Player Matchup

Scylla
Scylla
Active-ForSure26
Scylla
Level 155
God Stats
1W - 2L
1,403 SR
Queue Stats
181W - 189L
1,451 Elo+
Solo
Susano
Susano
LVRomero
Susano
Level 80
God Stats
4W - 2L
1,642 SR
Queue Stats
26W - 34L
1,425 Elo+
Solo
Artemis
Artemis
RK Renegax
Artemis
Level 157
God Stats
10W - 7L
1,585 SR
Queue Stats
351W - 397L
1,449 Elo+
Solo
Ix Chel
Ix Chel
Vulcan CDI
Ix Chel
Level 108
God Stats
3W - 6L
1,133 SR
Queue Stats
660W - 704L
1,417 Elo+
Solo
Hun Batz
Hun Batz
goof moof 321
Hun Batz
Level 104
God Stats
3W - 1L
1,929 SR
Queue Stats
54W - 57L
1,487 Elo+
Solo
Team Averages
Level 121
1,538 SR
1,446 Elo+

VS

Team Averages
Level 95
1,578 SR
1,446 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aranbeleg
Anubis
Level 65
God Stats
12W - 7L
1,670 SR
Queue Stats
165W - 144L
1,445 Elo+
Solo
Surtr
Surtr
BritoPMC
Surtr
Level 152
God Stats
43W - 55L
1,470 SR
Queue Stats
331W - 335L
1,458 Elo+
Solo
Hera
Hera
J_dog7825
Hera
Level 108
God Stats
37W - 37L
1,480 SR
Queue Stats
121W - 130L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Traneyous
Ah Muzen Cab
Level 60
God Stats
4W - 0L
1,772 SR
Queue Stats
83W - 98L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,426
496
3,831
8,018
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
LVRomero
Susano
14
3 / 2 / 1
8,614
507
6,296
14,897
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
RK Renegax
Artemis
11
1 / 6 / 4
7,308
430
8,839
12,464
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
Vulcan CDI
Ix Chel
11
2 / 5 / 2
7,520
442
5,505
12,808
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
goof moof 321
Hun Batz
14
0 / 5 / 0
8,821
519
4,062
15,935
9,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 2 / 8
8,164
480
3,330
11,640
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Aranbeleg
Anubis
16
6 / 1 / 4
10,446
614
11,151
7,665
4,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
BritoPMC
Surtr
17
11 / 1 / 3
10,858
639
13,882
17,397
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
16
2 / 0 / 4
10,248
603
8,138
8,796
4,570
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Traneyous
Ah Muzen Cab
13
2 / 3 / 3
8,252
485
6,523
13,818
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
21
21
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
8
2
L
1
3
0
0.33
W
Anubis
Aranbeleg
Anubis
6
1
4
8
W
Surtr
BritoPMC
Surtr
11
1
3
12.5
W
Hera
2
0
4
4
L
Susano
LVRomero
Susano
3
2
1
1.75
L
Artemis
RK Renegax
Artemis
1
6
4
0.5
W
Ah Muzen Cab
Traneyous
Ah Muzen Cab
2
3
3
1.17
L
Ix Chel
Vulcan CDI
Ix Chel
2
5
2
0.6
L
Hun Batz
goof moof 321
Hun Batz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,533
Damage
43,024
64,122
Taken
59,316
32,001
Mitigated
31,654
15,168
Healing
24,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,330
733
2,406
4,542
11,640
8,268
356
2,952
8,688
22,125
0
L
3,831
103
0
731
8,018
2,298
0
3,643
4,375
65,558
0
W
Anubis
Aranbeleg
Anubis
11,151
272
0
4,743
7,665
4,436
448
1,585
6,080
89,751
0
W
Surtr
BritoPMC
Surtr
13,882
6,373
0
4,661
17,397
9,019
428
3,064
14,333
2,193
89,427
W
Hera
8,138
2,775
0
5,909
8,796
4,570
876
0
8,796
88,387
0
L
Susano
LVRomero
Susano
6,296
1,106
0
6,235
14,897
5,992
82
4,721
10,176
0
63,782
L
Artemis
RK Renegax
Artemis
8,839
3,870
0
1,580
12,464
4,647
1,060
4,934
7,530
0
39,547
W
Ah Muzen Cab
Traneyous
Ah Muzen Cab
6,523
2,832
0
2,398
13,818
5,361
1,389
2,491
11,327
0
59,114
L
Ix Chel
Vulcan CDI
Ix Chel
5,505
686
1,108
3,238
12,808
9,602
0
3,155
9,653
33,479
0
L
Hun Batz
goof moof 321
Hun Batz
4,062
365
0
2,276
15,935
9,462
0
6,880
9,055
0
79,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
47,968
447
Minions Killed
504
0
Camps Cleared
0
1,594,813
Distance Traveled
1,650,336
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,164
480
30
2
0
319,155
0
L
Scylla
8,426
496
126
7
0
311,343
0
W
Anubis
10,446
614
148
9
0
337,602
0
W
Surtr
10,858
639
120
7
0
367,117
0
W
Hera
10,248
603
137
8
0
330,560
0
L
Susano
8,614
507
105
6
0
382,928
1
L
Artemis
7,308
430
58
3
0
279,798
0
W
Ah Muzen Cab
8,252
485
69
4
0
295,902
0
L
Ix Chel
7,520
442
41
2
0
285,766
2
L
Hun Batz
8,821
519
117
7
0
334,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role