Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IdRatherNot_87
Kukulkan
Level 124
God Stats
106W - 120L
1,491 SR
Queue Stats
147W - 169L
1,430 Elo+
Party 1
Charon
Charon
P1agueDr3071
Charon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Slamurai_SloChug
Danzaburou
Level 180
God Stats
8W - 9L
1,442 SR
Queue Stats
323W - 337L
1,451 Elo+
Party 1
Ra
Ra
novel-finality6
Ra
Level 100
God Stats
3W - 4L
1,684 SR
Queue Stats
311W - 340L
1,381 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,448 Elo+

VS

Team Averages
Level 77
1,595 SR
1,448 Elo+
Ra
Ra
Dominuz1122
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo
Skadi
Skadi
M0BMunchi3
Skadi
Level 155
God Stats
1W - 5L
1,670 SR
Queue Stats
195W - 230L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Yert69420
Nu Wa
Level 79
God Stats
2W - 2L
1,808 SR
Queue Stats
47W - 50L
1,471 Elo+
Solo
Thor
Thor
You Did Guud
Thor
Level 10
God Stats
8W - 8L
1,586 SR
Queue Stats
17W - 17L
1,561 Elo+
Solo
Cernunnos
Cernunnos
elgwahpo0
Cernunnos
Level 127
God Stats
0W - 2L
1,409 SR
Queue Stats
43W - 44L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 1 / 2
5,943
991
5,485
5,142
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
2 / 0 / 4
6,309
1,052
3,104
2,545
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
11
1 / 0 / 2
5,645
941
2,158
2,765
2,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Slamurai_SloChug
Danzaburou
12
0 / 0 / 3
5,877
980
3,400
4,997
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 3
6,370
1,062
4,134
3,331
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
4,961
827
1,831
6,635
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
0 / 2 / 1
5,088
848
1,855
4,657
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Yert69420
Nu Wa
12
1 / 1 / 0
6,022
1,004
3,021
4,534
2,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 0 / 0
4,684
781
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cernunnos
elgwahpo0
Cernunnos
10
0 / 1 / 0
5,164
861
2,480
4,520
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
2
5
L
0
6
1
0.08
W
Kukulkan
2
0
4
4
L
Skadi
0
2
1
0.25
W
Charon
1
0
2
2
W
Danzaburou
Slamurai_SloChug
Danzaburou
0
0
3
1.5
L
Nu Wa
Yert69420
Nu Wa
1
1
0
1
L
0
0
0
0
L
Cernunnos
elgwahpo0
Cernunnos
0
1
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
9,187
18,780
Taken
20,346
11,971
Mitigated
8,586
5,103
Healing
2,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,485
1,004
0
1,143
5,142
5,329
158
1,511
3,567
13,119
0
L
1,831
342
0
92
6,635
2,719
0
5,678
688
4,333
0
W
Kukulkan
3,104
389
0
0
2,545
1,194
735
820
1,725
20,998
0
L
Skadi
1,855
796
0
0
4,657
1,842
0
4,057
377
0
6,316
W
Charon
2,158
138
0
728
2,765
2,241
939
574
2,191
6,490
0
W
Danzaburou
Slamurai_SloChug
Danzaburou
3,400
311
0
1,720
4,997
1,816
544
858
4,139
0
23,127
L
Nu Wa
Yert69420
Nu Wa
3,021
556
435
1,119
4,534
2,516
0
2,163
2,181
19,035
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
elgwahpo0
Cernunnos
2,480
787
0
960
4,520
1,509
0
2,024
2,219
0
11,131
W
4,134
177
310
1,202
3,331
1,391
508
959
2,306
16,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
25,919
159
Minions Killed
79
0
Camps Cleared
0
691,742
Distance Traveled
414,165
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,943
991
19
3
0
134,399
0
L
Ra
4,961
827
3
1
0
104,670
0
W
Kukulkan
6,309
1,052
54
9
0
135,605
0
L
Skadi
5,088
848
16
3
0
68,271
0
W
Charon
5,645
941
6
1
0
142,222
3
W
Danzaburou
5,877
980
43
7
0
147,133
0
L
Nu Wa
6,022
1,004
32
5
0
123,567
0
L
Thor
4,684
781
0
0
0
12
0
L
Cernunnos
5,164
861
28
5
0
117,645
0
W
Ra
6,370
1,062
37
6
0
132,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role