Player Matchup

Atlas
Atlas
CHr0NicDreAMz
Atlas
Level 101
God Stats
9W - 5L
1,570 SR
Queue Stats
285W - 279L
1,542 Elo+
Solo
Hades
Hades
PersistantDrogas
Hades
Level 105
God Stats
3W - 5L
1,551 SR
Queue Stats
497W - 515L
1,461 Elo+
Solo
Nox
Nox
Richy117
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,458 Elo+
Solo
Nu Wa
Nu Wa
RyuRai13
Nu Wa
Level 156
God Stats
13W - 7L
1,641 SR
Queue Stats
498W - 516L
1,451 Elo+
Solo
Ullr
Ullr
UwUWutsDis
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo
Team Averages
Level 105
1,552 SR
1,470 Elo+

VS

Team Averages
Level 109
1,502 SR
1,472 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
A573R
Serqet
Level 101
God Stats
5W - 4L
1,412 SR
Queue Stats
471W - 490L
1,497 Elo+
Solo
Hades
Hades
Kollo27
Hades
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 124L
1,482 Elo+
Solo
Hou Yi
Hou Yi
SpookyParsley42
Hou Yi
Level 106
God Stats
3W - 1L
1,588 SR
Queue Stats
71W - 79L
1,451 Elo+
Solo
Shiva
Shiva
jusDAFOX
Shiva
Level 98
God Stats
4W - 2L
1,511 SR
Queue Stats
224W - 245L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,782
578
2,839
2,814
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 5 / 4
7,469
747
4,717
9,890
4,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 8
7,823
782
6,020
7,184
2,720
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
RyuRai13
Nu Wa
17
3 / 3 / 6
8,398
840
17,118
7,708
2,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 6 / 1
8,541
854
4,211
10,116
3,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 2 / 8
9,808
981
10,369
10,539
8,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
A573R
Serqet
14
3 / 4 / 11
8,484
848
3,885
11,168
5,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Kollo27
Hades
16
4 / 3 / 12
9,069
907
8,843
11,308
10,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 8
9,327
933
4,699
7,287
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
jusDAFOX
Shiva
14
1 / 3 / 12
8,315
832
8,245
11,392
12,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
11
Kills
19
19
Deaths
13
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
2
8
5.5
W
Serqet
A573R
Serqet
3
4
11
2.13
L
0
1
0
0
W
Hades
Kollo27
Hades
4
3
12
3.33
L
1
5
4
0.6
L
2
4
8
1.5
L
Nu Wa
RyuRai13
Nu Wa
3
3
6
2
W
4
1
8
8
L
5
6
1
0.92
W
Shiva
jusDAFOX
Shiva
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
36,041
37,712
Taken
51,694
15,669
Mitigated
40,248
5,750
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,369
957
1,309
2,502
10,539
8,813
1,110
6,037
4,423
28,595
0
W
Serqet
A573R
Serqet
3,885
693
1,690
2,683
11,168
5,715
330
6,841
4,212
0
9,256
L
2,839
888
655
919
2,814
1,830
0
1,064
1,514
5,620
0
W
Hades
Kollo27
Hades
8,843
808
809
2,488
11,308
10,596
549
5,868
5,402
27,668
0
L
4,717
225
195
1,085
9,890
4,297
0
4,232
5,392
9,222
0
L
6,020
546
332
943
7,184
2,720
0
4,259
2,712
8,725
0
L
Nu Wa
RyuRai13
Nu Wa
17,118
5,232
535
129
7,708
2,906
0
4,616
2,834
36,120
0
W
4,699
1,467
982
2,097
7,287
2,731
1,282
5,656
1,553
0
20,796
L
4,211
2,225
611
346
10,116
3,916
0
5,041
4,817
0
12,480
W
Shiva
jusDAFOX
Shiva
8,245
856
1,598
3,361
11,392
12,393
332
5,982
5,410
0
18,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,013
Gold Earned
45,003
77
Minions Killed
156
0
Camps Cleared
0
691,899
Distance Traveled
885,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,808
981
44
4
0
159,361
0
W
Serqet
8,484
848
16
2
0
188,406
0
L
Atlas
5,782
578
0
0
0
60,903
0
W
Hades
9,069
907
40
4
0
186,696
0
L
Hades
7,469
747
13
1
0
162,477
0
L
Nox
7,823
782
11
1
0
167,725
0
L
Nu Wa
8,398
840
33
3
0
160,336
0
W
Hou Yi
9,327
933
39
4
0
170,370
0
L
Ullr
8,541
854
20
2
0
140,458
0
W
Shiva
8,315
832
17
2
0
180,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role