Player Matchup

Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
AfroCrack13
Charon
Level 79
God Stats
10W - 6L
1,628 SR
Queue Stats
221W - 261L
1,444 Elo+
Party 1
Bacchus
Bacchus
Felladir
Bacchus
Level 26
God Stats
9W - 1L
1,598 SR
Queue Stats
122W - 114L
1,461 Elo+
Party 2
Sol
Sol
jabbo16888
Sol
Level 123
God Stats
5W - 2L
1,460 SR
Queue Stats
185W - 188L
1,477 Elo+
Party 1
Chaac
Chaac
silvan1806
Chaac
Level 39
God Stats
7W - 2L
1,715 SR
Queue Stats
138W - 135L
1,477 Elo+
Party 1
Team Averages
Level 59
1,580 SR
1,472 Elo+

VS

Team Averages
Level 92
1,528 SR
1,365 Elo+
Chernobog
Chernobog
ImRuby_DaCherry
Chernobog
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,382 Elo+
Solo
Surtr
Surtr
Nani84
Surtr
Level 147
God Stats
7W - 4L
1,634 SR
Queue Stats
476W - 484L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
RainbowcatOWO
Sun Wukong
Level 41
God Stats
1W - 2L
1,522 SR
Queue Stats
135W - 150L
1,455 Elo+
Solo
Jing Wei
Jing Wei
VolpeNera
Jing Wei
Level 87
God Stats
1W - 1L
1,484 SR
Queue Stats
53W - 42L
1,428 Elo+
Solo
Freya
Freya
nR x Nitram
Freya
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 3 / 16
7,866
715
5,096
5,953
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
14
3 / 4 / 17
8,422
766
9,385
13,538
13,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
Felladir
Bacchus
14
3 / 2 / 18
8,782
798
4,324
11,235
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
12 / 2 / 9
10,920
993
19,721
12,024
7,106
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
10 / 0 / 15
10,079
916
17,323
13,092
18,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ImRuby_DaCherry
Chernobog
15
0 / 3 / 3
7,417
674
6,616
8,029
4,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
Nani84
Surtr
15
1 / 6 / 3
7,609
692
8,718
16,897
17,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
RainbowcatOWO
Sun Wukong
14
3 / 6 / 2
7,931
721
6,788
13,046
13,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
VolpeNera
Jing Wei
15
3 / 7 / 2
8,132
739
15,172
16,424
8,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 6 / 1
7,391
672
5,193
11,148
5,316
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
21
28
Kills
10
11
Deaths
28
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
3
16
2.67
W
Charon
3
4
17
2.88
W
Bacchus
Felladir
Bacchus
3
2
18
6
L
Chernobog
ImRuby_DaCherry
Chernobog
0
3
3
0.5
L
Surtr
Nani84
Surtr
1
6
3
0.42
L
Sun Wukong
RainbowcatOWO
Sun Wukong
3
6
2
0.67
L
Jing Wei
VolpeNera
Jing Wei
3
7
2
0.57
W
12
2
9
8.25
L
3
6
1
0.58
W
Chaac
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,849
Damage
42,487
55,842
Taken
65,544
56,040
Mitigated
49,542
23,568
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,096
754
0
20
5,953
3,730
134
630
5,323
11,436
0
W
Charon
9,385
1,814
195
2,466
13,538
13,453
305
1,327
12,211
15,502
604
W
Bacchus
Felladir
Bacchus
4,324
258
799
3,360
11,235
13,025
0
461
10,774
7,126
0
L
Chernobog
ImRuby_DaCherry
Chernobog
6,616
2,454
87
1,092
8,029
4,299
0
6,204
1,825
0
18,406
L
Surtr
Nani84
Surtr
8,718
2,018
940
3,675
16,897
17,549
249
9,255
7,642
245
14,690
L
Sun Wukong
RainbowcatOWO
Sun Wukong
6,788
447
184
1,796
13,046
13,792
144
6,094
6,952
0
11,288
L
Jing Wei
VolpeNera
Jing Wei
15,172
10,943
500
3,782
16,424
8,586
138
9,549
6,875
0
31,241
W
19,721
9,153
2,648
6,985
12,024
7,106
1,095
1,128
10,896
44,997
0
L
5,193
1,721
600
2,254
11,148
5,316
0
6,820
4,328
8,360
0
W
Chaac
17,323
1,835
1,274
5,821
13,092
18,726
484
1,861
11,231
0
33,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,069
Gold Earned
38,480
138
Minions Killed
96
0
Camps Cleared
0
1,044,514
Distance Traveled
890,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,866
715
24
2
0
177,942
0
W
Charon
8,422
766
13
1
0
203,127
0
W
Bacchus
8,782
798
5
0
0
232,284
0
L
Chernobog
7,417
674
18
2
0
207,838
0
L
Surtr
7,609
692
15
1
0
180,087
0
L
Sun Wukong
7,931
721
8
1
0
181,370
0
L
Jing Wei
8,132
739
43
4
0
179,160
0
W
Sol
10,920
993
65
6
0
176,871
0
L
Freya
7,391
672
12
1
0
141,724
0
W
Chaac
10,079
916
31
3
0
254,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role