Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DaniKarma57
Loki
Level 61
God Stats
0W - 2L
1,202 SR
Queue Stats
79W - 96L
1,424 Elo+
Solo
Janus
Janus
LokiForLulz
Janus
Level 109
God Stats
3W - 2L
1,730 SR
Queue Stats
166W - 174L
1,497 Elo+
Solo
Chronos
Chronos
lXlGrimlXl
Chronos
Level 125
God Stats
5W - 5L
1,446 SR
Queue Stats
487W - 480L
1,438 Elo+
Solo
Lancelot
Lancelot
rizza140
Lancelot
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 113L
1,494 Elo+
Solo
Team Averages
Level 111
1,476 SR
1,471 Elo+

VS

Team Averages
Level 102
1,584 SR
1,441 Elo+
Ullr
Ullr
Devoted Bad
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 91L
1,436 Elo+
Solo
Hercules
Hercules
DoomerQ1
Hercules
Level 54
God Stats
2W - 0L
1,735 SR
Queue Stats
262W - 310L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Lil Niichi
Zhong Kui
Level 68
God Stats
3W - 0L
1,737 SR
Queue Stats
156W - 158L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
Skynavy12
Baba Yaga
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,451 Elo+
Solo
Merlin
Merlin
WonkyWoof
Merlin
Level 200
God Stats
6W - 10L
1,446 SR
Queue Stats
737W - 760L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 0 / 0
5,899
590
649
3,313
2,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 7 / 3
6,573
657
2,872
10,496
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 2 / 3
8,704
870
9,890
6,233
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
lXlGrimlXl
Chronos
13
2 / 3 / 1
7,625
763
3,873
5,280
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
rizza140
Lancelot
13
1 / 3 / 4
7,014
701
3,997
9,337
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
8,139
814
4,508
4,177
1,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DoomerQ1
Hercules
15
1 / 1 / 7
8,591
859
4,849
10,013
9,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Lil Niichi
Zhong Kui
16
12 / 1 / 2
9,953
995
11,607
7,258
6,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Skynavy12
Baba Yaga
16
2 / 2 / 8
9,050
905
10,165
6,691
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
WonkyWoof
Merlin
8
0 / 1 / 1
6,602
660
906
1,743
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
5
Kills
15
15
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
1
7
3
0.36
W
0
1
7
3.5
W
Hercules
DoomerQ1
Hercules
1
1
7
4.5
W
Zhong Kui
Lil Niichi
Zhong Kui
12
1
2
13
L
1
2
3
1.25
W
Baba Yaga
Skynavy12
Baba Yaga
2
2
8
3
W
Merlin
WonkyWoof
Merlin
0
1
1
0.5
L
Chronos
lXlGrimlXl
Chronos
2
3
1
0.83
L
Lancelot
rizza140
Lancelot
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
32,035
34,659
Taken
29,882
18,590
Mitigated
20,687
6,474
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
649
161
0
359
3,313
2,291
0
2,680
633
0
599
L
2,872
441
461
598
10,496
6,165
0
6,933
3,562
0
6,616
W
4,508
1,490
0
514
4,177
1,738
1,935
2,844
1,245
0
17,652
W
Hercules
DoomerQ1
Hercules
4,849
870
1,053
6,331
10,013
9,284
341
5,304
4,455
0
10,242
W
Zhong Kui
Lil Niichi
Zhong Kui
11,607
641
962
1,937
7,258
6,318
1,196
2,337
4,470
20,152
0
L
9,890
143
658
998
6,233
2,790
0
3,577
2,640
31,118
0
W
Baba Yaga
Skynavy12
Baba Yaga
10,165
474
543
1,530
6,691
2,971
478
2,518
4,083
24,208
0
W
Merlin
WonkyWoof
Merlin
906
0
0
80
1,743
376
0
760
936
4,131
0
L
Chronos
lXlGrimlXl
Chronos
3,873
1,379
534
642
5,280
2,037
0
4,254
1,023
6,633
0
L
Lancelot
rizza140
Lancelot
3,997
920
252
1,972
9,337
5,307
0
5,189
4,123
0
7,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
42,335
78
Minions Killed
102
0
Camps Cleared
0
866,481
Distance Traveled
827,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,899
590
1
0
0
168,684
0
L
Loki
6,573
657
8
1
0
164,910
0
W
Ullr
8,139
814
32
3
0
164,784
0
W
Hercules
8,591
859
11
1
0
212,744
0
W
Zhong Kui
9,953
995
26
3
0
207,742
0
L
Janus
8,704
870
58
6
0
182,524
0
W
Baba Yaga
9,050
905
27
3
0
180,458
0
W
Merlin
6,602
660
6
1
0
61,677
0
L
Chronos
7,625
763
6
1
0
149,269
0
L
Lancelot
7,014
701
5
1
0
201,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role