Player Matchup

Bellona
Bellona
DePeza
Bellona
Level 29
God Stats
1W - 6L
1,448 SR
Queue Stats
1W - 8L
1,365 Elo+
Party 2
Ishtar
Ishtar
Kinozuma
Ishtar
Level 87
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
QubeMcgoob
Cthulhu
Level 87
God Stats
11W - 4L
1,613 SR
Queue Stats
36W - 32L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
Sun-Sun96
Ao Kuang
Level 114
God Stats
9W - 8L
1,591 SR
Queue Stats
16W - 17L
1,550 Elo+
Party 2
Chang'e
Chang'e
anamolyalbatross
Chang'e
Level 104
God Stats
32W - 29L
1,525 SR
Queue Stats
743W - 749L
1,470 Elo+
Solo
Team Averages
Level 84
1,572 SR
1,481 Elo+

VS

Team Averages
Level 130
1,617 SR
1,378 Elo+
Martichoras
Martichoras
Izanagi OG
Martichoras
Level 122
God Stats
1W - 0L
1,599 SR
Queue Stats
6W - 11L
1,195 Elo+
Party 1
Horus
Horus
NonmiumSY
Horus
Level 151
God Stats
1W - 1L
1,559 SR
Queue Stats
9W - 14L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
X-Mc_Chubbz-X
Baron Samedi
Level 150
God Stats
12W - 3L
1,816 SR
Queue Stats
214W - 244L
1,480 Elo+
Solo
Nemesis
Nemesis
eternalstyles_84
Nemesis
Level 165
God Stats
3W - 2L
1,488 SR
Queue Stats
152W - 157L
1,401 Elo+
Solo
Janus
Janus
johnnie-boy123_
Janus
Level 64
God Stats
9W - 4L
1,626 SR
Queue Stats
96W - 86L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DePeza
Bellona
10
0 / 5 / 0
6,186
442
4,512
15,081
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Kinozuma
Ishtar
9
0 / 5 / 0
5,553
397
1,955
10,468
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
QubeMcgoob
Cthulhu
11
1 / 2 / 5
6,989
499
5,957
14,652
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Sun-Sun96
Ao Kuang
14
6 / 1 / 1
8,042
574
10,096
11,480
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
5,884
420
7,202
12,206
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Izanagi OG
Martichoras
13
2 / 1 / 5
7,992
571
6,880
4,885
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
NonmiumSY
Horus
11
2 / 2 / 5
6,914
494
12,621
12,908
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
X-Mc_Chubbz-X
Baron Samedi
15
4 / 0 / 1
9,010
644
11,226
11,716
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
4 / 0 / 2
8,438
603
4,341
9,725
3,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 3
7,942
567
8,836
9,463
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
14
15
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
DePeza
Bellona
0
5
0
0
W
Martichoras
Izanagi OG
Martichoras
2
1
5
4.5
L
Ishtar
Kinozuma
Ishtar
0
5
0
0
W
Horus
NonmiumSY
Horus
2
2
5
2.25
L
Cthulhu
QubeMcgoob
Cthulhu
1
2
5
1.75
L
Ao Kuang
Sun-Sun96
Ao Kuang
6
1
1
6.5
W
Baron Samedi
X-Mc_Chubbz-X
Baron Samedi
4
0
1
4.5
L
1
2
2
1
W
4
0
2
5
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
43,904
63,887
Taken
48,697
35,117
Mitigated
25,646
14,199
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DePeza
Bellona
4,512
1,923
0
2,466
15,081
12,572
0
9,210
5,308
0
36,397
W
Martichoras
Izanagi OG
Martichoras
6,880
1,541
0
945
4,885
2,188
607
3,023
1,822
0
56,351
L
Ishtar
Kinozuma
Ishtar
1,955
954
0
2,530
10,468
3,302
0
0
10,262
0
30,519
W
Horus
NonmiumSY
Horus
12,621
5,008
400
4,056
12,908
10,083
57
7,046
5,602
0
36,235
L
Cthulhu
QubeMcgoob
Cthulhu
5,957
714
372
3,646
14,652
11,881
0
3,070
10,986
28,265
0
L
Ao Kuang
Sun-Sun96
Ao Kuang
10,096
1,496
0
2,031
11,480
4,171
0
2,548
8,622
54,150
0
W
Baron Samedi
X-Mc_Chubbz-X
Baron Samedi
11,226
2,086
94
8,017
11,716
5,963
0
2,081
9,129
63,286
0
L
7,202
729
620
2,534
12,206
3,191
0
4,092
7,665
32,725
0
W
4,341
1,839
0
7,247
9,725
3,920
528
2,191
7,450
0
72,555
W
8,836
739
0
1,886
9,463
3,492
870
8,331
933
61,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
40,296
273
Minions Killed
476
0
Camps Cleared
0
1,349,364
Distance Traveled
1,360,463
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,186
442
45
3
0
242,602
0
W
Martichoras
7,992
571
100
7
0
287,021
0
L
Ishtar
5,553
397
42
3
0
247,519
0
W
Horus
6,914
494
33
2
0
282,783
1
L
Cthulhu
6,989
499
40
3
0
277,598
0
L
Ao Kuang
8,042
574
83
6
0
304,896
0
W
Baron Samedi
9,010
644
110
8
0
241,911
6
L
Chang'e
5,884
420
63
5
0
276,749
1
W
Nemesis
8,438
603
124
9
0
302,590
0
W
Janus
7,942
567
109
8
0
246,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role