Player Matchup

Charybdis
Charybdis
Incursi08
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,290 Elo+
Party 1
Zeus
Zeus
Lachito25
Zeus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 126L
1,418 Elo+
Solo
Arachne
Arachne
LegendGaminq
Arachne
Level 69
God Stats
16W - 10L
1,538 SR
Queue Stats
179W - 171L
1,442 Elo+
Solo
Achilles
Achilles
ill-_-Minded_54
Achilles
Level 115
God Stats
7W - 2L
1,652 SR
Queue Stats
350W - 369L
1,363 Elo+
Party 1
Amaterasu
Amaterasu
isamar21
Amaterasu
Level 148
God Stats
4W - 6L
1,342 SR
Queue Stats
242W - 251L
1,424 Elo+
Solo
Team Averages
Level 95
1,506 SR
1,387 Elo+

VS

Team Averages
Level 70
1,455 SR
1,375 Elo+
Mulan
Mulan
DeathBlade_KT
Mulan
Level 60
God Stats
7W - 5L
1,607 SR
Queue Stats
87W - 102L
1,452 Elo+
Solo
Izanami
Izanami
HomePlayer37664
Izanami
Level 15
God Stats
5W - 9L
1,189 SR
Queue Stats
6W - 11L
1,159 Elo+
Party 2
Anubis
Anubis
tpegueeei
Anubis
Level 122
God Stats
98W - 92L
1,443 SR
Queue Stats
480W - 483L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
zZz on Puma
Ao Kuang
Level 47
God Stats
6W - 4L
1,580 SR
Queue Stats
73W - 96L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
zmankiller1
Sun Wukong
Level 108
God Stats
12W - 15L
1,456 SR
Queue Stats
358W - 379L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Incursi08
Charybdis
14
2 / 3 / 6
8,655
577
6,943
9,908
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
14
5 / 3 / 2
8,674
578
11,326
10,332
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
LegendGaminq
Arachne
15
5 / 3 / 2
9,116
608
6,932
16,049
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
8 / 1 / 4
9,478
632
6,499
12,202
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
isamar21
Amaterasu
13
1 / 2 / 1
7,566
504
4,098
13,786
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,896
593
11,612
10,887
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 8 / 0
8,139
543
7,008
13,836
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
tpegueeei
Anubis
13
2 / 7 / 2
8,252
550
7,768
14,930
7,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
zZz on Puma
Ao Kuang
14
5 / 4 / 1
8,563
571
6,320
12,986
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
zmankiller1
Sun Wukong
4
0 / 0 / 0
5,145
343
0
809
378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
21
Kills
12
12
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
2
8
0
0.25
W
Charybdis
Incursi08
Charybdis
2
3
6
1.67
W
Zeus
5
3
2
2
W
Arachne
LegendGaminq
Arachne
5
3
2
2
W
Achilles
8
1
4
10
W
Amaterasu
isamar21
Amaterasu
1
2
1
0.75
L
Anubis
tpegueeei
Anubis
2
7
2
0.43
L
Ao Kuang
zZz on Puma
Ao Kuang
5
4
1
1.38
L
Sun Wukong
zmankiller1
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,798
Damage
32,708
62,277
Taken
53,448
38,447
Mitigated
25,811
24,460
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,612
2,458
0
4,415
10,887
7,690
551
2,214
8,673
0
65,231
L
7,008
5,382
0
1,972
13,836
5,226
2,009
1,461
12,375
0
60,285
W
Charybdis
Incursi08
Charybdis
6,943
4,203
0
3,578
9,908
3,256
653
1,350
8,558
0
65,475
W
Zeus
11,326
1,636
85
2,835
10,332
3,695
1,213
5,226
5,106
58,953
0
W
Arachne
LegendGaminq
Arachne
6,932
4,349
0
7,580
16,049
6,183
0
4,727
11,322
0
84,246
W
Achilles
6,499
1,201
292
4,375
12,202
13,885
147
2,161
10,041
0
26,867
W
Amaterasu
isamar21
Amaterasu
4,098
2,277
0
5,715
13,786
11,428
0
597
13,189
0
38,816
L
Anubis
tpegueeei
Anubis
7,768
0
0
3,790
14,930
7,444
0
4,982
9,948
53,602
136
L
Ao Kuang
zZz on Puma
Ao Kuang
6,320
1,916
0
3,213
12,986
5,073
0
2,669
10,317
56,557
1,122
L
Sun Wukong
zmankiller1
Sun Wukong
0
0
0
411
809
378
0
0
809
0
2,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
38,995
406
Minions Killed
365
0
Camps Cleared
0
1,449,968
Distance Traveled
1,131,680
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,896
593
95
6
0
294,362
3
L
Izanami
8,139
543
95
6
0
228,876
0
W
Charybdis
8,655
577
110
7
0
244,564
1
W
Zeus
8,674
578
92
6
0
266,391
0
W
Arachne
9,116
608
110
7
0
324,813
0
W
Achilles
9,478
632
32
2
0
329,208
0
W
Amaterasu
7,566
504
62
4
0
284,992
0
L
Anubis
8,252
550
95
6
0
248,717
0
L
Ao Kuang
8,563
571
79
5
0
308,382
0
L
Sun Wukong
5,145
343
1
0
0
51,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role