Player Matchup

Neith
Neith
ArnoldXsonyX
Neith
Level 56
God Stats
0W - 1L
1,298 SR
Queue Stats
4W - 10L
1,443 Elo+
Solo
Charon
Charon
Moira-Bell
Charon
Level 67
God Stats
8W - 5L
1,648 SR
Queue Stats
56W - 58L
1,499 Elo+
Solo
Anubis
Anubis
THSPLR
Anubis
Level 68
God Stats
12W - 19L
1,507 SR
Queue Stats
367W - 363L
1,426 Elo+
Solo
Hercules
Hercules
Vazdictus
Hercules
Level 135
God Stats
7W - 8L
1,523 SR
Queue Stats
280W - 275L
1,432 Elo+
Solo
Arachne
Arachne
ugh__ugh__
Arachne
Level 102
God Stats
6W - 3L
1,658 SR
Queue Stats
278W - 253L
1,418 Elo+
Solo
Team Averages
Level 86
1,527 SR
1,444 Elo+

VS

Team Averages
Level 98
1,581 SR
1,414 Elo+
Merlin
Merlin
 
Merlin
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Artemiss78
Neith
Level 104
God Stats
26W - 14L
1,578 SR
Queue Stats
197W - 189L
1,426 Elo+
Solo
Poseidon
Poseidon
BETERRABA-_-BOYS
Poseidon
Level 88
God Stats
5W - 8L
1,435 SR
Queue Stats
100W - 106L
1,339 Elo+
Solo
Serqet
Serqet
JoseJoestar3609
Serqet
Level 82
God Stats
1W - 2L
1,491 SR
Queue Stats
309W - 313L
1,450 Elo+
Solo
Ymir
Ymir
thedeathdump93
Ymir
Level 39
God Stats
6W - 3L
1,902 SR
Queue Stats
38W - 53L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,003
601
2,412
1,702
430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Moira-Bell
Charon
5
0 / 1 / 0
2,994
599
1,307
3,160
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
THSPLR
Anubis
1
0 / 0 / 0
2,418
484
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Vazdictus
Hercules
5
0 / 2 / 0
2,983
597
879
3,518
2,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ugh__ugh__
Arachne
5
0 / 1 / 0
2,974
595
322
2,911
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
1 / 0 / 0
3,579
716
448
1,187
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
5
1 / 0 / 2
3,594
719
1,547
1,887
523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,986
797
1,381
1,500
345
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 2
3,785
757
968
3,298
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 1
3,746
749
792
3,711
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
L
0
1
0
0
W
Neith
1
0
2
2
W
1
0
1
1.5
W
1
0
2
2
L
Charon
Moira-Bell
Charon
0
1
0
0
L
Anubis
THSPLR
Anubis
0
0
0
0
L
Hercules
Vazdictus
Hercules
0
2
0
0
W
1
0
1
1.5
L
Arachne
ugh__ugh__
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,920
Damage
5,136
11,291
Taken
11,583
5,190
Mitigated
4,019
1,784
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
448
48
0
451
1,187
277
347
181
1,006
16,009
0
L
2,412
1,006
0
260
1,702
430
0
371
1,331
0
10,251
W
Neith
1,547
688
81
990
1,887
523
0
543
1,344
0
15,459
W
1,381
394
0
915
1,500
345
0
0
1,500
22,728
0
W
968
344
0
730
3,298
983
0
170
3,128
0
17,329
L
Charon
Moira-Bell
Charon
1,307
320
0
108
3,160
1,463
0
741
2,419
8,541
0
L
Anubis
THSPLR
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Vazdictus
Hercules
879
130
0
1,170
3,518
2,502
0
1,312
2,102
0
10,952
W
792
237
0
711
3,711
1,891
0
413
3,298
9,106
0
L
Arachne
ugh__ugh__
Arachne
322
322
0
246
2,911
795
0
197
2,714
0
10,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,372
Gold Earned
18,690
74
Minions Killed
129
0
Camps Cleared
0
380,612
Distance Traveled
462,302
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,579
716
29
6
0
101,544
0
L
Neith
3,003
601
19
4
0
90,356
0
W
Neith
3,594
719
24
5
0
84,650
2
W
Poseidon
3,986
797
31
6
0
90,629
2
W
Serqet
3,785
757
32
6
0
103,869
0
L
Charon
2,994
599
9
2
0
91,045
0
L
Anubis
2,418
484
0
0
0
15,672
0
L
Hercules
2,983
597
18
4
0
77,634
0
W
Ymir
3,746
749
13
3
0
81,610
0
L
Arachne
2,974
595
28
6
0
105,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role