Player Matchup

Sobek
Sobek
Squirtle Mob
Sobek
Level 27
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 2L
1,466 Elo+
Party 2
Izanami
Izanami
YabbaYabba420
Izanami
Level 69
God Stats
4W - 9L
1,363 SR
Queue Stats
47W - 45L
1,465 Elo+
Party 2
Merlin
Merlin
hntrbryant
Merlin
Level 59
God Stats
20W - 32L
1,393 SR
Queue Stats
43W - 66L
1,264 Elo+
Solo
Team Averages
Level 52
1,360 SR
1,398 Elo+

VS

Team Averages
Level 64
1,356 SR
1,284 Elo+
Kukulkan
Kukulkan
KINGANUBIS12
Kukulkan
Level 61
God Stats
17W - 27L
1,392 SR
Queue Stats
240W - 392L
1,268 Elo+
Solo
Ares
Ares
ZurgAlmighty
Ares
Level 66
God Stats
3W - 1L
1,344 SR
Queue Stats
19W - 21L
1,321 Elo+
Party 1
Bakasura
Bakasura
soju_papiii
Bakasura
Level 64
God Stats
2W - 1L
1,334 SR
Queue Stats
36W - 43L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
9,879
706
5,118
13,790
14,339
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
2 / 3 / 2
9,558
683
4,755
8,089
2,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
hntrbryant
Merlin
14
2 / 4 / 2
10,763
769
8,174
7,675
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KINGANUBIS12
Kukulkan
14
2 / 3 / 0
10,993
785
5,124
8,620
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 8
10,805
772
5,584
14,692
10,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
soju_papiii
Bakasura
14
6 / 1 / 1
11,506
822
11,739
11,016
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
8
8
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
KINGANUBIS12
Kukulkan
2
3
0
0.67
L
2
1
4
4
L
Izanami
2
3
2
1
W
0
2
8
2
L
Merlin
hntrbryant
Merlin
2
4
2
0.75
W
Bakasura
soju_papiii
Bakasura
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,047
Damage
22,447
29,554
Taken
34,328
19,362
Mitigated
20,624
4,926
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
KINGANUBIS12
Kukulkan
5,124
349
0
1,129
8,620
3,473
1,898
4,435
4,185
48,685
0
L
5,118
821
216
3,140
13,790
14,339
39
5,071
8,277
14,577
0
L
Izanami
4,755
3,418
0
993
8,089
2,353
185
1,536
5,681
0
20,958
W
5,584
411
0
4,871
14,692
10,694
156
6,760
7,932
20,223
0
L
Merlin
hntrbryant
Merlin
8,174
389
47
530
7,675
2,670
0
4,443
2,627
60,322
0
W
Bakasura
soju_papiii
Bakasura
11,739
7,392
0
3,953
11,016
6,457
838
3,027
7,989
0
46,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
33,304
118
Minions Killed
160
0
Camps Cleared
0
651,531
Distance Traveled
778,516
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,993
785
71
5
0
224,892
0
L
Sobek
9,879
706
15
1
0
233,307
0
L
Izanami
9,558
683
33
2
0
181,045
2
W
Ares
10,805
772
18
1
0
269,388
4
L
Merlin
10,763
769
70
5
0
237,179
5
W
Bakasura
11,506
822
71
5
0
284,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role