Player Matchup

Kukulkan
Kukulkan
IvaNoOo_99
Kukulkan
Level 25
God Stats
19W - 21L
1,387 SR
Queue Stats
21W - 32L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
LukaszZelski
Heimdallr
Level 67
God Stats
3W - 4L
1,538 SR
Queue Stats
44W - 59L
1,341 Elo+
Solo
Freya
Freya
basian2001-_
Freya
Level 38
God Stats
12W - 15L
1,405 SR
Queue Stats
64W - 75L
1,329 Elo+
Party 1
Team Averages
Level 43
1,443 SR
1,373 Elo+

VS

Team Averages
Level 69
1,551 SR
1,399 Elo+
Hades
Hades
AustralianGenie
Hades
Level 121
God Stats
37W - 22L
1,573 SR
Queue Stats
323W - 296L
1,448 Elo+
Solo
Fenrir
Fenrir
Dampish
Fenrir
Level 46
God Stats
4W - 3L
1,444 SR
Queue Stats
156W - 140L
1,416 Elo+
Party 2
Hercules
Hercules
Metroit99
Hercules
Level 41
God Stats
4W - 2L
1,636 SR
Queue Stats
139W - 160L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IvaNoOo_99
Kukulkan
10
0 / 6 / 1
7,779
648
5,197
7,913
2,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LukaszZelski
Heimdallr
10
0 / 4 / 1
7,828
652
7,119
8,063
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 0
7,961
663
5,123
9,578
3,385
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 6
10,892
908
14,850
10,629
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Dampish
Fenrir
13
5 / 1 / 10
9,727
811
4,574
7,738
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Metroit99
Hercules
13
1 / 0 / 15
9,187
766
4,330
8,942
6,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
16
16
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Fenrir
Dampish
Fenrir
5
1
10
10
L
Kukulkan
IvaNoOo_99
Kukulkan
0
6
1
0.08
L
Heimdallr
LukaszZelski
Heimdallr
0
4
1
0.13
W
Hercules
Metroit99
Hercules
1
0
15
8.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,439
Damage
23,754
25,554
Taken
27,309
9,089
Mitigated
16,272
3,178
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,850
571
883
6,237
10,629
6,376
216
4,579
6,050
50,477
0
W
Fenrir
Dampish
Fenrir
4,574
1,049
297
2,205
7,738
3,288
414
1,381
6,357
0
33,374
L
Kukulkan
IvaNoOo_99
Kukulkan
5,197
393
0
645
7,913
2,738
0
4,432
3,225
34,484
0
L
Heimdallr
LukaszZelski
Heimdallr
7,119
3,666
0
1,306
8,063
2,966
0
4,245
3,644
0
27,623
W
Hercules
Metroit99
Hercules
4,330
271
0
4,640
8,942
6,608
588
4,854
4,088
0
20,530
L
5,123
1,216
0
1,227
9,578
3,385
0
5,778
3,510
12,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
29,806
107
Minions Killed
155
0
Camps Cleared
0
562,666
Distance Traveled
770,858
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,892
908
80
7
0
231,019
0
W
Fenrir
9,727
811
52
4
0
291,669
0
L
Kukulkan
7,779
648
60
5
0
177,474
0
L
Heimdallr
7,828
652
35
3
0
184,003
0
W
Hercules
9,187
766
23
2
0
248,170
5
L
Freya
7,961
663
12
1
0
201,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role