Player Matchup

Raijin
Raijin
Catdie
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 3
Amaterasu
Amaterasu
ElizabethSky
Amaterasu
Level 171
God Stats
3W - 1L
1,619 SR
Queue Stats
198W - 192L
1,453 Elo+
Solo
Apollo
Apollo
EllemenT7
Apollo
Level 125
God Stats
3W - 1L
1,631 SR
Queue Stats
156W - 80L
1,666 Elo+
Party 1
Athena
Athena
Shallty
Athena
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,470 Elo+
Party 3
Achilles
Achilles
YouNon
Achilles
Level 142
God Stats
6W - 4L
1,592 SR
Queue Stats
301W - 188L
1,581 Elo+
Party 1
Team Averages
Level 109
1,568 SR
1,521 Elo+

VS

Team Averages
Level 157
1,555 SR
1,492 Elo+
He Bo
He Bo
ElfiXa7
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,344 Elo+
Solo
Ullr
Ullr
Hur4K4N
Ullr
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,582 Elo+
Solo
Ne Zha
Ne Zha
SessizKraL
Ne Zha
Level 158
God Stats
3W - 1L
1,828 SR
Queue Stats
85W - 98L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
Sponsoroyun
Hou Yi
Level 165
God Stats
1W - 5L
1,331 SR
Queue Stats
416W - 415L
1,545 Elo+
Party 2
Merlin
Merlin
elSheune
Merlin
Level 159
God Stats
7W - 7L
1,614 SR
Queue Stats
824W - 806L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Catdie
Raijin
16
3 / 8 / 10
9,743
749
8,031
14,652
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ElizabethSky
Amaterasu
19
9 / 1 / 16
11,437
880
10,793
23,167
26,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
EllemenT7
Apollo
18
4 / 3 / 19
10,605
816
9,500
12,647
7,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Shallty
Athena
16
1 / 4 / 16
9,428
725
4,890
16,891
18,291
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
YouNon
Achilles
19
12 / 3 / 12
11,999
923
24,791
20,859
24,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ElfiXa7
He Bo
12
1 / 8 / 5
7,987
614
9,574
12,649
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Hur4K4N
Ullr
16
4 / 5 / 7
9,273
713
12,429
14,581
7,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
SessizKraL
Ne Zha
17
5 / 6 / 12
9,494
730
16,990
12,371
6,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
15
4 / 5 / 7
8,974
690
15,748
11,557
5,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
elSheune
Merlin
17
4 / 5 / 9
9,970
767
19,316
10,693
5,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
58
29
Kills
18
19
Deaths
29
73
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Raijin
Catdie
Raijin
3
8
10
1
L
He Bo
ElfiXa7
He Bo
1
8
5
0.44
W
Amaterasu
ElizabethSky
Amaterasu
9
1
16
17
W
Apollo
EllemenT7
Apollo
4
3
19
4.5
L
Ullr
Hur4K4N
Ullr
4
5
7
1.5
L
Ne Zha
SessizKraL
Ne Zha
5
6
12
1.83
W
Athena
Shallty
Athena
1
4
16
2.25
L
Hou Yi
4
5
7
1.5
W
Achilles
YouNon
Achilles
12
3
12
6
L
Merlin
elSheune
Merlin
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,005
Damage
74,057
88,216
Taken
61,851
83,556
Mitigated
28,353
29,127
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Catdie
Raijin
8,031
1,029
0
1,196
14,652
6,556
118
6,338
8,314
16,741
0
L
He Bo
ElfiXa7
He Bo
9,574
724
326
1,500
12,649
4,142
34
2,523
9,899
15,767
0
W
Amaterasu
ElizabethSky
Amaterasu
10,793
2,193
3,309
11,363
23,167
26,763
1,394
7,625
15,542
0
18,842
W
Apollo
EllemenT7
Apollo
9,500
5,750
1,256
3,596
12,647
7,204
4,671
3,832
8,815
0
34,452
L
Ullr
Hur4K4N
Ullr
12,429
5,559
528
2,182
14,581
7,135
0
3,716
10,665
0
25,120
L
Ne Zha
SessizKraL
Ne Zha
16,990
1,712
371
950
12,371
6,835
0
2,604
9,452
0
30,642
W
Athena
Shallty
Athena
4,890
686
2,076
1,474
16,891
18,291
653
4,574
12,317
8,478
0
L
Hou Yi
15,748
6,710
1,350
1,757
11,557
5,139
51
2,106
9,245
0
22,200
W
Achilles
YouNon
Achilles
24,791
1,314
1,161
3,696
20,859
24,742
720
6,521
14,338
0
45,947
L
Merlin
elSheune
Merlin
19,316
570
713
1,302
10,693
5,102
134
1,972
8,560
35,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,212
Gold Earned
45,698
136
Minions Killed
125
0
Camps Cleared
0
1,329,055
Distance Traveled
1,034,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,743
749
28
2
0
212,482
0
L
He Bo
7,987
614
22
2
0
223,289
0
W
Amaterasu
11,437
880
13
1
0
302,373
0
W
Apollo
10,605
816
50
4
0
270,394
0
L
Ullr
9,273
713
31
2
0
200,687
0
L
Ne Zha
9,494
730
18
1
0
218,494
0
W
Athena
9,428
725
5
0
0
279,634
0
L
Hou Yi
8,974
690
17
1
0
205,348
0
W
Achilles
11,999
923
40
3
0
264,172
0
L
Merlin
9,970
767
37
3
0
186,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role