,159
5,461
12,739
584
L
Maman Brigitte
BruceKeep
Maman Brigitte
7,474
81
1,430
1,262
11,051
4,550
0
6,082
4,832
16,702
0
W
19,941
7,381
527
2,062
6,035
3,099
5,298
2,135
3,725
42,706
2,387
L
6,938
3,720
1,415
3,840
19,303
12,261
0
12,669
6,500
0
23,760
L
Erlang Shen
Twisted1987
Erlang Shen
8,817
4,170
843
2,961
17,793
15,763
0
10,549
7,005
0
12,813
L
Kumbhakarna
VersesThaWorld
Kumbhakarna
6,143
707
588
1,034
19,101
11,457
0
11,734
7,139
9,925
0
W
28,616
1,508
2,803
2,015
7,809
3,674
1,818
1,808
5,870
50,790
0
W
Arachne
WhatTheJade
Arachne
10,539
7,229
585
2,122
11,860
11,830
1,274
3,524
7,942
0
15,818
W
Artio
WonkyWoof
Artio
8,574
622
4,485
4,032
15,834
20,916
58
5,838
9,646
14,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
40,953
127
Minions Killed
98
0
Camps Cleared
0
949,716
Distance Traveled
971,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,716
883
5
0
0
190,418
0
L
Artio
7,796
709
18
2
0
209,748
0
L
Maman Brigitte
8,797
800
18
2
0
222,659
0
W
Sol
10,658
969
59
5
0
187,911
0
L
Ullr
8,433
767
43
4
0
183,978
0
L
Erlang Shen
7,700
700
11
1
0
175,041
0
L
Kumbhakarna
8,227
748
8
1
0
180,184
0
W
Merlin
10,893
990
48
4
0
224,497
0
W
Arachne
9,347
850
7
1
0
175,487
0
W
Artio
10,156
923
8
1
0
171,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role