Player Matchup

Horus
Horus
GruntStyles
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,432 Elo+
Party 1
Apollo
Apollo
Yakumoisgood
Apollo
Level 139
God Stats
6W - 6L
1,498 SR
Queue Stats
126W - 132L
1,484 Elo+
Solo
Cliodhna
Cliodhna
bakedkills
Cliodhna
Level 46
God Stats
3W - 6L
1,180 SR
Queue Stats
50W - 56L
1,342 Elo+
Solo
Achilles
Achilles
kyyxD
Achilles
Level 63
God Stats
1W - 2L
1,513 SR
Queue Stats
191W - 192L
1,432 Elo+
Party 1
Sol
Sol
toongriff
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,331 Elo+
Party 1
Team Averages
Level 56
1,438 SR
1,404 Elo+

VS

Team Averages
Level 96
1,497 SR
1,447 Elo+
Sylvanus
Sylvanus
BlackWeather561
Sylvanus
Level 117
God Stats
2W - 0L
1,717 SR
Queue Stats
236W - 249L
1,478 Elo+
Solo
Bellona
Bellona
KillaRawsko
Bellona
Level 64
God Stats
22W - 19L
1,485 SR
Queue Stats
37W - 41L
1,390 Elo+
Solo
Jing Wei
Jing Wei
Rangersight
Jing Wei
Level 98
God Stats
5W - 7L
1,386 SR
Queue Stats
558W - 536L
1,449 Elo+
Solo
Thanatos
Thanatos
charliyboy101
Thanatos
Level 83
God Stats
5W - 7L
1,322 SR
Queue Stats
63W - 58L
1,467 Elo+
Solo
Kukulkan
Kukulkan
mills7878
Kukulkan
Level 117
God Stats
34W - 25L
1,576 SR
Queue Stats
407W - 389L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,073
416
6,461
15,417
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
14
0 / 3 / 2
8,034
473
3,280
12,131
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
bakedkills
Cliodhna
13
0 / 5 / 2
7,483
440
5,881
16,284
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
kyyxD
Achilles
13
3 / 5 / 2
8,159
480
6,672
19,692
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 1
8,163
480
13,469
11,141
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 2 / 7
9,454
556
7,944
17,277
15,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
KillaRawsko
Bellona
16
2 / 0 / 6
10,177
599
9,709
13,396
12,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Rangersight
Jing Wei
15
2 / 1 / 7
9,497
559
12,038
13,037
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
charliyboy101
Thanatos
14
5 / 2 / 4
8,938
526
9,078
14,043
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
mills7878
Kukulkan
17
6 / 0 / 4
10,473
616
14,644
9,495
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
2
7
3.75
L
0
2
0
0
W
Bellona
KillaRawsko
Bellona
2
0
6
5
W
Jing Wei
Rangersight
Jing Wei
2
1
7
5.5
L
Apollo
0
3
2
0.33
L
Cliodhna
bakedkills
Cliodhna
0
5
2
0.2
W
Thanatos
charliyboy101
Thanatos
5
2
4
3.5
L
Achilles
kyyxD
Achilles
3
5
2
0.8
W
Kukulkan
mills7878
Kukulkan
6
0
4
8
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
53,413
74,665
Taken
67,248
48,417
Mitigated
44,659
24,976
Healing
26,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,944
2,290
3,165
5,001
17,277
15,810
104
5,005
12,230
32,178
0
L
6,461
2,562
2,206
7,901
15,417
12,993
0
1,421
13,996
0
32,541
W
Bellona
KillaRawsko
Bellona
9,709
2,160
0
6,938
13,396
12,348
0
57
12,308
0
77,349
W
Jing Wei
Rangersight
Jing Wei
12,038
8,717
0
3,787
13,037
5,848
916
5,347
7,641
0
74,171
L
Apollo
3,280
1,903
0
2,968
12,131
4,940
0
6,742
5,389
0
56,008
L
Cliodhna
bakedkills
Cliodhna
5,881
939
0
5,095
16,284
7,095
0
3,527
12,757
0
57,485
W
Thanatos
charliyboy101
Thanatos
9,078
3,561
115
6,419
14,043
5,933
0
2,269
11,729
0
65,701
L
Achilles
kyyxD
Achilles
6,672
973
315
3,318
19,692
19,678
60
6,227
13,465
0
22,839
W
Kukulkan
mills7878
Kukulkan
14,644
1,117
0
750
9,495
4,720
178
707
8,788
103,590
1,848
L
13,469
6,099
0
3,173
11,141
3,711
985
4,152
6,989
63,174
3,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
48,539
412
Minions Killed
496
0
Camps Cleared
0
1,697,245
Distance Traveled
1,734,242
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,454
556
43
3
0
325,167
0
L
Horus
7,073
416
54
3
0
328,714
0
W
Bellona
10,177
599
104
6
0
345,344
0
W
Jing Wei
9,497
559
113
7
0
330,239
0
L
Apollo
8,034
473
110
6
0
317,830
1
L
Cliodhna
7,483
440
105
6
0
369,445
0
W
Thanatos
8,938
526
74
4
0
396,500
4
L
Achilles
8,159
480
29
2
0
367,411
0
W
Kukulkan
10,473
616
162
10
0
336,992
0
L
Sol
8,163
480
114
7
0
313,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role