Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Airsoftdarco
Poseidon
Level 157
God Stats
11W - 17L
1,391 SR
Queue Stats
178W - 168L
1,532 Elo+
Solo
Rama
Rama
ILegacyRA
Rama
Level 88
God Stats
1W - 6L
1,437 SR
Queue Stats
45W - 42L
1,512 Elo+
Solo
Jormungandr
Jormungandr
OneRichMF
Jormungandr
Level 46
God Stats
15W - 12L
1,511 SR
Queue Stats
43W - 54L
1,386 Elo+
Solo
Chronos
Chronos
Svalek
Chronos
Level 25
God Stats
3W - 6L
1,465 SR
Queue Stats
18W - 31L
1,403 Elo+
Solo
Team Averages
Level 72
1,461 SR
1,467 Elo+

VS

Team Averages
Level 89
1,421 SR
1,481 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Grim Tribe
Heimdallr
Level 108
God Stats
5W - 6L
1,441 SR
Queue Stats
118W - 113L
1,458 Elo+
Solo
Arachne
Arachne
Witheringbloom
Arachne
Level 12
God Stats
9W - 5L
1,507 SR
Queue Stats
15W - 11L
1,354 Elo+
Solo
Eset
Eset
Yvie Hytes
Eset
Level 142
God Stats
1W - 1L
1,160 SR
Queue Stats
35W - 27L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 3
5,653
808
2,000
6,977
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Airsoftdarco
Poseidon
13
2 / 3 / 0
6,801
972
3,612
5,228
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
12
2 / 2 / 1
6,358
908
2,418
5,540
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
OneRichMF
Jormungandr
7
0 / 0 / 0
3,560
509
0
292
130
Chronos
Svalek
Chronos
11
0 / 2 / 2
5,636
805
4,019
6,158
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 0 / 1
7,196
1,028
5,856
4,684
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
12
1 / 0 / 2
5,987
855
3,237
746
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Grim Tribe
Heimdallr
13
0 / 0 / 3
6,514
931
3,921
3,529
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 3
5,807
830
3,881
6,585
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 2
6,649
950
4,213
3,376
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
3
1.5
W
Thor
 
Thor
4
0
1
4.5
W
Nu Wa
 
Nu Wa
1
0
2
2
L
Poseidon
Airsoftdarco
Poseidon
2
3
0
0.67
W
Heimdallr
Grim Tribe
Heimdallr
0
0
3
1.5
L
Rama
2
2
1
1.25
L
Jormungandr
OneRichMF
Jormungandr
0
0
0
0
L
Chronos
Svalek
Chronos
0
2
2
0.5
W
1
3
3
0.83
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,049
Damage
21,108
24,195
Taken
18,920
9,433
Mitigated
8,243
3,304
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,000
230
0
1,269
6,977
3,789
0
3,832
3,145
0
16,325
W
Thor
 
Thor
5,856
325
0
500
4,684
1,853
0
1,611
2,965
0
21,093
W
Nu Wa
 
Nu Wa
3,237
627
0
190
746
220
91
19
727
11,179
0
L
Poseidon
Airsoftdarco
Poseidon
3,612
357
0
411
5,228
1,797
0
1,357
3,871
27,624
0
W
Heimdallr
Grim Tribe
Heimdallr
3,921
1,420
122
1,240
3,529
1,574
241
929
2,532
0
25,133
L
Rama
2,418
1,234
0
260
5,540
1,960
0
1,216
4,324
0
18,866
L
Jormungandr
OneRichMF
Jormungandr
0
0
0
0
292
130
0
292
0
0
0
L
Chronos
Svalek
Chronos
4,019
1,811
0
1,364
6,158
1,757
0
753
5,405
9,784
0
W
3,881
3,161
30
641
6,585
3,214
11
3,859
2,552
0
5,440
W
4,213
365
0
399
3,376
1,382
212
839
2,513
23,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
32,153
149
Minions Killed
158
0
Camps Cleared
0
591,230
Distance Traveled
772,411
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,653
808
24
3
0
154,664
0
W
Thor
7,196
1,028
33
5
0
169,289
0
W
Nu Wa
5,987
855
16
2
0
148,125
0
L
Poseidon
6,801
972
67
10
0
159,934
0
W
Heimdallr
6,514
931
52
7
0
147,185
1
L
Rama
6,358
908
36
5
0
137,663
0
L
Jormungandr
3,560
509
0
0
0
0
0
L
Chronos
5,636
805
22
3
0
138,969
0
W
Arachne
5,807
830
4
1
0
155,700
0
W
Eset
6,649
950
53
8
0
152,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role