Player Matchup

Scylla
Scylla
Gold IV
Nergs
Scylla
Gold IV
Level 148
God Stats
2W - 2L
1,511 SR
Queue Stats
57W - 60L
1,572 MMR
Party 1
Neith
Neith
Gold IV
Pogłos
Neith
Gold IV
Level 116
God Stats
20W - 29L
1,524 SR
Queue Stats
433W - 431L
1,438 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
ZVÏNG
Kumbhakarna
Gold III
Level 157
God Stats
1W - 2L
1,674 SR
Queue Stats
90W - 82L
1,421 MMR
Solo
Thor
Thor
Bronze V
championdios
Thor
Bronze V
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Nike
Nike
Gold V
iiscuba
Nike
Gold V
Level 109
God Stats
1W - 3L
1,403 SR
Queue Stats
73W - 79L
1,376 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,522 SR
1,441 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,485 SR
1,480 MMR
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
LANGEw0w
Bellona
Bronze III
Level 116
God Stats
2W - 0L
1,457 SR
Queue Stats
74W - 65L
1,500 MMR
Solo
Rama
Rama
Gold IV
iNH0J
Rama
Gold IV
Level 132
God Stats
8W - 8L
1,468 SR
Queue Stats
151W - 142L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nergs
Scylla
13
1 / 2 / 0
7,476
498
6,191
8,379
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Pogłos
Neith
12
0 / 3 / 1
7,274
485
7,197
8,795
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
ZVÏNG
Kumbhakarna
11
1 / 3 / 0
7,203
480
1,677
12,619
9,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 7 / 1
5,751
383
2,228
12,612
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
iiscuba
Nike
13
0 / 3 / 1
7,880
525
5,508
15,865
9,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AthenaArachne

VS

Bans
TsukuyomiMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
6 / 1 / 7
9,136
609
10,107
14,447
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
14
4 / 0 / 6
8,710
581
10,531
7,610
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
 
Atlas
14
0 / 1 / 9
8,336
556
6,088
9,430
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
LANGEw0w
Bellona
15
4 / 0 / 2
9,702
647
8,739
11,989
12,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
iNH0J
Rama
15
4 / 0 / 2
9,083
606
8,865
9,556
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
18
18
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
7
9.5
W
Zeus
 
Zeus
4
0
6
7
W
Atlas
 
Atlas
0
1
9
4.5
W
Bellona
LANGEw0w
Bellona
4
0
2
5
L
Scylla
Nergs
Scylla
1
2
0
0.5
L
Neith
Pogłos
Neith
0
3
1
0.17
L
Kumbhakarna
ZVÏNG
Kumbhakarna
1
3
0
0.33
L
0
7
1
0.07
W
Rama
iNH0J
Rama
4
0
2
5
L
Nike
iiscuba
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
44,330
58,270
Taken
53,032
29,836
Mitigated
34,248
7,508
Healing
25,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,107
1,486
0
8,274
14,447
6,596
32
3,081
11,366
0
75,055
W
Zeus
 
Zeus
10,531
2,167
0
2,578
7,610
3,207
85
2,121
5,489
91,522
0
W
Atlas
 
Atlas
6,088
2,390
0
4,314
9,430
8,080
0
2,090
7,340
24,519
0
W
Bellona
LANGEw0w
Bellona
8,739
2,474
0
4,588
11,989
12,122
110
667
11,322
0
74,141
L
Scylla
Nergs
Scylla
6,191
350
0
875
8,379
3,390
0
2,923
5,456
63,786
0
L
Neith
Pogłos
Neith
7,197
2,389
0
1,658
8,795
3,159
1,024
2,927
5,868
0
61,287
L
Kumbhakarna
ZVÏNG
Kumbhakarna
1,677
153
0
1,850
12,619
9,552
0
6,034
6,585
22,885
0
L
2,228
461
0
375
12,612
4,571
0
3,594
9,018
0
31,250
W
Rama
iNH0J
Rama
8,865
7,438
0
5,408
9,556
4,243
1,208
203
9,353
0
82,885
L
Nike
iiscuba
Nike
5,508
578
0
2,750
15,865
9,164
0
1,141
14,724
0
63,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
44,967
410
Minions Killed
551
0
Camps Cleared
0
1,408,172
Distance Traveled
1,516,176
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,136
609
101
7
0
325,749
0
W
Zeus
8,710
581
163
11
0
302,295
0
W
Atlas
8,336
556
23
2
0
291,489
4
W
Bellona
9,702
647
134
9
0
311,651
3
L
Scylla
7,476
498
110
7
0
301,435
3
L
Neith
7,274
485
123
8
0
278,209
2
L
Kumbhakarna
7,203
480
33
2
0
293,366
4
L
Thor
5,751
383
43
3
0
265,392
0
W
Rama
9,083
606
130
9
0
284,992
6
L
Nike
7,880
525
101
7
0
269,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role