Player Matchup

Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PumpkinEmu59406
Cerberus
Level 86
God Stats
31W - 23L
1,787 SR
Queue Stats
358W - 335L
1,561 Elo+
Party 2
Awilix
Awilix
TmanIsOver9000
Awilix
Level 78
God Stats
9W - 5L
1,692 SR
Queue Stats
87W - 84L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
ggSLEEP
Hou Yi
Level 143
God Stats
18W - 16L
1,550 SR
Queue Stats
326W - 288L
1,565 Elo+
Solo
Zeus
Zeus
ol xB3B0x lo
Zeus
Level 173
God Stats
3W - 1L
1,477 SR
Queue Stats
194W - 191L
1,490 Elo+
Solo
Team Averages
Level 127
1,601 SR
1,526 Elo+

VS

Team Averages
Level 148
1,563 SR
1,529 Elo+
Fenrir
Fenrir
CapiGrone
Fenrir
Level 142
God Stats
3W - 3L
1,736 SR
Queue Stats
142W - 125L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KillerBlasterZ1
Morgan Le Fay
Level 181
God Stats
32W - 28L
1,540 SR
Queue Stats
202W - 179L
1,533 Elo+
Party 1
Rama
Rama
Snower65
Rama
Level 187
God Stats
3W - 7L
1,489 SR
Queue Stats
201W - 182L
1,546 Elo+
Party 1
Bacchus
Bacchus
Untxmed5980
Bacchus
Level 102
God Stats
0W - 3L
1,215 SR
Queue Stats
77W - 71L
1,509 Elo+
Solo
Anubis
Anubis
Zevuss
Anubis
Level 128
God Stats
3W - 3L
1,835 SR
Queue Stats
356W - 362L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 2 / 1
5,507
551
4,029
12,764
6,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
9
0 / 3 / 0
5,084
508
3,750
13,346
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 0
5,860
586
958
6,961
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
ggSLEEP
Hou Yi
10
1 / 1 / 1
5,823
582
4,679
5,612
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 2 / 0
5,380
538
6,007
5,079
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CapiGrone
Fenrir
11
1 / 1 / 3
6,057
606
5,300
8,814
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
KillerBlasterZ1
Morgan Le Fay
11
1 / 0 / 0
6,212
621
5,562
6,631
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rama
10
1 / 0 / 0
5,780
578
3,480
5,148
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Untxmed5980
Bacchus
6
0 / 2 / 0
4,765
477
1,522
6,767
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Zevuss
Anubis
12
3 / 0 / 1
7,316
732
10,236
6,060
3,010
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
1
0.75
L
Fenrir
CapiGrone
Fenrir
1
1
3
2.5
L
Morgan Le Fay
KillerBlasterZ1
Morgan Le Fay
1
0
0
1
W
Cerberus
0
3
0
0
L
Rama
1
0
0
1
W
1
0
0
1
L
Bacchus
Untxmed5980
Bacchus
0
2
0
0
L
Anubis
Zevuss
Anubis
3
0
1
3.5
W
Hou Yi
ggSLEEP
Hou Yi
1
1
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
26,100
43,762
Taken
33,420
17,773
Mitigated
16,061
12,814
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,029
971
0
4,355
12,764
6,155
0
3,672
9,040
0
13,893
L
Fenrir
CapiGrone
Fenrir
5,300
1,000
0
2,647
8,814
3,632
0
2,326
6,447
0
41,115
L
Morgan Le Fay
KillerBlasterZ1
Morgan Le Fay
5,562
885
0
2,163
6,631
2,727
0
4,469
2,115
51,209
0
W
Cerberus
3,750
38
0
4,248
13,346
5,464
0
8,216
5,117
29,745
0
L
Rama
3,480
2,793
0
1,801
5,148
2,100
0
0
5,148
0
42,405
W
958
419
0
828
6,961
2,476
0
1,543
5,418
0
53,276
L
Bacchus
Untxmed5980
Bacchus
1,522
178
33
1,799
6,767
4,592
0
0
6,767
10,857
0
L
Anubis
Zevuss
Anubis
10,236
730
0
4,537
6,060
3,010
121
2,496
3,186
60,583
0
W
Hou Yi
ggSLEEP
Hou Yi
4,679
2,552
0
1,940
5,612
2,004
0
461
5,151
0
45,702
W
6,007
230
0
1,443
5,079
1,674
0
3,353
1,716
41,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
30,130
323
Minions Killed
349
0
Camps Cleared
0
1,074,774
Distance Traveled
990,284
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,507
551
11
1
0
211,755
2
L
Fenrir
6,057
606
72
7
0
233,417
0
L
Morgan Le Fay
6,212
621
87
9
0
218,995
2
W
Cerberus
5,084
508
66
7
0
207,163
1
L
Rama
5,780
578
78
8
0
207,288
0
W
Awilix
5,860
586
80
8
0
260,155
1
L
Bacchus
4,765
477
11
1
0
141,010
2
L
Anubis
7,316
732
101
10
0
189,574
4
W
Hou Yi
5,823
582
88
9
0
188,403
2
W
Zeus
5,380
538
78
8
0
207,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role