Player Matchup

Thor
Thor
Arztheo
Thor
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 133L
1,405 Elo+
Solo
Cernunnos
Cernunnos
MC1939
Cernunnos
Level 65
God Stats
6W - 5L
1,495 SR
Queue Stats
198W - 184L
1,447 Elo+
Solo
Kali
Kali
TLS_KINION
Kali
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,276 Elo+
Solo
Jormungandr
Jormungandr
harperjd93
Jormungandr
Level 49
God Stats
8W - 6L
1,312 SR
Queue Stats
291W - 322L
1,417 Elo+
Solo
Guan Yu
Guan Yu
ibuiltaraft
Guan Yu
Level 103
God Stats
3W - 4L
1,386 SR
Queue Stats
110W - 115L
1,421 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,393 Elo+

VS

Team Averages
Level 69
1,465 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
DRAGON GUARD93
The Morrigan
Level 88
God Stats
0W - 2L
1,289 SR
Queue Stats
420W - 421L
1,431 Elo+
Party 1
Horus
Horus
Newilo66666
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,637 Elo+
Solo
Zhong Kui
Zhong Kui
XxfirefoxX1361
Zhong Kui
Level 94
God Stats
16W - 17L
1,536 SR
Queue Stats
826W - 802L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arztheo
Thor
17
8 / 9 / 11
11,520
768
9,554
18,155
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
MC1939
Cernunnos
20
10 / 4 / 11
13,681
912
22,840
18,224
10,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 1 / 2
7,752
517
44
1,305
486
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
harperjd93
Jormungandr
20
6 / 3 / 16
12,591
839
14,799
19,524
23,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
ibuiltaraft
Guan Yu
20
6 / 4 / 15
12,544
836
11,910
18,743
20,697
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
9 / 9 / 10
12,819
855
17,460
17,403
7,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
 
Raijin
17
4 / 7 / 9
10,699
713
7,740
14,111
5,860
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
DRAGON GUARD93
The Morrigan
18
4 / 8 / 14
11,043
736
9,356
12,138
5,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 2
7,463
498
567
3,212
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
XxfirefoxX1361
Zhong Kui
20
4 / 4 / 12
11,832
789
24,044
18,760
18,517
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
30
Kills
21
21
Deaths
30
55
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
9
9
10
1.56
L
Raijin
 
Raijin
4
7
9
1.21
W
Thor
Arztheo
Thor
8
9
11
1.5
L
The Morrigan
DRAGON GUARD93
The Morrigan
4
8
14
1.38
W
Cernunnos
MC1939
Cernunnos
10
4
11
3.88
L
0
2
2
0.5
W
0
1
2
1
L
Zhong Kui
XxfirefoxX1361
Zhong Kui
4
4
12
2.5
W
Jormungandr
harperjd93
Jormungandr
6
3
16
4.67
W
Guan Yu
ibuiltaraft
Guan Yu
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,147
Damage
59,167
75,951
Taken
65,624
61,420
Mitigated
39,368
24,550
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
17,460
1,779
187
1,921
17,403
7,846
912
3,928
13,051
40,642
0
L
Raijin
 
Raijin
7,740
1,409
935
2,105
14,111
5,860
608
2,314
11,497
18,713
0
W
Thor
Arztheo
Thor
9,554
1,684
253
389
18,155
6,860
601
12,089
6,066
0
15,938
L
The Morrigan
DRAGON GUARD93
The Morrigan
9,356
2,277
1,283
1,638
12,138
5,321
1,567
4,276
7,329
11,174
4,208
W
Cernunnos
MC1939
Cernunnos
22,840
13,858
1,395
5,030
18,224
10,127
6,314
13,347
4,877
0
60,952
L
567
394
40
154
3,212
1,824
0
243
2,930
0
1,244
W
44
0
0
120
1,305
486
0
806
499
0
260
L
Zhong Kui
XxfirefoxX1361
Zhong Kui
24,044
1,669
616
5,260
18,760
18,517
1,297
2,928
15,291
38,614
0
W
Jormungandr
harperjd93
Jormungandr
14,799
2,418
1,016
3,763
19,524
23,250
415
14,236
5,288
42,057
595
W
Guan Yu
ibuiltaraft
Guan Yu
11,910
1,360
6,547
6,037
18,743
20,697
1,033
14,200
4,543
2,008
27,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,088
Gold Earned
53,856
162
Minions Killed
119
0
Camps Cleared
0
1,066,341
Distance Traveled
978,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,819
855
43
3
0
226,724
0
L
Raijin
10,699
713
21
1
0
235,241
0
W
Thor
11,520
768
6
0
0
242,574
0
L
The Morrigan
11,043
736
22
1
0
229,935
0
W
Cernunnos
13,681
912
81
5
0
220,815
0
L
Horus
7,463
498
0
0
0
41,562
0
W
Kali
7,752
517
0
0
0
23,851
0
L
Zhong Kui
11,832
789
33
2
0
245,476
0
W
Jormungandr
12,591
839
33
2
0
290,595
0
W
Guan Yu
12,544
836
42
3
0
288,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role