Player Matchup

Charon
Charon
Agente01hunk
Charon
Level 179
God Stats
15W - 10L
1,604 SR
Queue Stats
442W - 441L
1,502 Elo+
Party 2
Olorun
Olorun
Timao2019aquitem
Olorun
Level 340
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 192L
1,455 Elo+
Party 2
Ravana
Ravana
ViscousLoad2298
Ravana
Level 121
God Stats
22W - 23L
1,545 SR
Queue Stats
113W - 119L
1,463 Elo+
Solo
Team Averages
Level 213
1,550 SR
1,473 Elo+

VS

Team Averages
Level 134
1,361 SR
1,370 Elo+
Gilgamesh
Gilgamesh
Glenn__da__great
Gilgamesh
Level 129
God Stats
0W - 2L
1,184 SR
Queue Stats
27W - 80L
1,426 Elo+
Solo
Hou Yi
Hou Yi
SuckerForBooty
Hou Yi
Level 148
God Stats
0W - 3L
1,400 SR
Queue Stats
10W - 16L
1,311 Elo+
Party 1
Nox
Nox
Øverlorde
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
3 / 1 / 4
8,620
862
6,906
8,956
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 4
8,587
859
8,046
6,599
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 6
8,322
832
6,366
5,411
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
0 / 2 / 2
7,075
708
2,784
9,066
5,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
7,791
779
6,428
8,634
3,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 3
7,167
717
3,743
6,148
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
2
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
3
1
4
5
L
Gilgamesh
0
2
2
0.5
L
2
4
1
0.63
W
3
2
4
2.5
W
2
0
6
5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
12,955
20,966
Taken
23,848
13,797
Mitigated
11,089
5,131
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
6,906
785
0
1,536
8,956
7,873
27
1,882
6,918
19,474
566
L
Gilgamesh
2,784
487
0
489
9,066
5,543
0
4,800
4,012
0
18,855
L
6,428
2,965
0
1,216
8,634
3,056
0
5,114
3,036
0
21,960
W
8,046
3,566
720
1,916
6,599
3,116
1,546
1,257
5,246
35,616
0
W
6,366
951
0
959
5,411
2,808
0
544
4,823
0
29,624
L
3,743
364
0
0
6,148
2,490
0
3,870
2,160
18,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
22,033
110
Minions Killed
85
0
Camps Cleared
0
561,161
Distance Traveled
596,787
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,620
862
20
2
0
185,415
2
L
Gilgamesh
7,075
708
21
2
0
199,726
0
L
Hou Yi
7,791
779
29
3
0
201,420
0
W
Olorun
8,587
859
49
5
0
175,036
2
W
Ravana
8,322
832
41
4
0
200,710
0
L
Nox
7,167
717
35
4
0
195,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role