Player Matchup

Fenrir
Fenrir
Alberto437
Fenrir
Level 21
God Stats
3W - 3L
1,513 SR
Queue Stats
7W - 11L
1,414 Elo+
Party 2
Xbalanque
Xbalanque
Kayhenadp
Xbalanque
Level 51
God Stats
143W - 148L
1,471 SR
Queue Stats
233W - 286L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
MKYJuanMagaren
Kuzenbo
Level 16
God Stats
2W - 4L
1,649 SR
Queue Stats
4W - 6L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
PabloXPD
Guan Yu
Level 24
God Stats
1W - 1L
1,669 SR
Queue Stats
7W - 10L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Syon999
Morgan Le Fay
Level 106
God Stats
7W - 11L
1,529 SR
Queue Stats
58W - 71L
1,419 Elo+
Party 2
Team Averages
Level 44
1,566 SR
1,413 Elo+

VS

Team Averages
Level 42
1,431 SR
1,286 Elo+
Tyr
Tyr
DiegoBrando212
Tyr
Level 64
God Stats
3W - 5L
1,600 SR
Queue Stats
241W - 272L
1,436 Elo+
Solo
Cabrakan
Cabrakan
Gyányi
Cabrakan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,280 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kőhal
Morgan Le Fay
Level 32
God Stats
2W - 1L
1,713 SR
Queue Stats
19W - 30L
1,217 Elo+
Party 1
Izanami
Izanami
Thimeee
Izanami
Level 28
God Stats
0W - 6L
1,101 SR
Queue Stats
1W - 13L
1,088 Elo+
Party 1
Thor
Thor
djjiboutii
Thor
Level 60
God Stats
0W - 2L
1,239 SR
Queue Stats
115W - 147L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alberto437
Fenrir
13
6 / 1 / 1
7,557
630
6,003
10,554
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Kayhenadp
Xbalanque
9
1 / 0 / 2
5,947
496
4,651
2,956
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,444
454
2,788
6,442
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
PabloXPD
Guan Yu
11
4 / 2 / 1
6,690
558
7,532
8,965
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Syon999
Morgan Le Fay
12
5 / 2 / 2
7,440
620
11,108
9,177
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,031
503
3,720
12,792
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Gyányi
Cabrakan
9
1 / 2 / 2
6,093
508
3,257
10,887
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Kőhal
Morgan Le Fay
10
1 / 5 / 0
5,835
486
5,364
10,423
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Thimeee
Izanami
8
2 / 2 / 0
5,204
434
3,856
6,597
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 2
5,953
496
2,838
7,666
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
16
Kills
7
7
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alberto437
Fenrir
6
1
1
6.5
L
1
4
1
0.38
L
Cabrakan
Gyányi
Cabrakan
1
2
2
1
W
Xbalanque
Kayhenadp
Xbalanque
1
0
2
2
L
Morgan Le Fay
Kőhal
Morgan Le Fay
1
5
0
0.2
W
0
2
2
0.5
W
Guan Yu
PabloXPD
Guan Yu
4
2
1
2.25
W
Morgan Le Fay
Syon999
Morgan Le Fay
5
2
2
3
L
Izanami
Thimeee
Izanami
2
2
0
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
19,035
38,094
Taken
48,365
24,720
Mitigated
22,474
8,768
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alberto437
Fenrir
6,003
1,836
0
2,799
10,554
4,644
0
1,722
8,832
0
56,546
L
3,720
952
0
2,944
12,792
5,853
0
1,188
10,884
0
27,660
L
Cabrakan
Gyányi
Cabrakan
3,257
231
0
1,394
10,887
8,697
0
3,530
7,239
10,117
0
W
Xbalanque
Kayhenadp
Xbalanque
4,651
1,848
0
1,700
2,956
993
916
779
2,177
0
34,667
L
Morgan Le Fay
Kőhal
Morgan Le Fay
5,364
468
0
1,268
10,423
3,742
0
4,919
5,257
37,745
0
W
2,788
1,434
0
1,066
6,442
5,179
223
1,325
5,117
7,851
0
W
Guan Yu
PabloXPD
Guan Yu
7,532
1,293
40
1,942
8,965
10,253
0
0
8,965
0
32,122
W
Morgan Le Fay
Syon999
Morgan Le Fay
11,108
1,094
0
1,221
9,177
3,651
485
4,795
4,382
49,552
0
L
Izanami
Thimeee
Izanami
3,856
2,784
0
383
6,597
2,069
0
1,673
4,862
0
31,247
L
2,838
780
0
457
7,666
2,113
0
1,985
5,450
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
29,116
297
Minions Killed
198
0
Camps Cleared
0
1,186,717
Distance Traveled
1,124,745
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,557
630
87
7
0
278,906
0
L
Tyr
6,031
503
44
4
0
223,385
4
L
Cabrakan
6,093
508
15
1
0
223,321
5
W
Xbalanque
5,947
496
65
5
0
187,006
1
L
Morgan Le Fay
5,835
486
62
5
0
217,879
0
W
Kuzenbo
5,444
454
5
0
0
239,905
0
W
Guan Yu
6,690
558
49
4
0
228,229
0
W
Morgan Le Fay
7,440
620
91
8
0
252,671
0
L
Izanami
5,204
434
42
4
0
226,427
0
L
Thor
5,953
496
35
3
0
233,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role