Player Matchup

Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Grizzly DRM
Merlin
Level 158
God Stats
9W - 15L
1,421 SR
Queue Stats
612W - 634L
1,490 Elo+
Solo
He Bo
He Bo
Xmarkstre
He Bo
Level 145
God Stats
11W - 13L
1,415 SR
Queue Stats
971W - 984L
1,484 Elo+
Solo
Amaterasu
Amaterasu
deathstroke3254
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,436 Elo+
Solo
Team Averages
Level 129
1,467 SR
1,482 Elo+

VS

Team Averages
Level 111
1,611 SR
1,563 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
A2idunno
Tiamat
Level 87
God Stats
5W - 3L
1,679 SR
Queue Stats
343W - 239L
1,692 Elo+
Party 1
Cabrakan
Cabrakan
Apollo Creede
Cabrakan
Level 158
God Stats
5W - 1L
1,697 SR
Queue Stats
477W - 468L
1,483 Elo+
Solo
Tyr
Tyr
NeedoY
Tyr
Level 30
God Stats
4W - 1L
1,687 SR
Queue Stats
53W - 26L
1,635 Elo+
Party 1
Discordia
Discordia
tonysanchez719
Discordia
Level 126
God Stats
12W - 10L
1,491 SR
Queue Stats
725W - 754L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 5 / 1
9,111
911
9,511
11,558
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
14
0 / 4 / 4
7,417
742
6,680
8,811
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
16
1 / 2 / 5
8,239
824
6,094
6,794
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Xmarkstre
He Bo
12
1 / 5 / 5
7,141
714
4,881
8,912
3,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
deathstroke3254
Amaterasu
13
1 / 6 / 2
7,193
719
5,587
16,003
17,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 2 / 13
9,084
908
13,628
6,668
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
A2idunno
Tiamat
15
6 / 1 / 10
8,665
867
11,628
6,194
4,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Apollo Creede
Cabrakan
14
1 / 4 / 15
8,084
808
4,990
12,600
14,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tyr
NeedoY
Tyr
16
7 / 1 / 10
10,023
1,002
11,258
12,142
13,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
tonysanchez719
Discordia
14
2 / 1 / 18
8,381
838
7,828
5,374
2,321
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
9
Kills
22
22
Deaths
9
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
5
1
1.3
L
Morgan Le Fay
 
Morgan Le Fay
0
4
4
0.5
W
Kukulkan
 
Kukulkan
6
2
13
6.25
W
Tiamat
A2idunno
Tiamat
6
1
10
11
W
Cabrakan
Apollo Creede
Cabrakan
1
4
15
2.13
L
Merlin
1
2
5
1.75
W
Tyr
NeedoY
Tyr
7
1
10
12
L
He Bo
Xmarkstre
He Bo
1
5
5
0.7
L
Amaterasu
deathstroke3254
Amaterasu
1
6
2
0.33
W
Discordia
tonysanchez719
Discordia
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
49,332
52,078
Taken
42,978
38,600
Mitigated
38,072
11,984
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,511
2,629
1,279
1,651
11,558
6,527
0
8,664
2,684
0
11,356
L
Morgan Le Fay
 
Morgan Le Fay
6,680
113
437
326
8,811
7,327
0
5,855
2,864
18,821
0
W
Kukulkan
 
Kukulkan
13,628
496
970
1,998
6,668
3,034
560
3,419
2,874
30,078
0
W
Tiamat
A2idunno
Tiamat
11,628
1,401
1,951
2,301
6,194
4,817
123
2,350
3,534
22,259
0
W
Cabrakan
Apollo Creede
Cabrakan
4,990
572
239
2,521
12,600
14,609
286
5,658
6,373
7,198
0
L
Merlin
6,094
232
572
2,054
6,794
3,452
0
4,346
2,407
27,807
0
W
Tyr
NeedoY
Tyr
11,258
774
2,209
5,126
12,142
13,291
383
3,183
8,326
252
21,180
L
He Bo
Xmarkstre
He Bo
4,881
32
357
961
8,912
3,807
0
7,116
1,659
7,863
0
L
Amaterasu
deathstroke3254
Amaterasu
5,587
1,007
873
3,474
16,003
17,487
0
11,538
4,138
0
6,179
W
Discordia
tonysanchez719
Discordia
7,828
296
1,005
1,120
5,374
2,321
379
2,321
2,854
15,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
44,237
101
Minions Killed
108
0
Camps Cleared
0
901,478
Distance Traveled
1,070,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,111
911
5
1
0
187,892
0
L
Morgan Le Fay
7,417
742
24
2
0
177,834
0
W
Kukulkan
9,084
908
40
4
0
205,068
0
W
Tiamat
8,665
867
31
3
0
226,529
0
W
Cabrakan
8,084
808
8
1
0
189,332
0
L
Merlin
8,239
824
63
6
0
180,601
0
W
Tyr
10,023
1,002
16
2
0
239,302
0
L
He Bo
7,141
714
6
1
0
168,973
0
L
Amaterasu
7,193
719
3
0
0
186,178
0
W
Discordia
8,381
838
13
1
0
209,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role