Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
King_of_ketou
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,255 Elo+
Solo
Sun Wukong
Sun Wukong
O12-bit_Fortnite
Sun Wukong
Level 120
God Stats
4W - 5L
1,536 SR
Queue Stats
394W - 385L
1,502 Elo+
Solo
He Bo
He Bo
puredepapas
He Bo
Level 65
God Stats
3W - 5L
1,332 SR
Queue Stats
139W - 172L
1,550 Elo+
Solo
Sobek
Sobek
yunnonnuy
Sobek
Level 69
God Stats
5W - 6L
1,281 SR
Queue Stats
179W - 192L
1,433 Elo+
Solo
Team Averages
Level 88
1,430 SR
1,448 Elo+

VS

Team Averages
Level 105
1,456 SR
1,467 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Erme Queiroz
Sylvanus
Level 116
God Stats
13W - 13L
1,494 SR
Queue Stats
125W - 187L
1,455 Elo+
Party 1
Tiamat
Tiamat
JoaoEspalhaLixoo
Tiamat
Level 82
God Stats
4W - 11L
1,238 SR
Queue Stats
280W - 287L
1,435 Elo+
Solo
Medusa
Medusa
che1rak0
Medusa
Level 109
God Stats
9W - 7L
1,623 SR
Queue Stats
307W - 458L
1,480 Elo+
Party 1
Rama
Rama
xMat10
Rama
Level 62
God Stats
26W - 34L
1,424 SR
Queue Stats
281W - 365L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 2 / 2
6,022
602
5,628
5,403
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
4,981
498
1,923
7,298
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
O12-bit_Fortnite
Sun Wukong
11
1 / 0 / 0
6,343
634
5,911
8,107
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 0
6,212
621
3,421
7,660
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
yunnonnuy
Sobek
9
1 / 2 / 2
5,758
576
3,269
8,109
6,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 1 / 3
6,961
696
6,751
8,155
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Erme Queiroz
Sylvanus
9
0 / 1 / 4
5,035
504
3,417
5,572
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 1
6,074
607
2,736
6,376
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
che1rak0
Medusa
10
0 / 2 / 0
5,551
555
4,817
8,934
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
xMat10
Rama
10
2 / 0 / 1
6,125
613
3,512
3,246
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
9
9
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
2
1.5
W
Nemesis
 
Nemesis
5
1
3
6.5
W
Sylvanus
Erme Queiroz
Sylvanus
0
1
4
2
W
2
2
1
1.25
L
0
2
1
0.25
L
Sun Wukong
O12-bit_Fortnite
Sun Wukong
1
0
0
1
W
Medusa
che1rak0
Medusa
0
2
0
0
L
2
3
0
0.67
W
Rama
xMat10
Rama
2
0
1
2.5
L
Sobek
yunnonnuy
Sobek
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
21,233
36,577
Taken
32,283
19,000
Mitigated
15,290
12,249
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,628
1,025
0
1,500
5,403
3,852
0
1,366
4,037
49,741
0
W
Nemesis
 
Nemesis
6,751
3,528
0
1,637
8,155
3,212
852
3,570
4,585
0
52,706
W
Sylvanus
Erme Queiroz
Sylvanus
3,417
1,297
324
2,570
5,572
3,762
90
2,858
2,714
14,398
4,648
W
2,736
138
0
2,412
6,376
3,122
412
4,377
1,999
37,526
0
L
1,923
663
146
1,112
7,298
2,417
0
1,798
5,500
0
29,542
L
Sun Wukong
O12-bit_Fortnite
Sun Wukong
5,911
1,076
0
3,201
8,107
4,333
0
0
7,593
0
47,159
W
Medusa
che1rak0
Medusa
4,817
1,550
0
2,222
8,934
3,972
0
718
8,216
0
43,099
L
3,421
272
0
3,575
7,660
2,246
0
267
7,349
56,466
1,016
W
Rama
xMat10
Rama
3,512
3,003
0
2,021
3,246
1,222
343
673
2,573
0
43,948
L
Sobek
yunnonnuy
Sobek
3,269
361
0
2,715
8,109
6,152
0
2,424
5,685
13,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
29,746
329
Minions Killed
335
0
Camps Cleared
0
1,024,875
Distance Traveled
992,276
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,022
602
97
10
0
217,144
0
W
Nemesis
6,961
696
78
8
0
246,537
0
W
Sylvanus
5,035
504
36
4
0
194,623
2
W
Tiamat
6,074
607
82
8
0
188,835
0
L
Ullr
4,981
498
61
6
0
195,447
0
L
Sun Wukong
6,343
634
67
7
0
196,069
0
W
Medusa
5,551
555
64
6
0
168,307
2
L
He Bo
6,212
621
90
9
0
212,066
2
W
Rama
6,125
613
75
8
0
193,974
0
L
Sobek
5,758
576
14
1
0
204,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role