Player Matchup

Hel
Hel
 
Hel
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Annareón
Nox
Level 67
God Stats
23W - 19L
1,791 SR
Queue Stats
76W - 87L
1,481 Elo+
Party 2
Fenrir
Fenrir
FireLvGhost
Fenrir
Level 144
God Stats
21W - 22L
1,586 SR
Queue Stats
410W - 409L
1,492 Elo+
Solo
Surtr
Surtr
Ipheaus
Surtr
Level 53
God Stats
11W - 11L
1,552 SR
Queue Stats
117W - 109L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
kirito202500
Gilgamesh
Level 115
God Stats
16W - 12L
1,665 SR
Queue Stats
67W - 75L
1,494 Elo+
Party 2
Team Averages
Level 91
1,619 SR
1,501 Elo+

VS

Team Averages
Level 87
1,518 SR
1,516 Elo+
Ix Chel
Ix Chel
AverageBlackGuy
Ix Chel
Level 107
God Stats
3W - 2L
1,484 SR
Queue Stats
89W - 80L
1,589 Elo+
Solo
Da Ji
Da Ji
Dragonslayerzavi
Da Ji
Level 125
God Stats
30W - 36L
1,404 SR
Queue Stats
57W - 57L
1,484 Elo+
Solo
Ares
Ares
HotRodTyler
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TheHER7LD
Amaterasu
Level 114
God Stats
2W - 0L
1,703 SR
Queue Stats
49W - 37L
1,633 Elo+
Solo
Chernobog
Chernobog
Venoraxus
Chernobog
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 1 / 2
7,430
1,238
4,095
8,618
6,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 0
5,724
954
0
0
0
Fenrir
11
2 / 5 / 0
6,850
1,142
6,548
9,767
3,491
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Ipheaus
Surtr
12
1 / 4 / 0
7,034
1,172
5,299
8,820
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
kirito202500
Gilgamesh
10
0 / 1 / 0
5,907
985
2,651
2,766
1,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

308

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,155
1,193
7,716
4,956
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 3
8,021
1,337
8,028
3,384
1,717
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
0 / 1 / 5
6,435
1,073
1,657
4,018
2,641
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
TheHER7LD
Amaterasu
12
2 / 0 / 8
7,743
1,291
4,734
8,407
8,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Venoraxus
Chernobog
12
2 / 1 / 7
7,383
1,231
4,310
4,434
1,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
11
11
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
2
1
L
0
0
0
0
W
2
1
6
5
W
5
0
3
6.5
L
Fenrir
2
5
0
0.4
W
0
1
5
2.5
L
Surtr
Ipheaus
Surtr
1
4
0
0.25
W
Amaterasu
TheHER7LD
Amaterasu
2
0
8
6
W
Chernobog
Venoraxus
Chernobog
2
1
7
5.5
L
Gilgamesh
kirito202500
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,593
Damage
26,445
29,971
Taken
25,199
16,927
Mitigated
16,325
4,391
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,095
95
890
1,669
8,618
6,053
0
3,600
5,018
17,943
0
L
0
0
0
0
0
0
0
0
0
0
0
W
7,716
1,465
675
392
4,956
2,087
0
1,148
3,808
22,176
0
W
8,028
2,672
0
65
3,384
1,717
0
394
2,990
0
16,025
L
Fenrir
6,548
1,835
0
424
9,767
3,491
0
2,151
7,616
0
10,773
W
1,657
596
0
250
4,018
2,641
0
678
3,301
4,405
0
L
Surtr
Ipheaus
Surtr
5,299
1,609
58
1,136
8,820
5,513
0
2,705
6,115
376
21,777
W
Amaterasu
TheHER7LD
Amaterasu
4,734
2,181
0
2,436
8,407
8,018
0
544
7,316
0
11,241
W
Chernobog
Venoraxus
Chernobog
4,310
2,311
0
0
4,434
1,862
0
1,458
2,941
0
23,358
L
Gilgamesh
kirito202500
Gilgamesh
2,651
705
0
214
2,766
1,870
0
917
1,849
0
4,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
36,737
84
Minions Killed
121
4
Camps Cleared
7
428,886
Distance Traveled
602,710
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,430
1,238
17
3
0
130,504
0
L
Nox
5,724
954
0
0
0
0
0
W
Ix Chel
7,155
1,193
38
6
0
128,832
0
W
Da Ji
8,021
1,337
9
2
4
138,334
0
L
Fenrir
6,850
1,142
14
2
1
127,418
0
W
Ares
6,435
1,073
6
1
0
79,212
0
L
Surtr
7,034
1,172
49
8
2
109,239
0
W
Amaterasu
7,743
1,291
13
2
0
156,321
4
W
Chernobog
7,383
1,231
55
9
3
100,011
0
L
Gilgamesh
5,907
985
4
1
1
61,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role