Player Matchup

Cerberus
Cerberus
DownWithSyndrome
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 80L
1,548 Elo+
Party 1
Bastet
Bastet
MOBIK200
Bastet
Level 61
God Stats
107W - 60L
1,690 SR
Queue Stats
236W - 157L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Qlzw
Kukulkan
Level 100
God Stats
18W - 11L
1,651 SR
Queue Stats
96W - 81L
1,529 Elo+
Party 1
Team Averages
Level 89
1,614 SR
1,564 Elo+

VS

Team Averages
Level 80
1,656 SR
1,548 Elo+
Mulan
Mulan
FearTheUnreal
Mulan
Level 100
God Stats
6W - 5L
1,745 SR
Queue Stats
53W - 58L
1,523 Elo+
Solo
Hera
Hera
ToeBreath69
Hera
Level 43
God Stats
4W - 3L
1,647 SR
Queue Stats
143W - 147L
1,521 Elo+
Solo
Skadi
Skadi
iJTCz
Skadi
Level 96
God Stats
1W - 3L
1,577 SR
Queue Stats
3W - 3L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,902
738
2,115
5,245
3,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
MOBIK200
Bastet
8
1 / 0 / 2
6,299
787
5,753
4,734
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Qlzw
Kukulkan
10
2 / 0 / 1
6,476
810
2,297
1,654
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,382
673
1,905
7,094
3,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
5,693
712
2,379
2,827
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
iJTCz
Skadi
7
0 / 0 / 0
5,357
670
3,963
2,887
754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
2
0
0
W
Bastet
MOBIK200
Bastet
1
0
2
2
W
Kukulkan
Qlzw
Kukulkan
2
0
1
2.5
L
0
1
0
0
L
Skadi
iJTCz
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,165
Damage
8,247
11,633
Taken
12,808
6,108
Mitigated
5,513
4,004
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,115
161
0
1,240
5,245
3,395
0
1,688
3,404
13,952
0
L
1,905
253
0
1,619
7,094
3,858
0
3,106
3,712
0
9,766
W
Bastet
MOBIK200
Bastet
5,753
861
0
2,514
4,734
2,128
0
1,016
3,561
0
17,920
W
Kukulkan
Qlzw
Kukulkan
2,297
0
0
250
1,654
585
0
289
1,365
33,681
0
L
2,379
403
0
827
2,827
901
0
673
2,079
21,378
0
L
Skadi
iJTCz
Skadi
3,963
1,099
0
0
2,887
754
0
805
1,893
0
12,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,677
Gold Earned
16,432
120
Minions Killed
85
0
Camps Cleared
0
435,100
Distance Traveled
356,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,902
738
46
6
0
145,102
0
L
Mulan
5,382
673
13
2
0
116,131
0
W
Bastet
6,299
787
21
3
0
139,165
0
W
Kukulkan
6,476
810
53
7
0
150,833
0
L
Hera
5,693
712
44
6
0
132,318
0
L
Skadi
5,357
670
28
4
0
107,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role